| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #include "gm.h" | 7 #include "gm.h" |
| 8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
| 9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
| 10 #include "SkUnitMappers.h" | 10 #include "SkUnitMappers.h" |
| (...skipping 186 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 197 SkScalar fillX = -outlinePaint.measureText(kFillLabel, strlen(kF
illLabel)) - kPadX; | 197 SkScalar fillX = -outlinePaint.measureText(kFillLabel, strlen(kF
illLabel)) - kPadX; |
| 198 SkScalar strokeX = kPadX; | 198 SkScalar strokeX = kPadX; |
| 199 canvas->drawText(kFillLabel, strlen(kFillLabel), fillX, y, label
Paint); | 199 canvas->drawText(kFillLabel, strlen(kFillLabel), fillX, y, label
Paint); |
| 200 canvas->drawText(kStrokeLabel, strlen(kStrokeLabel), strokeX, y,
labelPaint); | 200 canvas->drawText(kStrokeLabel, strlen(kStrokeLabel), strokeX, y,
labelPaint); |
| 201 } | 201 } |
| 202 } | 202 } |
| 203 } | 203 } |
| 204 | 204 |
| 205 virtual uint32_t onGetFlags() const SK_OVERRIDE { | 205 virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| 206 // disable 565 for now, til mike fixes the debug assert | 206 // disable 565 for now, til mike fixes the debug assert |
| 207 return this->INHERITED::onGetFlags() | kSkip565_Flag; | 207 return kSkip565_Flag | kSkipTiled_Flag; |
| 208 } | 208 } |
| 209 | 209 |
| 210 private: | 210 private: |
| 211 typedef GM INHERITED; | 211 typedef GM INHERITED; |
| 212 }; | 212 }; |
| 213 | 213 |
| 214 /////////////////////////////////////////////////////////////////////////////// | 214 /////////////////////////////////////////////////////////////////////////////// |
| 215 | 215 |
| 216 static GM* MyFactory(void*) { return new ShaderText2GM; } | 216 static GM* MyFactory(void*) { return new ShaderText2GM; } |
| 217 static GMRegistry reg(MyFactory); | 217 static GMRegistry reg(MyFactory); |
| 218 } | 218 } |
| OLD | NEW |