| Index: content/renderer/gamepad_shared_memory_reader.cc | 
| diff --git a/content/renderer/gamepad_shared_memory_reader.cc b/content/renderer/gamepad_shared_memory_reader.cc | 
| index f48a0fb2ff7925477d44e7848b397bc25eb44c01..f1eb93243083e6900a6c2a416e708b33b0cc4092 100644 | 
| --- a/content/renderer/gamepad_shared_memory_reader.cc | 
| +++ b/content/renderer/gamepad_shared_memory_reader.cc | 
| @@ -6,7 +6,6 @@ | 
|  | 
| #include "base/metrics/histogram_macros.h" | 
| #include "base/trace_event/trace_event.h" | 
| -#include "content/common/gamepad_hardware_buffer.h" | 
| #include "content/public/renderer/render_thread.h" | 
| #include "content/renderer/renderer_blink_platform_impl.h" | 
| #include "ipc/ipc_sync_message_filter.h" | 
| @@ -92,12 +91,12 @@ void GamepadSharedMemoryReader::SampleGamepads(blink::WebGamepads& gamepads) { | 
| int contention_count = -1; | 
| base::subtle::Atomic32 version; | 
| do { | 
| -    version = gamepad_hardware_buffer_->sequence.ReadBegin(); | 
| -    memcpy(&read_into, &gamepad_hardware_buffer_->buffer, sizeof(read_into)); | 
| +    version = gamepad_hardware_buffer_->seqlock.ReadBegin(); | 
| +    memcpy(&read_into, &gamepad_hardware_buffer_->data, sizeof(read_into)); | 
| ++contention_count; | 
| if (contention_count == kMaximumContentionCount) | 
| break; | 
| -  } while (gamepad_hardware_buffer_->sequence.ReadRetry(version)); | 
| +  } while (gamepad_hardware_buffer_->seqlock.ReadRetry(version)); | 
| UMA_HISTOGRAM_COUNTS("Gamepad.ReadContentionCount", contention_count); | 
|  | 
| if (contention_count >= kMaximumContentionCount) { | 
|  |