Index: device/gamepad/gamepad_monitor.cc |
diff --git a/content/browser/renderer_host/gamepad_monitor.cc b/device/gamepad/gamepad_monitor.cc |
similarity index 76% |
rename from content/browser/renderer_host/gamepad_monitor.cc |
rename to device/gamepad/gamepad_monitor.cc |
index 4ac85f840b30e67b0c61934155a1e8b37ead4c51..5bcf5f9578e8f0bbc12cb68957cca226723764ab 100644 |
--- a/content/browser/renderer_host/gamepad_monitor.cc |
+++ b/device/gamepad/gamepad_monitor.cc |
@@ -2,26 +2,24 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "content/browser/renderer_host/gamepad_monitor.h" |
+#include "device/gamepad/gamepad_monitor.h" |
#include "base/memory/shared_memory.h" |
-#include "content/browser/gamepad/gamepad_service.h" |
-#include "content/common/gamepad_hardware_buffer.h" |
-#include "content/public/browser/browser_thread.h" |
+#include "device/gamepad/gamepad_service.h" |
+#include "device/gamepad/gamepad_shared_buffer.h" |
#include "mojo/public/cpp/bindings/strong_binding.h" |
-namespace content { |
+namespace device { |
GamepadMonitor::GamepadMonitor() : is_started_(false) {} |
GamepadMonitor::~GamepadMonitor() { |
- DCHECK_CURRENTLY_ON(BrowserThread::IO); |
if (is_started_) |
GamepadService::GetInstance()->RemoveConsumer(this); |
} |
// static |
-void GamepadMonitor::Create(device::mojom::GamepadMonitorRequest request) { |
+void GamepadMonitor::Create(mojom::GamepadMonitorRequest request) { |
mojo::MakeStrongBinding(base::MakeUnique<GamepadMonitor>(), |
std::move(request)); |
} |
@@ -57,9 +55,8 @@ void GamepadMonitor::GamepadStopPolling( |
callback.Run(); |
} |
-void GamepadMonitor::SetObserver( |
- device::mojom::GamepadObserverPtr gamepad_observer) { |
+void GamepadMonitor::SetObserver(mojom::GamepadObserverPtr gamepad_observer) { |
gamepad_observer_ = std::move(gamepad_observer); |
} |
-} // namespace content |
+} // namespace device |