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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkShader.h" | 10 #include "SkShader.h" |
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21 SamplerStressGM() | 21 SamplerStressGM() |
22 : fTextureCreated(false) | 22 : fTextureCreated(false) |
23 , fShader(NULL) | 23 , fShader(NULL) |
24 , fMaskFilter(NULL) { | 24 , fMaskFilter(NULL) { |
25 } | 25 } |
26 | 26 |
27 virtual ~SamplerStressGM() { | 27 virtual ~SamplerStressGM() { |
28 } | 28 } |
29 | 29 |
30 protected: | 30 protected: |
| 31 virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| 32 return kSkipTiled_Flag; |
| 33 } |
| 34 |
31 virtual SkString onShortName() { | 35 virtual SkString onShortName() { |
32 return SkString("samplerstress"); | 36 return SkString("samplerstress"); |
33 } | 37 } |
34 | 38 |
35 virtual SkISize onISize() { | 39 virtual SkISize onISize() { |
36 return make_isize(640, 480); | 40 return make_isize(640, 480); |
37 } | 41 } |
38 | 42 |
39 /** | 43 /** |
40 * Create a red & green stripes on black texture | 44 * Create a red & green stripes on black texture |
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143 | 147 |
144 typedef GM INHERITED; | 148 typedef GM INHERITED; |
145 }; | 149 }; |
146 | 150 |
147 ////////////////////////////////////////////////////////////////////////////// | 151 ////////////////////////////////////////////////////////////////////////////// |
148 | 152 |
149 static GM* MyFactory(void*) { return new SamplerStressGM; } | 153 static GM* MyFactory(void*) { return new SamplerStressGM; } |
150 static GMRegistry reg(MyFactory); | 154 static GMRegistry reg(MyFactory); |
151 | 155 |
152 } | 156 } |
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