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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/mus/surface_context_factory.h" | 5 #include "ui/views/mus/surface_context_factory.h" |
| 6 | 6 |
| 7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
| 8 #include "cc/resources/shared_bitmap_manager.h" | 8 #include "cc/resources/shared_bitmap_manager.h" |
| 9 #include "cc/surfaces/surface_id_allocator.h" | 9 #include "cc/surfaces/surface_id_allocator.h" |
| 10 #include "services/ui/public/cpp/context_provider.h" | 10 #include "services/ui/public/cpp/context_provider.h" |
| 11 #include "services/ui/public/cpp/gpu/gpu_service.h" | 11 #include "services/ui/public/cpp/gpu/gpu_service.h" |
| 12 #include "services/ui/public/cpp/window.h" | 12 #include "services/ui/public/cpp/window.h" |
| 13 #include "services/ui/public/cpp/window_compositor_frame_sink.h" | 13 #include "services/ui/public/cpp/window_compositor_frame_sink.h" |
| 14 #include "ui/compositor/reflector.h" | 14 #include "ui/compositor/reflector.h" |
| 15 #include "ui/gl/gl_bindings.h" | 15 #include "ui/gl/gl_bindings.h" |
| 16 #include "ui/views/mus/native_widget_mus.h" | 16 #include "ui/views/mus/native_widget_mus.h" |
| 17 | 17 |
| 18 namespace views { | 18 namespace views { |
| 19 namespace { | |
| 20 | |
| 21 class FakeReflector : public ui::Reflector { | |
| 22 public: | |
| 23 FakeReflector() {} | |
| 24 ~FakeReflector() override {} | |
| 25 void OnMirroringCompositorResized() override {} | |
| 26 void AddMirroringLayer(ui::Layer* layer) override {} | |
| 27 void RemoveMirroringLayer(ui::Layer* layer) override {} | |
| 28 }; | |
| 29 | |
| 30 } // namespace | |
| 31 | 19 |
| 32 SurfaceContextFactory::SurfaceContextFactory(ui::GpuService* gpu_service) | 20 SurfaceContextFactory::SurfaceContextFactory(ui::GpuService* gpu_service) |
| 33 : next_sink_id_(1u), gpu_service_(gpu_service) {} | 21 : gpu_service_(gpu_service) {} |
| 34 | 22 |
| 35 SurfaceContextFactory::~SurfaceContextFactory() {} | 23 SurfaceContextFactory::~SurfaceContextFactory() {} |
| 36 | 24 |
| 37 void SurfaceContextFactory::CreateCompositorFrameSink( | 25 void SurfaceContextFactory::CreateCompositorFrameSink( |
| 38 base::WeakPtr<ui::Compositor> compositor) { | 26 base::WeakPtr<ui::Compositor> compositor) { |
| 39 ui::Window* window = compositor->window(); | 27 ui::Window* window = compositor->window(); |
| 40 NativeWidgetMus* native_widget = NativeWidgetMus::GetForWindow(window); | 28 NativeWidgetMus* native_widget = NativeWidgetMus::GetForWindow(window); |
| 41 ui::mojom::CompositorFrameSinkType compositor_frame_sink_type = | 29 ui::mojom::CompositorFrameSinkType compositor_frame_sink_type = |
| 42 native_widget->compositor_frame_sink_type(); | 30 native_widget->compositor_frame_sink_type(); |
| 43 auto compositor_frame_sink = window->RequestCompositorFrameSink( | 31 auto compositor_frame_sink = window->RequestCompositorFrameSink( |
| 44 compositor_frame_sink_type, make_scoped_refptr(new ui::ContextProvider( | 32 compositor_frame_sink_type, make_scoped_refptr(new ui::ContextProvider( |
| 45 gpu_service_->EstablishGpuChannelSync())), | 33 gpu_service_->EstablishGpuChannelSync())), |
| 46 gpu_service_->gpu_memory_buffer_manager()); | 34 gpu_service_->gpu_memory_buffer_manager()); |
| 47 compositor->SetCompositorFrameSink(std::move(compositor_frame_sink)); | 35 compositor->SetCompositorFrameSink(std::move(compositor_frame_sink)); |
| 48 } | 36 } |
| 49 | 37 |
| 50 std::unique_ptr<ui::Reflector> SurfaceContextFactory::CreateReflector( | |
| 51 ui::Compositor* mirroed_compositor, | |
| 52 ui::Layer* mirroring_layer) { | |
| 53 // NOTIMPLEMENTED(); | |
| 54 return base::WrapUnique(new FakeReflector); | |
| 55 } | |
| 56 | |
| 57 void SurfaceContextFactory::RemoveReflector(ui::Reflector* reflector) { | |
| 58 // NOTIMPLEMENTED(); | |
| 59 } | |
| 60 | |
| 61 scoped_refptr<cc::ContextProvider> | 38 scoped_refptr<cc::ContextProvider> |
| 62 SurfaceContextFactory::SharedMainThreadContextProvider() { | 39 SurfaceContextFactory::SharedMainThreadContextProvider() { |
| 63 // NOTIMPLEMENTED(); | 40 // NOTIMPLEMENTED(); |
| 64 return nullptr; | 41 return nullptr; |
| 65 } | 42 } |
| 66 | 43 |
| 67 void SurfaceContextFactory::RemoveCompositor(ui::Compositor* compositor) { | 44 void SurfaceContextFactory::RemoveCompositor(ui::Compositor* compositor) { |
| 68 // NOTIMPLEMENTED(); | 45 // NOTIMPLEMENTED(); |
| 69 } | 46 } |
| 70 | 47 |
| 71 bool SurfaceContextFactory::DoesCreateTestContexts() { | 48 bool SurfaceContextFactory::DoesCreateTestContexts() { |
| 72 return false; | 49 return false; |
| 73 } | 50 } |
| 74 | 51 |
| 75 uint32_t SurfaceContextFactory::GetImageTextureTarget(gfx::BufferFormat format, | 52 uint32_t SurfaceContextFactory::GetImageTextureTarget(gfx::BufferFormat format, |
| 76 gfx::BufferUsage usage) { | 53 gfx::BufferUsage usage) { |
| 77 // No GpuMemoryBuffer support, so just return GL_TEXTURE_2D. | 54 // No GpuMemoryBuffer support, so just return GL_TEXTURE_2D. |
| 78 return GL_TEXTURE_2D; | 55 return GL_TEXTURE_2D; |
| 79 } | 56 } |
| 80 | 57 |
| 81 gpu::GpuMemoryBufferManager* | 58 gpu::GpuMemoryBufferManager* |
| 82 SurfaceContextFactory::GetGpuMemoryBufferManager() { | 59 SurfaceContextFactory::GetGpuMemoryBufferManager() { |
| 83 return gpu_service_->gpu_memory_buffer_manager(); | 60 return gpu_service_->gpu_memory_buffer_manager(); |
| 84 } | 61 } |
| 85 | 62 |
| 86 cc::TaskGraphRunner* SurfaceContextFactory::GetTaskGraphRunner() { | 63 cc::TaskGraphRunner* SurfaceContextFactory::GetTaskGraphRunner() { |
| 87 return raster_thread_helper_.task_graph_runner(); | 64 return raster_thread_helper_.task_graph_runner(); |
| 88 } | 65 } |
| 89 | 66 |
| 90 cc::FrameSinkId SurfaceContextFactory::AllocateFrameSinkId() { | |
| 91 return cc::FrameSinkId(0, next_sink_id_++); | |
| 92 } | |
| 93 | |
| 94 cc::SurfaceManager* SurfaceContextFactory::GetSurfaceManager() { | |
| 95 return &surface_manager_; | |
| 96 } | |
| 97 | |
| 98 void SurfaceContextFactory::SetDisplayVisible(ui::Compositor* compositor, | |
| 99 bool visible) { | |
| 100 // TODO(fsamuel): display[compositor]->SetVisible(visible); | |
| 101 } | |
| 102 | |
| 103 void SurfaceContextFactory::ResizeDisplay(ui::Compositor* compositor, | |
| 104 const gfx::Size& size) { | |
| 105 // TODO(fsamuel): display[compositor]->Resize(size); | |
| 106 } | |
| 107 | |
| 108 } // namespace views | 67 } // namespace views |
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