OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkLightingImageFilter.h" | 9 #include "SkLightingImageFilter.h" |
10 | 10 |
11 #define WIDTH 330 | 11 #define WIDTH 330 |
12 #define HEIGHT 440 | 12 #define HEIGHT 440 |
13 | 13 |
14 namespace skiagm { | 14 namespace skiagm { |
15 | 15 |
16 class ImageLightingGM : public GM { | 16 class ImageLightingGM : public GM { |
17 public: | 17 public: |
18 ImageLightingGM() : fInitialized(false) { | 18 ImageLightingGM() : fInitialized(false) { |
19 this->setBGColor(0xFF000000); | 19 this->setBGColor(0xFF000000); |
20 } | 20 } |
21 | 21 |
22 protected: | 22 protected: |
| 23 virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| 24 return kSkipTiled_Flag; |
| 25 } |
| 26 |
23 virtual SkString onShortName() { | 27 virtual SkString onShortName() { |
24 return SkString("lighting"); | 28 return SkString("lighting"); |
25 } | 29 } |
26 | 30 |
27 void make_bitmap() { | 31 void make_bitmap() { |
28 fBitmap.allocN32Pixels(100, 100); | 32 fBitmap.allocN32Pixels(100, 100); |
29 SkCanvas canvas(fBitmap); | 33 SkCanvas canvas(fBitmap); |
30 canvas.clear(0x00000000); | 34 canvas.clear(0x00000000); |
31 SkPaint paint; | 35 SkPaint paint; |
32 paint.setAntiAlias(true); | 36 paint.setAntiAlias(true); |
(...skipping 84 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
117 SkBitmap fBitmap; | 121 SkBitmap fBitmap; |
118 bool fInitialized; | 122 bool fInitialized; |
119 }; | 123 }; |
120 | 124 |
121 ////////////////////////////////////////////////////////////////////////////// | 125 ////////////////////////////////////////////////////////////////////////////// |
122 | 126 |
123 static GM* MyFactory(void*) { return new ImageLightingGM; } | 127 static GM* MyFactory(void*) { return new ImageLightingGM; } |
124 static GMRegistry reg(MyFactory); | 128 static GMRegistry reg(MyFactory); |
125 | 129 |
126 } | 130 } |
OLD | NEW |