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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 module device.mojom; | 5 module device.mojom; |
6 | 6 |
7 struct GamepadQuaternion { | 7 struct GamepadQuaternion { |
8 float x; | 8 float x; |
9 float y; | 9 float y; |
10 float z; | 10 float z; |
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50 uint32 display_id; | 50 uint32 display_id; |
51 }; | 51 }; |
52 | 52 |
53 interface GamepadObserver { | 53 interface GamepadObserver { |
54 GamepadConnected(int32 index, Gamepad gamepad); | 54 GamepadConnected(int32 index, Gamepad gamepad); |
55 GamepadDisconnected(int32 index, Gamepad gamepad); | 55 GamepadDisconnected(int32 index, Gamepad gamepad); |
56 }; | 56 }; |
57 | 57 |
58 // Asks the browser process to start polling, and return a shared memory | 58 // Asks the browser process to start polling, and return a shared memory |
59 // handle that will hold the data from the hardware. See | 59 // handle that will hold the data from the hardware. See |
60 // gamepad_hardware_buffer.h for a description of how synchronization is | 60 // gamepad_shared_buffer.h for a description of how synchronization is |
61 // handled. The number of Starts should match the number of Stops. | 61 // handled. The number of Starts should match the number of Stops. |
62 interface GamepadMonitor { | 62 interface GamepadMonitor { |
63 [Sync] | 63 [Sync] |
64 GamepadStartPolling() => (handle<shared_buffer> memory_handle); | 64 GamepadStartPolling() => (handle<shared_buffer> memory_handle); |
65 | 65 |
66 [Sync] | 66 [Sync] |
67 GamepadStopPolling() => (); | 67 GamepadStopPolling() => (); |
68 | 68 |
69 SetObserver(GamepadObserver gamepad_observer); | 69 SetObserver(GamepadObserver gamepad_observer); |
70 }; | 70 }; |
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