Index: src/gpu/gl/GrGLProgramEffects.h |
diff --git a/src/gpu/gl/GrGLProgramEffects.h b/src/gpu/gl/GrGLProgramEffects.h |
index c2c21042b08d9ac153ac2f52be3b9ec3333b5542..b74dc96c4b80f3f24eefed30fad9ec795a610a5d 100644 |
--- a/src/gpu/gl/GrGLProgramEffects.h |
+++ b/src/gpu/gl/GrGLProgramEffects.h |
@@ -54,20 +54,17 @@ public: |
*/ |
class TransformedCoords { |
public: |
- TransformedCoords(const char* name, GrSLType type, const char* vsName) |
- : fName(name), fType(type), fVSName(vsName) { |
+ TransformedCoords(const char* name, GrSLType type) |
+ : fName(name), fType(type) { |
} |
const char* c_str() const { return fName.c_str(); } |
GrSLType type() const { return fType; } |
const SkString& getName() const { return fName; } |
- // TODO: Remove the VS name when we have vertexless shaders, and gradients are reworked. |
- const SkString& getVSName() const { return fVSName; } |
private: |
SkString fName; |
GrSLType fType; |
- SkString fVSName; |
}; |
typedef SkTArray<TransformedCoords> TransformedCoordsArray; |