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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/mus/mus_context_factory.h" | 5 #include "ui/aura/mus/mus_context_factory.h" |
6 | 6 |
7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
8 #include "services/ui/public/cpp/context_provider.h" | 8 #include "services/ui/public/cpp/context_provider.h" |
9 #include "services/ui/public/cpp/gpu/gpu.h" | 9 #include "services/ui/public/cpp/gpu/gpu.h" |
10 #include "ui/aura/mus/window_port_mus.h" | 10 #include "ui/aura/mus/window_port_mus.h" |
11 #include "ui/aura/window_tree_host.h" | 11 #include "ui/aura/window_tree_host.h" |
12 #include "ui/compositor/reflector.h" | |
13 #include "ui/gl/gl_bindings.h" | 12 #include "ui/gl/gl_bindings.h" |
14 | 13 |
15 namespace aura { | 14 namespace aura { |
16 namespace { | 15 namespace { |
17 | 16 |
18 class FakeReflector : public ui::Reflector { | |
19 public: | |
20 FakeReflector() {} | |
21 ~FakeReflector() override {} | |
22 void OnMirroringCompositorResized() override {} | |
23 void AddMirroringLayer(ui::Layer* layer) override {} | |
24 void RemoveMirroringLayer(ui::Layer* layer) override {} | |
25 }; | |
26 | 17 |
27 } // namespace | 18 } // namespace |
28 | 19 |
29 MusContextFactory::MusContextFactory(ui::Gpu* gpu) | 20 MusContextFactory::MusContextFactory(ui::Gpu* gpu) : gpu_(gpu) {} |
30 : next_sink_id_(1u), gpu_(gpu) {} | |
31 | 21 |
32 MusContextFactory::~MusContextFactory() {} | 22 MusContextFactory::~MusContextFactory() {} |
33 | 23 |
34 void MusContextFactory::CreateCompositorFrameSink( | 24 void MusContextFactory::CreateCompositorFrameSink( |
35 base::WeakPtr<ui::Compositor> compositor) { | 25 base::WeakPtr<ui::Compositor> compositor) { |
36 WindowTreeHost* host = | 26 WindowTreeHost* host = |
37 WindowTreeHost::GetForAcceleratedWidget(compositor->widget()); | 27 WindowTreeHost::GetForAcceleratedWidget(compositor->widget()); |
38 WindowPortMus* window_port = WindowPortMus::Get(host->window()); | 28 WindowPortMus* window_port = WindowPortMus::Get(host->window()); |
39 DCHECK(window_port); | 29 DCHECK(window_port); |
40 auto compositor_frame_sink = window_port->RequestCompositorFrameSink( | 30 auto compositor_frame_sink = window_port->RequestCompositorFrameSink( |
41 ui::mojom::CompositorFrameSinkType::DEFAULT, | 31 ui::mojom::CompositorFrameSinkType::DEFAULT, |
42 make_scoped_refptr( | 32 make_scoped_refptr( |
43 new ui::ContextProvider(gpu_->EstablishGpuChannelSync())), | 33 new ui::ContextProvider(gpu_->EstablishGpuChannelSync())), |
44 gpu_->gpu_memory_buffer_manager()); | 34 gpu_->gpu_memory_buffer_manager()); |
45 compositor->SetCompositorFrameSink(std::move(compositor_frame_sink)); | 35 compositor->SetCompositorFrameSink(std::move(compositor_frame_sink)); |
46 } | 36 } |
47 | 37 |
48 std::unique_ptr<ui::Reflector> MusContextFactory::CreateReflector( | |
49 ui::Compositor* mirroed_compositor, | |
50 ui::Layer* mirroring_layer) { | |
51 // NOTIMPLEMENTED(); | |
52 return base::WrapUnique(new FakeReflector); | |
53 } | |
54 | |
55 void MusContextFactory::RemoveReflector(ui::Reflector* reflector) { | |
56 // NOTIMPLEMENTED(); | |
57 } | |
58 | |
59 scoped_refptr<cc::ContextProvider> | 38 scoped_refptr<cc::ContextProvider> |
60 MusContextFactory::SharedMainThreadContextProvider() { | 39 MusContextFactory::SharedMainThreadContextProvider() { |
61 // NOTIMPLEMENTED(); | 40 // NOTIMPLEMENTED(); |
62 return nullptr; | 41 return nullptr; |
63 } | 42 } |
64 | 43 |
65 void MusContextFactory::RemoveCompositor(ui::Compositor* compositor) { | 44 void MusContextFactory::RemoveCompositor(ui::Compositor* compositor) { |
66 // NOTIMPLEMENTED(); | 45 // NOTIMPLEMENTED(); |
67 } | 46 } |
68 | 47 |
69 bool MusContextFactory::DoesCreateTestContexts() { | 48 bool MusContextFactory::DoesCreateTestContexts() { |
70 return false; | 49 return false; |
71 } | 50 } |
72 | 51 |
73 uint32_t MusContextFactory::GetImageTextureTarget(gfx::BufferFormat format, | 52 uint32_t MusContextFactory::GetImageTextureTarget(gfx::BufferFormat format, |
74 gfx::BufferUsage usage) { | 53 gfx::BufferUsage usage) { |
75 // No GpuMemoryBuffer support, so just return GL_TEXTURE_2D. | 54 // No GpuMemoryBuffer support, so just return GL_TEXTURE_2D. |
76 return GL_TEXTURE_2D; | 55 return GL_TEXTURE_2D; |
77 } | 56 } |
78 | 57 |
79 gpu::GpuMemoryBufferManager* MusContextFactory::GetGpuMemoryBufferManager() { | 58 gpu::GpuMemoryBufferManager* MusContextFactory::GetGpuMemoryBufferManager() { |
80 return gpu_->gpu_memory_buffer_manager(); | 59 return gpu_->gpu_memory_buffer_manager(); |
81 } | 60 } |
82 | 61 |
83 cc::TaskGraphRunner* MusContextFactory::GetTaskGraphRunner() { | 62 cc::TaskGraphRunner* MusContextFactory::GetTaskGraphRunner() { |
84 return raster_thread_helper_.task_graph_runner(); | 63 return raster_thread_helper_.task_graph_runner(); |
85 } | 64 } |
86 | 65 |
87 cc::FrameSinkId MusContextFactory::AllocateFrameSinkId() { | |
88 return cc::FrameSinkId(0, next_sink_id_++); | |
89 } | |
90 | |
91 cc::SurfaceManager* MusContextFactory::GetSurfaceManager() { | |
92 return &surface_manager_; | |
93 } | |
94 | |
95 void MusContextFactory::SetDisplayVisible(ui::Compositor* compositor, | |
96 bool visible) { | |
97 // TODO(fsamuel): display[compositor]->SetVisible(visible); | |
98 } | |
99 | |
100 void MusContextFactory::ResizeDisplay(ui::Compositor* compositor, | |
101 const gfx::Size& size) { | |
102 // TODO(fsamuel): display[compositor]->Resize(size); | |
103 } | |
104 | |
105 } // namespace aura | 66 } // namespace aura |
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