OLD | NEW |
1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_WASM_OBJECTS_H_ | 5 #ifndef V8_WASM_OBJECTS_H_ |
6 #define V8_WASM_OBJECTS_H_ | 6 #define V8_WASM_OBJECTS_H_ |
7 | 7 |
8 #include "src/debug/interface-types.h" | 8 #include "src/debug/interface-types.h" |
9 #include "src/objects-inl.h" | 9 #include "src/objects-inl.h" |
10 #include "src/trap-handler/trap-handler.h" | 10 #include "src/trap-handler/trap-handler.h" |
(...skipping 278 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
289 int GetContainingFunction(uint32_t byte_offset) const; | 289 int GetContainingFunction(uint32_t byte_offset) const; |
290 | 290 |
291 // Translate from byte offset in the module to function number and byte offset | 291 // Translate from byte offset in the module to function number and byte offset |
292 // within that function, encoded as line and column in the position info. | 292 // within that function, encoded as line and column in the position info. |
293 // Returns true if the position is valid inside this module, false otherwise. | 293 // Returns true if the position is valid inside this module, false otherwise. |
294 bool GetPositionInfo(uint32_t position, Script::PositionInfo* info); | 294 bool GetPositionInfo(uint32_t position, Script::PositionInfo* info); |
295 | 295 |
296 // Get the asm.js source position from a byte offset. | 296 // Get the asm.js source position from a byte offset. |
297 // Must only be called if the associated wasm object was created from asm.js. | 297 // Must only be called if the associated wasm object was created from asm.js. |
298 static int GetAsmJsSourcePosition(Handle<WasmCompiledModule> debug_info, | 298 static int GetAsmJsSourcePosition(Handle<WasmCompiledModule> debug_info, |
299 uint32_t func_index, uint32_t byte_offset, | 299 uint32_t func_index, uint32_t byte_offset); |
300 bool is_at_number_conversion); | |
301 | 300 |
302 // Compute the disassembly of a wasm function. | 301 // Compute the disassembly of a wasm function. |
303 // Returns the disassembly string and a list of <byte_offset, line, column> | 302 // Returns the disassembly string and a list of <byte_offset, line, column> |
304 // entries, mapping wasm byte offsets to line and column in the disassembly. | 303 // entries, mapping wasm byte offsets to line and column in the disassembly. |
305 // The list is guaranteed to be ordered by the byte_offset. | 304 // The list is guaranteed to be ordered by the byte_offset. |
306 // Returns an empty string and empty vector if the function index is invalid. | 305 // Returns an empty string and empty vector if the function index is invalid. |
307 debug::WasmDisassembly DisassembleFunction(int func_index); | 306 debug::WasmDisassembly DisassembleFunction(int func_index); |
308 | 307 |
309 private: | 308 private: |
310 void InitId(); | 309 void InitId(); |
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
380 }; | 379 }; |
381 }; | 380 }; |
382 | 381 |
383 #undef DECLARE_ACCESSORS | 382 #undef DECLARE_ACCESSORS |
384 #undef DECLARE_OPTIONAL_ACCESSORS | 383 #undef DECLARE_OPTIONAL_ACCESSORS |
385 | 384 |
386 } // namespace internal | 385 } // namespace internal |
387 } // namespace v8 | 386 } // namespace v8 |
388 | 387 |
389 #endif // V8_WASM_OBJECTS_H_ | 388 #endif // V8_WASM_OBJECTS_H_ |
OLD | NEW |