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Side by Side Diff: ash/wm/overview/window_overview.h

Issue 256413004: Relayout windows in overview when display size changes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge and remove extra newline. Created 6 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ 5 #ifndef ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_
6 #define ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ 6 #define ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/scoped_vector.h" 10 #include "base/memory/scoped_vector.h"
11 #include "base/time/time.h" 11 #include "base/time/time.h"
12 #include "ui/aura/window_tracker.h" 12 #include "ui/aura/window_tracker.h"
13 #include "ui/events/event_handler.h" 13 #include "ui/events/event_handler.h"
14 #include "ui/gfx/display_observer.h"
14 #include "ui/gfx/rect.h" 15 #include "ui/gfx/rect.h"
15 16
16 namespace aura { 17 namespace aura {
17 class Window; 18 class Window;
18 namespace client { 19 namespace client {
19 class CursorClient; 20 class CursorClient;
20 } 21 }
21 } // namespace aura 22 } // namespace aura
22 23
23 namespace ui { 24 namespace ui {
24 class LocatedEvent; 25 class LocatedEvent;
25 } 26 }
26 27
27 namespace views { 28 namespace views {
28 class Widget; 29 class Widget;
29 } 30 }
30 31
31 namespace ash { 32 namespace ash {
32 33
33 class WindowSelector; 34 class WindowSelector;
34 class WindowSelectorItem; 35 class WindowSelectorItem;
35 36
36 // The WindowOverview shows a grid of all of your windows and allows selecting 37 // The WindowOverview shows a grid of all of your windows and allows selecting
37 // a window by clicking or tapping on it. It also displays a selection widget 38 // a window by clicking or tapping on it. It also displays a selection widget
38 // used to indicate the current selection when alt-tabbing between windows. 39 // used to indicate the current selection when alt-tabbing between windows.
39 class WindowOverview : public ui::EventHandler { 40 class WindowOverview : public ui::EventHandler,
41 public gfx::DisplayObserver {
40 public: 42 public:
41 typedef ScopedVector<WindowSelectorItem> WindowSelectorItemList; 43 typedef ScopedVector<WindowSelectorItem> WindowSelectorItemList;
42 44
43 // Enters an overview mode displaying |windows| and dispatches methods 45 // Enters an overview mode displaying |windows| and dispatches methods
44 // on |window_selector| when a window is selected or selection is canceled. 46 // on |window_selector| when a window is selected or selection is canceled.
45 // If |single_root_window| is not NULL, all windows will be positioned on the 47 // If |single_root_window| is not NULL, all windows will be positioned on the
46 // given root window. 48 // given root window.
47 WindowOverview(WindowSelector* window_selector, 49 WindowOverview(WindowSelector* window_selector,
48 WindowSelectorItemList* windows, 50 WindowSelectorItemList* windows,
49 aura::Window* single_root_window); 51 aura::Window* single_root_window);
50 virtual ~WindowOverview(); 52 virtual ~WindowOverview();
51 53
52 // Sets the selected window to be the window in position |index|. 54 // Sets the selected window to be the window in position |index|.
53 void SetSelection(size_t index); 55 void SetSelection(size_t index);
54 56
55 // Dispatched when the list of windows has changed. 57 // Dispatched when the list of windows has changed.
56 void OnWindowsChanged(); 58 void OnWindowsChanged();
57 59
58 // Moves the overview to only |root_window|. 60 // Moves the overview to only |root_window|.
59 void MoveToSingleRootWindow(aura::Window* root_window); 61 void MoveToSingleRootWindow(aura::Window* root_window);
60 62
61 // ui::EventHandler: 63 // ui::EventHandler:
62 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; 64 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
63 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; 65 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
64 virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE; 66 virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
65 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE; 67 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE;
66 68
69 // gfx::DisplayObserver:
70 virtual void OnDisplayBoundsChanged(const gfx::Display& display) OVERRIDE;
71 virtual void OnDisplayAdded(const gfx::Display& display) OVERRIDE;
72 virtual void OnDisplayRemoved(const gfx::Display& display) OVERRIDE;
73
67 private: 74 private:
68 // Returns the target of |event| or NULL if the event is not targeted at 75 // Returns the target of |event| or NULL if the event is not targeted at
69 // any of the windows in the selector. 76 // any of the windows in the selector.
70 aura::Window* GetEventTarget(ui::LocatedEvent* event); 77 aura::Window* GetEventTarget(ui::LocatedEvent* event);
71 78
72 // Returns the top-level window selected by targeting |window| or NULL if 79 // Returns the top-level window selected by targeting |window| or NULL if
73 // no overview window was found for |window|. 80 // no overview window was found for |window|.
74 aura::Window* GetTargetedWindow(aura::Window* window); 81 aura::Window* GetTargetedWindow(aura::Window* window);
75 82
76 // Hide and track all hidden windows not in overview. 83 // Hide and track all hidden windows not in overview.
77 void HideAndTrackNonOverviewWindows(); 84 void HideAndTrackNonOverviewWindows();
78 85
79 // Position all of the windows based on the current selection mode. 86 // Position all of the windows based on the current selection mode.
80 void PositionWindows(); 87 void PositionWindows(bool animate);
81 // Position all of the windows from |root_window| on |root_window|. 88 // Position all of the windows from |root_window| on |root_window|.
82 void PositionWindowsFromRoot(aura::Window* root_window); 89 void PositionWindowsFromRoot(aura::Window* root_window, bool animate);
83 // Position all of the |windows| to fit on the |root_window|. 90 // Position all of the |windows| to fit on the |root_window|.
84 void PositionWindowsOnRoot(aura::Window* root_window, 91 void PositionWindowsOnRoot(aura::Window* root_window,
85 const std::vector<WindowSelectorItem*>& windows); 92 const std::vector<WindowSelectorItem*>& windows,
93 bool animate);
86 94
87 // Creates the selection widget. 95 // Creates the selection widget.
88 void InitializeSelectionWidget(); 96 void InitializeSelectionWidget();
89 97
90 // Returns the bounds for the selection widget for the windows_ at |index|. 98 // Returns the bounds for the selection widget for the windows_ at |index|.
91 gfx::Rect GetSelectionBounds(size_t index); 99 gfx::Rect GetSelectionBounds(size_t index);
92 100
93 // Weak pointer to the window selector which owns this class. 101 // Weak pointer to the window selector which owns this class.
94 WindowSelector* window_selector_; 102 WindowSelector* window_selector_;
95 103
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119 // Tracks windows which were hidden because they were not part of the 127 // Tracks windows which were hidden because they were not part of the
120 // overview. 128 // overview.
121 aura::WindowTracker hidden_windows_; 129 aura::WindowTracker hidden_windows_;
122 130
123 DISALLOW_COPY_AND_ASSIGN(WindowOverview); 131 DISALLOW_COPY_AND_ASSIGN(WindowOverview);
124 }; 132 };
125 133
126 } // namespace ash 134 } // namespace ash
127 135
128 #endif // ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_ 136 #endif // ASH_WM_OVERVIEW_WINDOW_OVERVIEW_H_
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