| Index: content/browser/gamepad/gamepad_service_unittest.cc
|
| diff --git a/content/browser/gamepad/gamepad_service_unittest.cc b/content/browser/gamepad/gamepad_service_unittest.cc
|
| deleted file mode 100644
|
| index ea5765d3f04cbe08de40a127b4d37686f592df8b..0000000000000000000000000000000000000000
|
| --- a/content/browser/gamepad/gamepad_service_unittest.cc
|
| +++ /dev/null
|
| @@ -1,137 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "content/browser/gamepad/gamepad_service.h"
|
| -
|
| -#include <string.h>
|
| -
|
| -#include <memory>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/run_loop.h"
|
| -#include "content/public/test/test_browser_thread_bundle.h"
|
| -#include "device/gamepad/gamepad_consumer.h"
|
| -#include "device/gamepad/gamepad_test_helpers.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -
|
| -namespace content {
|
| -
|
| -namespace {
|
| -static const int kNumberOfGamepads = blink::WebGamepads::itemsLengthCap;
|
| -}
|
| -
|
| -using blink::WebGamepads;
|
| -
|
| -class ConnectionListener : public device::GamepadConsumer {
|
| - public:
|
| - ConnectionListener() {
|
| - ClearCounters();
|
| - }
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| -
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| - void OnGamepadConnected(unsigned index,
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| - const blink::WebGamepad& gamepad) override {
|
| - connected_counter_++;
|
| - }
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| - void OnGamepadDisconnected(unsigned index,
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| - const blink::WebGamepad& gamepad) override {
|
| - disconnected_counter_++;
|
| - }
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| -
|
| - void ClearCounters() {
|
| - connected_counter_ = 0;
|
| - disconnected_counter_ = 0;
|
| - }
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| -
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| - int connected_counter() const { return connected_counter_; }
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| - int disconnected_counter() const { return disconnected_counter_; }
|
| -
|
| - private:
|
| - int connected_counter_;
|
| - int disconnected_counter_;
|
| -};
|
| -
|
| -class GamepadServiceTest : public testing::Test {
|
| - protected:
|
| - GamepadServiceTest();
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| - ~GamepadServiceTest() override;
|
| -
|
| - void SetPadsConnected(bool connected);
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| - void WaitForData();
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| -
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| - int GetConnectedCounter() const {
|
| - return connection_listener_->connected_counter();
|
| - }
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| - int GetDisconnectedCounter() const {
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| - return connection_listener_->disconnected_counter();
|
| - }
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| -
|
| - void SetUp() override;
|
| -
|
| - private:
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| - device::MockGamepadDataFetcher* fetcher_;
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| - GamepadService* service_;
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| - std::unique_ptr<ConnectionListener> connection_listener_;
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| - TestBrowserThreadBundle browser_thread_;
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| - WebGamepads test_data_;
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| -
|
| - DISALLOW_COPY_AND_ASSIGN(GamepadServiceTest);
|
| -};
|
| -
|
| -GamepadServiceTest::GamepadServiceTest()
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| - : browser_thread_(TestBrowserThreadBundle::IO_MAINLOOP) {
|
| - memset(&test_data_, 0, sizeof(test_data_));
|
| -
|
| - // Set it so that we have user gesture.
|
| - test_data_.items[0].buttonsLength = 1;
|
| - test_data_.items[0].buttons[0].value = 1.f;
|
| - test_data_.items[0].buttons[0].pressed = true;
|
| -}
|
| -
|
| -GamepadServiceTest::~GamepadServiceTest() {
|
| - delete service_;
|
| -}
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| -
|
| -void GamepadServiceTest::SetUp() {
|
| - fetcher_ = new device::MockGamepadDataFetcher(test_data_);
|
| - service_ = new GamepadService(
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| - std::unique_ptr<device::GamepadDataFetcher>(fetcher_));
|
| - connection_listener_.reset((new ConnectionListener));
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| - service_->SetSanitizationEnabled(false);
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| - service_->ConsumerBecameActive(connection_listener_.get());
|
| -}
|
| -
|
| -void GamepadServiceTest::SetPadsConnected(bool connected) {
|
| - for (int i = 0; i < kNumberOfGamepads; ++i) {
|
| - test_data_.items[i].connected = connected;
|
| - }
|
| - fetcher_->SetTestData(test_data_);
|
| -}
|
| -
|
| -void GamepadServiceTest::WaitForData() {
|
| - connection_listener_->ClearCounters();
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| - fetcher_->WaitForDataReadAndCallbacksIssued();
|
| - base::RunLoop().RunUntilIdle();
|
| -}
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| -
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| -TEST_F(GamepadServiceTest, ConnectionsTest) {
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| - WaitForData();
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| - EXPECT_EQ(0, GetConnectedCounter());
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| - EXPECT_EQ(0, GetDisconnectedCounter());
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| -
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| - SetPadsConnected(true);
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| - WaitForData();
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| - EXPECT_EQ(kNumberOfGamepads, GetConnectedCounter());
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| - EXPECT_EQ(0, GetDisconnectedCounter());
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| -
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| - SetPadsConnected(false);
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| - WaitForData();
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| - EXPECT_EQ(0, GetConnectedCounter());
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| - EXPECT_EQ(kNumberOfGamepads, GetDisconnectedCounter());
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| -
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| - WaitForData();
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| - EXPECT_EQ(0, GetConnectedCounter());
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| - EXPECT_EQ(0, GetDisconnectedCounter());
|
| -}
|
| -
|
| -} // namespace content
|
|
|