OLD | NEW |
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Intel Inc. | 3 * Copyright 2012 Intel Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurDrawLooper.h" | 9 #include "SkBlurDrawLooper.h" |
10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
11 #include "SkBlurMaskFilter.h" | 11 #include "SkBlurMaskFilter.h" |
12 #include "SkGradientShader.h" | 12 #include "SkGradientShader.h" |
13 #include "SkMatrix.h" | 13 #include "SkMatrix.h" |
14 #include "SkRandom.h" | 14 #include "SkRandom.h" |
15 #include "SkTArray.h" | 15 #include "SkTArray.h" |
16 | 16 |
17 namespace skiagm { | 17 namespace skiagm { |
18 | 18 |
19 class CircleGM : public GM { | 19 class CircleGM : public GM { |
20 public: | 20 public: |
21 CircleGM() { | 21 CircleGM() { |
22 this->setBGColor(0xFF000000); | 22 this->setBGColor(0xFF000000); |
23 this->makePaints(); | 23 this->makePaints(); |
24 this->makeMatrices(); | 24 this->makeMatrices(); |
25 } | 25 } |
26 | 26 |
27 protected: | 27 protected: |
| 28 virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| 29 return kSkipTiled_Flag; |
| 30 } |
| 31 |
28 virtual SkString onShortName() SK_OVERRIDE { | 32 virtual SkString onShortName() SK_OVERRIDE { |
29 return SkString("circles"); | 33 return SkString("circles"); |
30 } | 34 } |
31 | 35 |
32 virtual SkISize onISize() SK_OVERRIDE { | 36 virtual SkISize onISize() SK_OVERRIDE { |
33 return make_isize(1200, 900); | 37 return make_isize(1200, 900); |
34 } | 38 } |
35 | 39 |
36 void makePaints() { | 40 void makePaints() { |
37 { | 41 { |
(...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
198 SkTArray<SkPaint> fPaints; | 202 SkTArray<SkPaint> fPaints; |
199 SkTArray<SkMatrix> fMatrices; | 203 SkTArray<SkMatrix> fMatrices; |
200 }; | 204 }; |
201 | 205 |
202 ////////////////////////////////////////////////////////////////////////////// | 206 ////////////////////////////////////////////////////////////////////////////// |
203 | 207 |
204 static GM* MyFactory(void*) { return new CircleGM; } | 208 static GM* MyFactory(void*) { return new CircleGM; } |
205 static GMRegistry reg(MyFactory); | 209 static GMRegistry reg(MyFactory); |
206 | 210 |
207 } | 211 } |
OLD | NEW |