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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_overview.h" | 5 #include "ash/wm/overview/window_overview.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/metrics/user_metrics_recorder.h" | 9 #include "ash/metrics/user_metrics_recorder.h" |
| 10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
| 11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
| 12 #include "ash/shell_window_ids.h" | 12 #include "ash/shell_window_ids.h" |
| 13 #include "ash/switchable_windows.h" | 13 #include "ash/switchable_windows.h" |
| 14 #include "ash/wm/overview/scoped_transform_overview_window.h" | 14 #include "ash/wm/overview/scoped_transform_overview_window.h" |
| 15 #include "ash/wm/overview/window_selector.h" | 15 #include "ash/wm/overview/window_selector.h" |
| 16 #include "ash/wm/overview/window_selector_item.h" | 16 #include "ash/wm/overview/window_selector_item.h" |
| 17 #include "base/metrics/histogram.h" | 17 #include "base/metrics/histogram.h" |
| 18 #include "third_party/skia/include/core/SkColor.h" | 18 #include "third_party/skia/include/core/SkColor.h" |
| 19 #include "ui/aura/client/cursor_client.h" | 19 #include "ui/aura/client/cursor_client.h" |
| 20 #include "ui/aura/window.h" | 20 #include "ui/aura/window.h" |
| 21 #include "ui/aura/window_event_dispatcher.h" | 21 #include "ui/aura/window_event_dispatcher.h" |
| 22 #include "ui/compositor/layer_animation_observer.h" | 22 #include "ui/compositor/layer_animation_observer.h" |
| 23 #include "ui/compositor/scoped_layer_animation_settings.h" | 23 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 24 #include "ui/events/event.h" | 24 #include "ui/events/event.h" |
| 25 #include "ui/gfx/screen.h" |
| 25 #include "ui/views/background.h" | 26 #include "ui/views/background.h" |
| 26 #include "ui/views/widget/widget.h" | 27 #include "ui/views/widget/widget.h" |
| 27 | 28 |
| 28 namespace ash { | 29 namespace ash { |
| 29 | 30 |
| 30 namespace { | 31 namespace { |
| 31 | 32 |
| 32 // Conceptually the window overview is a table or grid of cells having this | 33 // Conceptually the window overview is a table or grid of cells having this |
| 33 // fixed aspect ratio. The number of columns is determined by maximizing the | 34 // fixed aspect ratio. The number of columns is determined by maximizing the |
| 34 // area of them based on the number of windows. | 35 // area of them based on the number of windows. |
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| 125 selection_index_(0), | 126 selection_index_(0), |
| 126 single_root_window_(single_root_window), | 127 single_root_window_(single_root_window), |
| 127 overview_start_time_(base::Time::Now()), | 128 overview_start_time_(base::Time::Now()), |
| 128 cursor_client_(NULL) { | 129 cursor_client_(NULL) { |
| 129 Shell* shell = Shell::GetInstance(); | 130 Shell* shell = Shell::GetInstance(); |
| 130 shell->OnOverviewModeStarting(); | 131 shell->OnOverviewModeStarting(); |
| 131 for (WindowSelectorItemList::iterator iter = windows_->begin(); | 132 for (WindowSelectorItemList::iterator iter = windows_->begin(); |
| 132 iter != windows_->end(); ++iter) { | 133 iter != windows_->end(); ++iter) { |
| 133 (*iter)->PrepareForOverview(); | 134 (*iter)->PrepareForOverview(); |
| 134 } | 135 } |
| 135 PositionWindows(); | 136 PositionWindows(/* animate */ true); |
| 136 DCHECK(!windows_->empty()); | 137 DCHECK(!windows_->empty()); |
| 137 cursor_client_ = aura::client::GetCursorClient( | 138 cursor_client_ = aura::client::GetCursorClient( |
| 138 windows_->front()->GetRootWindow()); | 139 windows_->front()->GetRootWindow()); |
| 139 if (cursor_client_) { | 140 if (cursor_client_) { |
| 140 cursor_client_->SetCursor(ui::kCursorPointer); | 141 cursor_client_->SetCursor(ui::kCursorPointer); |
| 141 cursor_client_->ShowCursor(); | 142 cursor_client_->ShowCursor(); |
| 142 // TODO(flackr): Only prevent cursor changes for windows in the overview. | 143 // TODO(flackr): Only prevent cursor changes for windows in the overview. |
| 143 // This will be easier to do without exposing the overview mode code if the | 144 // This will be easier to do without exposing the overview mode code if the |
| 144 // cursor changes are moved to ToplevelWindowEventHandler::HandleMouseMoved | 145 // cursor changes are moved to ToplevelWindowEventHandler::HandleMouseMoved |
| 145 // as suggested there. | 146 // as suggested there. |
| 146 cursor_client_->LockCursor(); | 147 cursor_client_->LockCursor(); |
| 147 } | 148 } |
| 148 shell->PrependPreTargetHandler(this); | 149 shell->PrependPreTargetHandler(this); |
| 150 shell->GetScreen()->AddObserver(this); |
| 149 shell->metrics()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW); | 151 shell->metrics()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW); |
| 150 HideAndTrackNonOverviewWindows(); | 152 HideAndTrackNonOverviewWindows(); |
| 151 } | 153 } |
| 152 | 154 |
| 153 WindowOverview::~WindowOverview() { | 155 WindowOverview::~WindowOverview() { |
| 154 const aura::WindowTracker::Windows hidden_windows = hidden_windows_.windows(); | 156 const aura::WindowTracker::Windows hidden_windows = hidden_windows_.windows(); |
| 155 for (aura::WindowTracker::Windows::const_iterator iter = | 157 for (aura::WindowTracker::Windows::const_iterator iter = |
| 156 hidden_windows.begin(); iter != hidden_windows.end(); ++iter) { | 158 hidden_windows.begin(); iter != hidden_windows.end(); ++iter) { |
| 157 ui::ScopedLayerAnimationSettings settings( | 159 ui::ScopedLayerAnimationSettings settings( |
| 158 (*iter)->layer()->GetAnimator()); | 160 (*iter)->layer()->GetAnimator()); |
| 159 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( | 161 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( |
| 160 ScopedTransformOverviewWindow::kTransitionMilliseconds)); | 162 ScopedTransformOverviewWindow::kTransitionMilliseconds)); |
| 161 settings.SetPreemptionStrategy( | 163 settings.SetPreemptionStrategy( |
| 162 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 164 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 163 (*iter)->Show(); | 165 (*iter)->Show(); |
| 164 (*iter)->layer()->SetOpacity(1); | 166 (*iter)->layer()->SetOpacity(1); |
| 165 } | 167 } |
| 166 if (cursor_client_) | 168 if (cursor_client_) |
| 167 cursor_client_->UnlockCursor(); | 169 cursor_client_->UnlockCursor(); |
| 168 ash::Shell* shell = ash::Shell::GetInstance(); | 170 ash::Shell* shell = ash::Shell::GetInstance(); |
| 169 shell->RemovePreTargetHandler(this); | 171 shell->RemovePreTargetHandler(this); |
| 172 shell->GetScreen()->RemoveObserver(this); |
| 170 UMA_HISTOGRAM_MEDIUM_TIMES( | 173 UMA_HISTOGRAM_MEDIUM_TIMES( |
| 171 "Ash.WindowSelector.TimeInOverview", | 174 "Ash.WindowSelector.TimeInOverview", |
| 172 base::Time::Now() - overview_start_time_); | 175 base::Time::Now() - overview_start_time_); |
| 173 shell->OnOverviewModeEnding(); | 176 shell->OnOverviewModeEnding(); |
| 174 } | 177 } |
| 175 | 178 |
| 176 void WindowOverview::SetSelection(size_t index) { | 179 void WindowOverview::SetSelection(size_t index) { |
| 177 gfx::Rect target_bounds(GetSelectionBounds(index)); | 180 gfx::Rect target_bounds(GetSelectionBounds(index)); |
| 178 | 181 |
| 179 if (selection_widget_) { | 182 if (selection_widget_) { |
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| 234 } else { | 237 } else { |
| 235 InitializeSelectionWidget(); | 238 InitializeSelectionWidget(); |
| 236 selection_widget_->SetBounds(target_bounds); | 239 selection_widget_->SetBounds(target_bounds); |
| 237 selection_widget_->GetNativeWindow()->layer()->SetOpacity( | 240 selection_widget_->GetNativeWindow()->layer()->SetOpacity( |
| 238 kWindowOverviewSelectionOpacity); | 241 kWindowOverviewSelectionOpacity); |
| 239 } | 242 } |
| 240 selection_index_ = index; | 243 selection_index_ = index; |
| 241 } | 244 } |
| 242 | 245 |
| 243 void WindowOverview::OnWindowsChanged() { | 246 void WindowOverview::OnWindowsChanged() { |
| 244 PositionWindows(); | 247 PositionWindows(/* animate */ true); |
| 245 } | 248 } |
| 246 | 249 |
| 247 void WindowOverview::MoveToSingleRootWindow(aura::Window* root_window) { | 250 void WindowOverview::MoveToSingleRootWindow(aura::Window* root_window) { |
| 248 single_root_window_ = root_window; | 251 single_root_window_ = root_window; |
| 249 PositionWindows(); | 252 PositionWindows(/* animate */ true); |
| 250 } | 253 } |
| 251 | 254 |
| 252 void WindowOverview::OnKeyEvent(ui::KeyEvent* event) { | 255 void WindowOverview::OnKeyEvent(ui::KeyEvent* event) { |
| 253 if (GetTargetedWindow(static_cast<aura::Window*>(event->target()))) | 256 if (GetTargetedWindow(static_cast<aura::Window*>(event->target()))) |
| 254 event->StopPropagation(); | 257 event->StopPropagation(); |
| 255 if (event->type() != ui::ET_KEY_PRESSED) | 258 if (event->type() != ui::ET_KEY_PRESSED) |
| 256 return; | 259 return; |
| 257 | 260 |
| 258 if (event->key_code() == ui::VKEY_ESCAPE) | 261 if (event->key_code() == ui::VKEY_ESCAPE) |
| 259 window_selector_->CancelSelection(); | 262 window_selector_->CancelSelection(); |
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| 290 | 293 |
| 291 // TODO(flackr): StopPropogation prevents generation of gesture events. | 294 // TODO(flackr): StopPropogation prevents generation of gesture events. |
| 292 // We should find a better way to prevent events from being delivered to | 295 // We should find a better way to prevent events from being delivered to |
| 293 // the window, perhaps a transparent window in front of the target window | 296 // the window, perhaps a transparent window in front of the target window |
| 294 // or using EventClientImpl::CanProcessEventsWithinSubtree and then a tap | 297 // or using EventClientImpl::CanProcessEventsWithinSubtree and then a tap |
| 295 // gesture could be used to activate the window. | 298 // gesture could be used to activate the window. |
| 296 event->SetHandled(); | 299 event->SetHandled(); |
| 297 window_selector_->SelectWindow(target); | 300 window_selector_->SelectWindow(target); |
| 298 } | 301 } |
| 299 | 302 |
| 303 void WindowOverview::OnDisplayBoundsChanged(const gfx::Display& display) { |
| 304 PositionWindows(/* animate */ false); |
| 305 } |
| 306 |
| 307 void WindowOverview::OnDisplayAdded(const gfx::Display& display) { |
| 308 } |
| 309 |
| 310 void WindowOverview::OnDisplayRemoved(const gfx::Display& display) { |
| 311 } |
| 312 |
| 300 aura::Window* WindowOverview::GetEventTarget(ui::LocatedEvent* event) { | 313 aura::Window* WindowOverview::GetEventTarget(ui::LocatedEvent* event) { |
| 301 aura::Window* target = static_cast<aura::Window*>(event->target()); | 314 aura::Window* target = static_cast<aura::Window*>(event->target()); |
| 302 // If the target window doesn't actually contain the event location (i.e. | 315 // If the target window doesn't actually contain the event location (i.e. |
| 303 // mouse down over the window and mouse up elsewhere) then do not select the | 316 // mouse down over the window and mouse up elsewhere) then do not select the |
| 304 // window. | 317 // window. |
| 305 if (!target->ContainsPoint(event->location())) | 318 if (!target->ContainsPoint(event->location())) |
| 306 return NULL; | 319 return NULL; |
| 307 | 320 |
| 308 return GetTargetedWindow(target); | 321 return GetTargetedWindow(target); |
| 309 } | 322 } |
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| 350 settings.SetPreemptionStrategy( | 363 settings.SetPreemptionStrategy( |
| 351 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 364 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 352 (*iter)->Hide(); | 365 (*iter)->Hide(); |
| 353 // Hiding the window can result in it being destroyed. | 366 // Hiding the window can result in it being destroyed. |
| 354 if (!hidden_windows_.Contains(*iter)) | 367 if (!hidden_windows_.Contains(*iter)) |
| 355 continue; | 368 continue; |
| 356 (*iter)->layer()->SetOpacity(0); | 369 (*iter)->layer()->SetOpacity(0); |
| 357 } | 370 } |
| 358 } | 371 } |
| 359 | 372 |
| 360 void WindowOverview::PositionWindows() { | 373 void WindowOverview::PositionWindows(bool animate) { |
| 361 if (single_root_window_) { | 374 if (single_root_window_) { |
| 362 std::vector<WindowSelectorItem*> windows; | 375 std::vector<WindowSelectorItem*> windows; |
| 363 for (WindowSelectorItemList::iterator iter = windows_->begin(); | 376 for (WindowSelectorItemList::iterator iter = windows_->begin(); |
| 364 iter != windows_->end(); ++iter) { | 377 iter != windows_->end(); ++iter) { |
| 365 windows.push_back(*iter); | 378 windows.push_back(*iter); |
| 366 } | 379 } |
| 367 PositionWindowsOnRoot(single_root_window_, windows); | 380 PositionWindowsOnRoot(single_root_window_, windows, animate); |
| 368 } else { | 381 } else { |
| 369 aura::Window::Windows root_window_list = Shell::GetAllRootWindows(); | 382 aura::Window::Windows root_window_list = Shell::GetAllRootWindows(); |
| 370 for (size_t i = 0; i < root_window_list.size(); ++i) | 383 for (size_t i = 0; i < root_window_list.size(); ++i) |
| 371 PositionWindowsFromRoot(root_window_list[i]); | 384 PositionWindowsFromRoot(root_window_list[i], animate); |
| 372 } | 385 } |
| 373 } | 386 } |
| 374 | 387 |
| 375 void WindowOverview::PositionWindowsFromRoot(aura::Window* root_window) { | 388 void WindowOverview::PositionWindowsFromRoot(aura::Window* root_window, |
| 389 bool animate) { |
| 376 std::vector<WindowSelectorItem*> windows; | 390 std::vector<WindowSelectorItem*> windows; |
| 377 for (WindowSelectorItemList::iterator iter = windows_->begin(); | 391 for (WindowSelectorItemList::iterator iter = windows_->begin(); |
| 378 iter != windows_->end(); ++iter) { | 392 iter != windows_->end(); ++iter) { |
| 379 if ((*iter)->GetRootWindow() == root_window) | 393 if ((*iter)->GetRootWindow() == root_window) |
| 380 windows.push_back(*iter); | 394 windows.push_back(*iter); |
| 381 } | 395 } |
| 382 PositionWindowsOnRoot(root_window, windows); | 396 PositionWindowsOnRoot(root_window, windows, animate); |
| 383 } | 397 } |
| 384 | 398 |
| 385 void WindowOverview::PositionWindowsOnRoot( | 399 void WindowOverview::PositionWindowsOnRoot( |
| 386 aura::Window* root_window, | 400 aura::Window* root_window, |
| 387 const std::vector<WindowSelectorItem*>& windows) { | 401 const std::vector<WindowSelectorItem*>& windows, |
| 402 bool animate) { |
| 388 if (windows.empty()) | 403 if (windows.empty()) |
| 389 return; | 404 return; |
| 390 | 405 |
| 391 gfx::Size window_size; | 406 gfx::Size window_size; |
| 392 gfx::Rect total_bounds = ScreenUtil::ConvertRectToScreen( | 407 gfx::Rect total_bounds = ScreenUtil::ConvertRectToScreen( |
| 393 root_window, | 408 root_window, |
| 394 ScreenUtil::GetDisplayWorkAreaBoundsInParent( | 409 ScreenUtil::GetDisplayWorkAreaBoundsInParent( |
| 395 Shell::GetContainer(root_window, kShellWindowId_DefaultContainer))); | 410 Shell::GetContainer(root_window, kShellWindowId_DefaultContainer))); |
| 396 | 411 |
| 397 // Find the minimum number of windows per row that will fit all of the | 412 // Find the minimum number of windows per row that will fit all of the |
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| 414 rows * window_size.height()) / 2; | 429 rows * window_size.height()) / 2; |
| 415 for (size_t i = 0; i < windows.size(); ++i) { | 430 for (size_t i = 0; i < windows.size(); ++i) { |
| 416 gfx::Transform transform; | 431 gfx::Transform transform; |
| 417 int column = i % columns; | 432 int column = i % columns; |
| 418 int row = i / columns; | 433 int row = i / columns; |
| 419 gfx::Rect target_bounds(window_size.width() * column + x_offset, | 434 gfx::Rect target_bounds(window_size.width() * column + x_offset, |
| 420 window_size.height() * row + y_offset, | 435 window_size.height() * row + y_offset, |
| 421 window_size.width(), | 436 window_size.width(), |
| 422 window_size.height()); | 437 window_size.height()); |
| 423 target_bounds.Inset(kWindowMargin, kWindowMargin); | 438 target_bounds.Inset(kWindowMargin, kWindowMargin); |
| 424 windows[i]->SetBounds(root_window, target_bounds); | 439 windows[i]->SetBounds(root_window, target_bounds, animate); |
| 425 } | 440 } |
| 426 } | 441 } |
| 427 | 442 |
| 428 void WindowOverview::InitializeSelectionWidget() { | 443 void WindowOverview::InitializeSelectionWidget() { |
| 429 selection_widget_.reset(new views::Widget); | 444 selection_widget_.reset(new views::Widget); |
| 430 views::Widget::InitParams params; | 445 views::Widget::InitParams params; |
| 431 params.type = views::Widget::InitParams::TYPE_POPUP; | 446 params.type = views::Widget::InitParams::TYPE_POPUP; |
| 432 params.can_activate = false; | 447 params.can_activate = false; |
| 433 params.keep_on_top = false; | 448 params.keep_on_top = false; |
| 434 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | 449 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
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| 451 } | 466 } |
| 452 | 467 |
| 453 gfx::Rect WindowOverview::GetSelectionBounds(size_t index) { | 468 gfx::Rect WindowOverview::GetSelectionBounds(size_t index) { |
| 454 gfx::Rect bounds((*windows_)[index]->bounds()); | 469 gfx::Rect bounds((*windows_)[index]->bounds()); |
| 455 bounds.Inset(-kWindowOverviewSelectionPadding, | 470 bounds.Inset(-kWindowOverviewSelectionPadding, |
| 456 -kWindowOverviewSelectionPadding); | 471 -kWindowOverviewSelectionPadding); |
| 457 return bounds; | 472 return bounds; |
| 458 } | 473 } |
| 459 | 474 |
| 460 } // namespace ash | 475 } // namespace ash |
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