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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/overview/window_overview.h" | 5 #include "ash/wm/overview/window_overview.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/metrics/user_metrics_recorder.h" | 9 #include "ash/metrics/user_metrics_recorder.h" |
10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
12 #include "ash/shell_window_ids.h" | 12 #include "ash/shell_window_ids.h" |
13 #include "ash/switchable_windows.h" | 13 #include "ash/switchable_windows.h" |
14 #include "ash/wm/overview/scoped_transform_overview_window.h" | 14 #include "ash/wm/overview/scoped_transform_overview_window.h" |
15 #include "ash/wm/overview/window_selector.h" | 15 #include "ash/wm/overview/window_selector.h" |
16 #include "ash/wm/overview/window_selector_item.h" | 16 #include "ash/wm/overview/window_selector_item.h" |
17 #include "base/metrics/histogram.h" | 17 #include "base/metrics/histogram.h" |
18 #include "third_party/skia/include/core/SkColor.h" | 18 #include "third_party/skia/include/core/SkColor.h" |
19 #include "ui/aura/client/cursor_client.h" | 19 #include "ui/aura/client/cursor_client.h" |
20 #include "ui/aura/window.h" | 20 #include "ui/aura/window.h" |
21 #include "ui/aura/window_event_dispatcher.h" | 21 #include "ui/aura/window_event_dispatcher.h" |
22 #include "ui/compositor/layer_animation_observer.h" | 22 #include "ui/compositor/layer_animation_observer.h" |
23 #include "ui/compositor/scoped_layer_animation_settings.h" | 23 #include "ui/compositor/scoped_layer_animation_settings.h" |
24 #include "ui/events/event.h" | 24 #include "ui/events/event.h" |
| 25 #include "ui/gfx/screen.h" |
25 #include "ui/views/background.h" | 26 #include "ui/views/background.h" |
26 #include "ui/views/widget/widget.h" | 27 #include "ui/views/widget/widget.h" |
27 | 28 |
28 namespace ash { | 29 namespace ash { |
29 | 30 |
30 namespace { | 31 namespace { |
31 | 32 |
32 // Conceptually the window overview is a table or grid of cells having this | 33 // Conceptually the window overview is a table or grid of cells having this |
33 // fixed aspect ratio. The number of columns is determined by maximizing the | 34 // fixed aspect ratio. The number of columns is determined by maximizing the |
34 // area of them based on the number of windows. | 35 // area of them based on the number of windows. |
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125 selection_index_(0), | 126 selection_index_(0), |
126 single_root_window_(single_root_window), | 127 single_root_window_(single_root_window), |
127 overview_start_time_(base::Time::Now()), | 128 overview_start_time_(base::Time::Now()), |
128 cursor_client_(NULL) { | 129 cursor_client_(NULL) { |
129 Shell* shell = Shell::GetInstance(); | 130 Shell* shell = Shell::GetInstance(); |
130 shell->OnOverviewModeStarting(); | 131 shell->OnOverviewModeStarting(); |
131 for (WindowSelectorItemList::iterator iter = windows_->begin(); | 132 for (WindowSelectorItemList::iterator iter = windows_->begin(); |
132 iter != windows_->end(); ++iter) { | 133 iter != windows_->end(); ++iter) { |
133 (*iter)->PrepareForOverview(); | 134 (*iter)->PrepareForOverview(); |
134 } | 135 } |
135 PositionWindows(); | 136 PositionWindows(/* animate */ true); |
136 DCHECK(!windows_->empty()); | 137 DCHECK(!windows_->empty()); |
137 cursor_client_ = aura::client::GetCursorClient( | 138 cursor_client_ = aura::client::GetCursorClient( |
138 windows_->front()->GetRootWindow()); | 139 windows_->front()->GetRootWindow()); |
139 if (cursor_client_) { | 140 if (cursor_client_) { |
140 cursor_client_->SetCursor(ui::kCursorPointer); | 141 cursor_client_->SetCursor(ui::kCursorPointer); |
141 cursor_client_->ShowCursor(); | 142 cursor_client_->ShowCursor(); |
142 // TODO(flackr): Only prevent cursor changes for windows in the overview. | 143 // TODO(flackr): Only prevent cursor changes for windows in the overview. |
143 // This will be easier to do without exposing the overview mode code if the | 144 // This will be easier to do without exposing the overview mode code if the |
144 // cursor changes are moved to ToplevelWindowEventHandler::HandleMouseMoved | 145 // cursor changes are moved to ToplevelWindowEventHandler::HandleMouseMoved |
145 // as suggested there. | 146 // as suggested there. |
146 cursor_client_->LockCursor(); | 147 cursor_client_->LockCursor(); |
147 } | 148 } |
148 shell->PrependPreTargetHandler(this); | 149 shell->PrependPreTargetHandler(this); |
| 150 shell->GetScreen()->AddObserver(this); |
149 shell->metrics()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW); | 151 shell->metrics()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW); |
150 HideAndTrackNonOverviewWindows(); | 152 HideAndTrackNonOverviewWindows(); |
151 } | 153 } |
152 | 154 |
153 WindowOverview::~WindowOverview() { | 155 WindowOverview::~WindowOverview() { |
154 const aura::WindowTracker::Windows hidden_windows = hidden_windows_.windows(); | 156 const aura::WindowTracker::Windows hidden_windows = hidden_windows_.windows(); |
155 for (aura::WindowTracker::Windows::const_iterator iter = | 157 for (aura::WindowTracker::Windows::const_iterator iter = |
156 hidden_windows.begin(); iter != hidden_windows.end(); ++iter) { | 158 hidden_windows.begin(); iter != hidden_windows.end(); ++iter) { |
157 ui::ScopedLayerAnimationSettings settings( | 159 ui::ScopedLayerAnimationSettings settings( |
158 (*iter)->layer()->GetAnimator()); | 160 (*iter)->layer()->GetAnimator()); |
159 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( | 161 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( |
160 ScopedTransformOverviewWindow::kTransitionMilliseconds)); | 162 ScopedTransformOverviewWindow::kTransitionMilliseconds)); |
161 settings.SetPreemptionStrategy( | 163 settings.SetPreemptionStrategy( |
162 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 164 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
163 (*iter)->layer()->SetOpacity(1); | 165 (*iter)->layer()->SetOpacity(1); |
164 (*iter)->Show(); | 166 (*iter)->Show(); |
165 } | 167 } |
166 if (cursor_client_) | 168 if (cursor_client_) |
167 cursor_client_->UnlockCursor(); | 169 cursor_client_->UnlockCursor(); |
168 ash::Shell* shell = ash::Shell::GetInstance(); | 170 ash::Shell* shell = ash::Shell::GetInstance(); |
169 shell->RemovePreTargetHandler(this); | 171 shell->RemovePreTargetHandler(this); |
| 172 shell->GetScreen()->RemoveObserver(this); |
170 UMA_HISTOGRAM_MEDIUM_TIMES( | 173 UMA_HISTOGRAM_MEDIUM_TIMES( |
171 "Ash.WindowSelector.TimeInOverview", | 174 "Ash.WindowSelector.TimeInOverview", |
172 base::Time::Now() - overview_start_time_); | 175 base::Time::Now() - overview_start_time_); |
173 shell->OnOverviewModeEnding(); | 176 shell->OnOverviewModeEnding(); |
174 } | 177 } |
175 | 178 |
176 void WindowOverview::SetSelection(size_t index) { | 179 void WindowOverview::SetSelection(size_t index) { |
177 gfx::Rect target_bounds(GetSelectionBounds(index)); | 180 gfx::Rect target_bounds(GetSelectionBounds(index)); |
178 | 181 |
179 if (selection_widget_) { | 182 if (selection_widget_) { |
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235 selection_widget_->GetNativeWindow()->layer()->SetOpacity( | 238 selection_widget_->GetNativeWindow()->layer()->SetOpacity( |
236 kWindowOverviewSelectionOpacity); | 239 kWindowOverviewSelectionOpacity); |
237 } else { | 240 } else { |
238 InitializeSelectionWidget(); | 241 InitializeSelectionWidget(); |
239 selection_widget_->SetBounds(target_bounds); | 242 selection_widget_->SetBounds(target_bounds); |
240 } | 243 } |
241 selection_index_ = index; | 244 selection_index_ = index; |
242 } | 245 } |
243 | 246 |
244 void WindowOverview::OnWindowsChanged() { | 247 void WindowOverview::OnWindowsChanged() { |
245 PositionWindows(); | 248 PositionWindows(/* animate */ true); |
246 } | 249 } |
247 | 250 |
248 void WindowOverview::MoveToSingleRootWindow(aura::Window* root_window) { | 251 void WindowOverview::MoveToSingleRootWindow(aura::Window* root_window) { |
249 single_root_window_ = root_window; | 252 single_root_window_ = root_window; |
250 PositionWindows(); | 253 PositionWindows(/* animate */ true); |
251 } | 254 } |
252 | 255 |
253 void WindowOverview::OnKeyEvent(ui::KeyEvent* event) { | 256 void WindowOverview::OnKeyEvent(ui::KeyEvent* event) { |
254 if (GetTargetedWindow(static_cast<aura::Window*>(event->target()))) | 257 if (GetTargetedWindow(static_cast<aura::Window*>(event->target()))) |
255 event->StopPropagation(); | 258 event->StopPropagation(); |
256 if (event->type() != ui::ET_KEY_PRESSED) | 259 if (event->type() != ui::ET_KEY_PRESSED) |
257 return; | 260 return; |
258 | 261 |
259 if (event->key_code() == ui::VKEY_ESCAPE) | 262 if (event->key_code() == ui::VKEY_ESCAPE) |
260 window_selector_->CancelSelection(); | 263 window_selector_->CancelSelection(); |
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291 | 294 |
292 // TODO(flackr): StopPropogation prevents generation of gesture events. | 295 // TODO(flackr): StopPropogation prevents generation of gesture events. |
293 // We should find a better way to prevent events from being delivered to | 296 // We should find a better way to prevent events from being delivered to |
294 // the window, perhaps a transparent window in front of the target window | 297 // the window, perhaps a transparent window in front of the target window |
295 // or using EventClientImpl::CanProcessEventsWithinSubtree and then a tap | 298 // or using EventClientImpl::CanProcessEventsWithinSubtree and then a tap |
296 // gesture could be used to activate the window. | 299 // gesture could be used to activate the window. |
297 event->SetHandled(); | 300 event->SetHandled(); |
298 window_selector_->SelectWindow(target); | 301 window_selector_->SelectWindow(target); |
299 } | 302 } |
300 | 303 |
| 304 void WindowOverview::OnDisplayBoundsChanged(const gfx::Display& display) { |
| 305 PositionWindows(/* animate */ false); |
| 306 } |
| 307 |
| 308 void WindowOverview::OnDisplayAdded(const gfx::Display& display) { |
| 309 } |
| 310 |
| 311 void WindowOverview::OnDisplayRemoved(const gfx::Display& display) { |
| 312 } |
| 313 |
301 aura::Window* WindowOverview::GetEventTarget(ui::LocatedEvent* event) { | 314 aura::Window* WindowOverview::GetEventTarget(ui::LocatedEvent* event) { |
302 aura::Window* target = static_cast<aura::Window*>(event->target()); | 315 aura::Window* target = static_cast<aura::Window*>(event->target()); |
303 // If the target window doesn't actually contain the event location (i.e. | 316 // If the target window doesn't actually contain the event location (i.e. |
304 // mouse down over the window and mouse up elsewhere) then do not select the | 317 // mouse down over the window and mouse up elsewhere) then do not select the |
305 // window. | 318 // window. |
306 if (!target->ContainsPoint(event->location())) | 319 if (!target->ContainsPoint(event->location())) |
307 return NULL; | 320 return NULL; |
308 | 321 |
309 return GetTargetedWindow(target); | 322 return GetTargetedWindow(target); |
310 } | 323 } |
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351 settings.SetPreemptionStrategy( | 364 settings.SetPreemptionStrategy( |
352 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 365 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
353 (*iter)->Hide(); | 366 (*iter)->Hide(); |
354 // Hiding the window can result in it being destroyed. | 367 // Hiding the window can result in it being destroyed. |
355 if (!hidden_windows_.Contains(*iter)) | 368 if (!hidden_windows_.Contains(*iter)) |
356 continue; | 369 continue; |
357 (*iter)->layer()->SetOpacity(0); | 370 (*iter)->layer()->SetOpacity(0); |
358 } | 371 } |
359 } | 372 } |
360 | 373 |
361 void WindowOverview::PositionWindows() { | 374 void WindowOverview::PositionWindows(bool animate) { |
362 if (single_root_window_) { | 375 if (single_root_window_) { |
363 std::vector<WindowSelectorItem*> windows; | 376 std::vector<WindowSelectorItem*> windows; |
364 for (WindowSelectorItemList::iterator iter = windows_->begin(); | 377 for (WindowSelectorItemList::iterator iter = windows_->begin(); |
365 iter != windows_->end(); ++iter) { | 378 iter != windows_->end(); ++iter) { |
366 windows.push_back(*iter); | 379 windows.push_back(*iter); |
367 } | 380 } |
368 PositionWindowsOnRoot(single_root_window_, windows); | 381 PositionWindowsOnRoot(single_root_window_, windows, animate); |
369 } else { | 382 } else { |
370 aura::Window::Windows root_window_list = Shell::GetAllRootWindows(); | 383 aura::Window::Windows root_window_list = Shell::GetAllRootWindows(); |
371 for (size_t i = 0; i < root_window_list.size(); ++i) | 384 for (size_t i = 0; i < root_window_list.size(); ++i) |
372 PositionWindowsFromRoot(root_window_list[i]); | 385 PositionWindowsFromRoot(root_window_list[i], animate); |
373 } | 386 } |
374 } | 387 } |
375 | 388 |
376 void WindowOverview::PositionWindowsFromRoot(aura::Window* root_window) { | 389 void WindowOverview::PositionWindowsFromRoot(aura::Window* root_window, |
| 390 bool animate) { |
377 std::vector<WindowSelectorItem*> windows; | 391 std::vector<WindowSelectorItem*> windows; |
378 for (WindowSelectorItemList::iterator iter = windows_->begin(); | 392 for (WindowSelectorItemList::iterator iter = windows_->begin(); |
379 iter != windows_->end(); ++iter) { | 393 iter != windows_->end(); ++iter) { |
380 if ((*iter)->GetRootWindow() == root_window) | 394 if ((*iter)->GetRootWindow() == root_window) |
381 windows.push_back(*iter); | 395 windows.push_back(*iter); |
382 } | 396 } |
383 PositionWindowsOnRoot(root_window, windows); | 397 PositionWindowsOnRoot(root_window, windows, animate); |
384 } | 398 } |
385 | 399 |
386 void WindowOverview::PositionWindowsOnRoot( | 400 void WindowOverview::PositionWindowsOnRoot( |
387 aura::Window* root_window, | 401 aura::Window* root_window, |
388 const std::vector<WindowSelectorItem*>& windows) { | 402 const std::vector<WindowSelectorItem*>& windows, |
| 403 bool animate) { |
389 if (windows.empty()) | 404 if (windows.empty()) |
390 return; | 405 return; |
391 | 406 |
392 gfx::Size window_size; | 407 gfx::Size window_size; |
393 gfx::Rect total_bounds = ScreenUtil::ConvertRectToScreen( | 408 gfx::Rect total_bounds = ScreenUtil::ConvertRectToScreen( |
394 root_window, | 409 root_window, |
395 ScreenUtil::GetDisplayWorkAreaBoundsInParent( | 410 ScreenUtil::GetDisplayWorkAreaBoundsInParent( |
396 Shell::GetContainer(root_window, kShellWindowId_DefaultContainer))); | 411 Shell::GetContainer(root_window, kShellWindowId_DefaultContainer))); |
397 | 412 |
398 // Find the minimum number of windows per row that will fit all of the | 413 // Find the minimum number of windows per row that will fit all of the |
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415 rows * window_size.height()) / 2; | 430 rows * window_size.height()) / 2; |
416 for (size_t i = 0; i < windows.size(); ++i) { | 431 for (size_t i = 0; i < windows.size(); ++i) { |
417 gfx::Transform transform; | 432 gfx::Transform transform; |
418 int column = i % columns; | 433 int column = i % columns; |
419 int row = i / columns; | 434 int row = i / columns; |
420 gfx::Rect target_bounds(window_size.width() * column + x_offset, | 435 gfx::Rect target_bounds(window_size.width() * column + x_offset, |
421 window_size.height() * row + y_offset, | 436 window_size.height() * row + y_offset, |
422 window_size.width(), | 437 window_size.width(), |
423 window_size.height()); | 438 window_size.height()); |
424 target_bounds.Inset(kWindowMargin, kWindowMargin); | 439 target_bounds.Inset(kWindowMargin, kWindowMargin); |
425 windows[i]->SetBounds(root_window, target_bounds); | 440 windows[i]->SetBounds(root_window, target_bounds, animate); |
426 } | 441 } |
427 } | 442 } |
428 | 443 |
429 void WindowOverview::InitializeSelectionWidget() { | 444 void WindowOverview::InitializeSelectionWidget() { |
430 selection_widget_.reset(new views::Widget); | 445 selection_widget_.reset(new views::Widget); |
431 views::Widget::InitParams params; | 446 views::Widget::InitParams params; |
432 params.type = views::Widget::InitParams::TYPE_POPUP; | 447 params.type = views::Widget::InitParams::TYPE_POPUP; |
433 params.can_activate = false; | 448 params.can_activate = false; |
434 params.keep_on_top = false; | 449 params.keep_on_top = false; |
435 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | 450 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
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453 } | 468 } |
454 | 469 |
455 gfx::Rect WindowOverview::GetSelectionBounds(size_t index) { | 470 gfx::Rect WindowOverview::GetSelectionBounds(size_t index) { |
456 gfx::Rect bounds((*windows_)[index]->bounds()); | 471 gfx::Rect bounds((*windows_)[index]->bounds()); |
457 bounds.Inset(-kWindowOverviewSelectionPadding, | 472 bounds.Inset(-kWindowOverviewSelectionPadding, |
458 -kWindowOverviewSelectionPadding); | 473 -kWindowOverviewSelectionPadding); |
459 return bounds; | 474 return bounds; |
460 } | 475 } |
461 | 476 |
462 } // namespace ash | 477 } // namespace ash |
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