Index: ui/views/mus/surface_context_factory.h |
diff --git a/ui/views/mus/surface_context_factory.h b/ui/views/mus/surface_context_factory.h |
index c8561951140aa648ceef8198fea80147bca7adb0..3abc9c9fa65c921d588ef89670cf977bcf371801 100644 |
--- a/ui/views/mus/surface_context_factory.h |
+++ b/ui/views/mus/surface_context_factory.h |
@@ -29,10 +29,6 @@ class VIEWS_MUS_EXPORT SurfaceContextFactory : public ui::ContextFactory { |
// ContextFactory: |
void CreateCompositorFrameSink( |
base::WeakPtr<ui::Compositor> compositor) override; |
- std::unique_ptr<ui::Reflector> CreateReflector( |
- ui::Compositor* mirrored_compositor, |
- ui::Layer* mirroring_layer) override; |
- void RemoveReflector(ui::Reflector* reflector) override; |
scoped_refptr<cc::ContextProvider> SharedMainThreadContextProvider() override; |
void RemoveCompositor(ui::Compositor* compositor) override; |
bool DoesCreateTestContexts() override; |
@@ -40,24 +36,9 @@ class VIEWS_MUS_EXPORT SurfaceContextFactory : public ui::ContextFactory { |
gfx::BufferUsage usage) override; |
gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager() override; |
cc::TaskGraphRunner* GetTaskGraphRunner() override; |
- cc::FrameSinkId AllocateFrameSinkId() override; |
- cc::SurfaceManager* GetSurfaceManager() override; |
- void SetDisplayVisible(ui::Compositor* compositor, bool visible) override; |
- void ResizeDisplay(ui::Compositor* compositor, |
- const gfx::Size& size) override; |
- void SetDisplayColorSpace(ui::Compositor* compositor, |
- const gfx::ColorSpace& color_space) override {} |
- void SetAuthoritativeVSyncInterval(ui::Compositor* compositor, |
- base::TimeDelta interval) override {} |
- void SetDisplayVSyncParameters(ui::Compositor* compositor, |
- base::TimeTicks timebase, |
- base::TimeDelta interval) override {} |
- void SetOutputIsSecure(ui::Compositor* compositor, bool secure) override {} |
void AddObserver(ui::ContextFactoryObserver* observer) override {} |
void RemoveObserver(ui::ContextFactoryObserver* observer) override {} |
- cc::SurfaceManager surface_manager_; |
- uint32_t next_sink_id_; |
ui::RasterThreadHelper raster_thread_helper_; |
ui::Gpu* gpu_; |