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Issue 2564623004: memory coordinator: Throttle background renderers on Android (Closed)
Patch Set: Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/memory/memory_coordinator.h" 5 #include "content/browser/memory/memory_coordinator.h"
6 6
7 #include "base/memory/memory_coordinator_client_registry.h" 7 #include "base/memory/memory_coordinator_client_registry.h"
8 #include "base/metrics/histogram_macros.h" 8 #include "base/metrics/histogram_macros.h"
9 #include "content/public/browser/content_browser_client.h" 9 #include "content/public/browser/content_browser_client.h"
10 #include "content/public/browser/render_process_host.h" 10 #include "content/public/browser/render_process_host.h"
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81 81
82 // Can't send a message to a child that doesn't exist. 82 // Can't send a message to a child that doesn't exist.
83 auto iter = children_.find(render_process_id); 83 auto iter = children_.find(render_process_id);
84 if (iter == children_.end()) 84 if (iter == children_.end())
85 return false; 85 return false;
86 86
87 // Can't send a message to a child that isn't bound. 87 // Can't send a message to a child that isn't bound.
88 if (!iter->second.handle->child().is_bound()) 88 if (!iter->second.handle->child().is_bound())
89 return false; 89 return false;
90 90
91 // We don't suspend foreground renderers. Throttle them instead. 91 memory_state = OverrideChildState(memory_state, iter->second);
haraken 2016/12/09 03:48:50 OverrideGlobalState ? I might want to unify terms
bashi 2016/12/09 04:18:45 Done. Maybe "Override" isn't a good verb for this
92 if (memory_state == mojom::MemoryState::SUSPENDED &&
93 iter->second.is_visible)
94 memory_state = mojom::MemoryState::THROTTLED;
95 92
96 // A nop doesn't need to be sent, but is considered successful. 93 // A nop doesn't need to be sent, but is considered successful.
97 if (iter->second.memory_state == memory_state) 94 if (iter->second.memory_state == memory_state)
98 return true; 95 return true;
99 96
100 // Can't suspend the given renderer. 97 // Can't suspend the given renderer.
101 if (memory_state == mojom::MemoryState::SUSPENDED && 98 if (memory_state == mojom::MemoryState::SUSPENDED &&
102 !CanSuspendRenderer(render_process_id)) 99 !CanSuspendRenderer(render_process_id))
103 return false; 100 return false;
104 101
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166 bool MemoryCoordinator::CanSuspendRenderer(int render_process_id) { 163 bool MemoryCoordinator::CanSuspendRenderer(int render_process_id) {
167 // If there is no delegate (i.e. unittests), renderers are always suspendable. 164 // If there is no delegate (i.e. unittests), renderers are always suspendable.
168 if (!delegate_) 165 if (!delegate_)
169 return true; 166 return true;
170 auto* render_process_host = RenderProcessHost::FromID(render_process_id); 167 auto* render_process_host = RenderProcessHost::FromID(render_process_id);
171 if (!render_process_host || !render_process_host->IsProcessBackgrounded()) 168 if (!render_process_host || !render_process_host->IsProcessBackgrounded())
172 return false; 169 return false;
173 return delegate_->CanSuspendBackgroundedRenderer(render_process_id); 170 return delegate_->CanSuspendBackgroundedRenderer(render_process_id);
174 } 171 }
175 172
173 mojom::MemoryState MemoryCoordinator::OverrideChildState(
174 mojom::MemoryState memory_state,
175 const ChildInfo& child) {
176 // We don't suspend foreground renderers. Throttle them instead.
177 if (child.is_visible && memory_state == mojom::MemoryState::SUSPENDED)
178 return mojom::MemoryState::THROTTLED;
179 #if defined(OS_ANDROID)
180 // On Android, we throttle background renderers immediately.
181 // TODO(bashi): Create a specialized class of MemoryCoordinator for Android
182 // and move this ifdef to the class.
183 if (!child.is_visible && memory_state == mojom::MemoryState::NORMAL)
184 return mojom::MemoryState::THROTTLED;
185 // TODO(bashi): Suspend background renderers after a certain period of time.
186 #endif // defined(OS_ANDROID)
187 return memory_state;
188 }
189
176 void MemoryCoordinator::SetDelegateForTesting( 190 void MemoryCoordinator::SetDelegateForTesting(
177 std::unique_ptr<MemoryCoordinatorDelegate> delegate) { 191 std::unique_ptr<MemoryCoordinatorDelegate> delegate) {
178 CHECK(!delegate_); 192 CHECK(!delegate_);
179 delegate_ = std::move(delegate); 193 delegate_ = std::move(delegate);
180 } 194 }
181 195
182 void MemoryCoordinator::CreateChildInfoMapEntry( 196 void MemoryCoordinator::CreateChildInfoMapEntry(
183 int render_process_id, 197 int render_process_id,
184 std::unique_ptr<MemoryCoordinatorHandleImpl> handle) { 198 std::unique_ptr<MemoryCoordinatorHandleImpl> handle) {
185 auto& child_info = children_[render_process_id]; 199 auto& child_info = children_[render_process_id];
186 // Process always start with normal memory state. 200 // Process always start with normal memory state.
187 // We'll set renderer's memory state to the current global state when the 201 // We'll set renderer's memory state to the current global state when the
188 // corresponding renderer process is ready to communicate. Renderer processes 202 // corresponding renderer process is ready to communicate. Renderer processes
189 // call AddChild() when they are ready. 203 // call AddChild() when they are ready.
190 child_info.memory_state = mojom::MemoryState::NORMAL; 204 child_info.memory_state = mojom::MemoryState::NORMAL;
191 child_info.is_visible = true; 205 child_info.is_visible = true;
192 child_info.handle = std::move(handle); 206 child_info.handle = std::move(handle);
193 } 207 }
194 208
195 MemoryCoordinator::ChildInfo::ChildInfo() {} 209 MemoryCoordinator::ChildInfo::ChildInfo() {}
196 210
197 MemoryCoordinator::ChildInfo::ChildInfo(const ChildInfo& rhs) { 211 MemoryCoordinator::ChildInfo::ChildInfo(const ChildInfo& rhs) {
198 // This is a nop, but exists for compatibility with STL containers. 212 // This is a nop, but exists for compatibility with STL containers.
199 } 213 }
200 214
201 MemoryCoordinator::ChildInfo::~ChildInfo() {} 215 MemoryCoordinator::ChildInfo::~ChildInfo() {}
202 216
203 } // namespace content 217 } // namespace content
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