Index: ui/aura/mus/mus_context_factory.h |
diff --git a/ui/aura/mus/mus_context_factory.h b/ui/aura/mus/mus_context_factory.h |
index af8b5bdcf66de388174878c9f5c0f070bc642d1b..d71a51ae29a6a592fe9e5e36d5284ed7dbb0060b 100644 |
--- a/ui/aura/mus/mus_context_factory.h |
+++ b/ui/aura/mus/mus_context_factory.h |
@@ -30,10 +30,6 @@ class AURA_EXPORT MusContextFactory : public ui::ContextFactory { |
// ContextFactory: |
void CreateCompositorFrameSink( |
base::WeakPtr<ui::Compositor> compositor) override; |
- std::unique_ptr<ui::Reflector> CreateReflector( |
- ui::Compositor* mirrored_compositor, |
- ui::Layer* mirroring_layer) override; |
- void RemoveReflector(ui::Reflector* reflector) override; |
scoped_refptr<cc::ContextProvider> SharedMainThreadContextProvider() override; |
void RemoveCompositor(ui::Compositor* compositor) override; |
bool DoesCreateTestContexts() override; |
@@ -41,24 +37,9 @@ class AURA_EXPORT MusContextFactory : public ui::ContextFactory { |
gfx::BufferUsage usage) override; |
gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager() override; |
cc::TaskGraphRunner* GetTaskGraphRunner() override; |
- cc::FrameSinkId AllocateFrameSinkId() override; |
- cc::SurfaceManager* GetSurfaceManager() override; |
- void SetDisplayVisible(ui::Compositor* compositor, bool visible) override; |
- void ResizeDisplay(ui::Compositor* compositor, |
- const gfx::Size& size) override; |
- void SetDisplayColorSpace(ui::Compositor* compositor, |
- const gfx::ColorSpace& color_space) override {} |
- void SetAuthoritativeVSyncInterval(ui::Compositor* compositor, |
- base::TimeDelta interval) override {} |
- void SetDisplayVSyncParameters(ui::Compositor* compositor, |
- base::TimeTicks timebase, |
- base::TimeDelta interval) override {} |
- void SetOutputIsSecure(ui::Compositor* compositor, bool secure) override {} |
void AddObserver(ui::ContextFactoryObserver* observer) override {} |
void RemoveObserver(ui::ContextFactoryObserver* observer) override {} |
- cc::SurfaceManager surface_manager_; |
- uint32_t next_sink_id_; |
ui::RasterThreadHelper raster_thread_helper_; |
ui::Gpu* gpu_; |