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Issue 2563483006: Move gamepad_service out of content/ and into device/ (Closed)
Patch Set: addressed Blundell's review comments Created 4 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/renderer_host/gamepad_monitor.h"
6
7 #include "base/memory/shared_memory.h"
8 #include "content/browser/gamepad/gamepad_service.h"
9 #include "content/common/gamepad_hardware_buffer.h"
10 #include "content/public/browser/browser_thread.h"
11 #include "mojo/public/cpp/bindings/strong_binding.h"
12
13 namespace content {
14
15 GamepadMonitor::GamepadMonitor() : is_started_(false) {}
16
17 GamepadMonitor::~GamepadMonitor() {
18 DCHECK_CURRENTLY_ON(BrowserThread::IO);
19 if (is_started_)
20 GamepadService::GetInstance()->RemoveConsumer(this);
21 }
22
23 // static
24 void GamepadMonitor::Create(device::mojom::GamepadMonitorRequest request) {
25 mojo::MakeStrongBinding(base::MakeUnique<GamepadMonitor>(),
26 std::move(request));
27 }
28
29 void GamepadMonitor::OnGamepadConnected(unsigned index,
30 const blink::WebGamepad& gamepad) {
31 if (gamepad_observer_)
32 gamepad_observer_->GamepadConnected(index, gamepad);
33 }
34
35 void GamepadMonitor::OnGamepadDisconnected(unsigned index,
36 const blink::WebGamepad& gamepad) {
37 if (gamepad_observer_)
38 gamepad_observer_->GamepadDisconnected(index, gamepad);
39 }
40
41 void GamepadMonitor::GamepadStartPolling(
42 const GamepadStartPollingCallback& callback) {
43 DCHECK(!is_started_);
44 is_started_ = true;
45
46 GamepadService* service = GamepadService::GetInstance();
47 service->ConsumerBecameActive(this);
48 callback.Run(service->GetSharedBufferHandle());
49 }
50
51 void GamepadMonitor::GamepadStopPolling(
52 const GamepadStopPollingCallback& callback) {
53 DCHECK(is_started_);
54 is_started_ = false;
55
56 GamepadService::GetInstance()->ConsumerBecameInactive(this);
57 callback.Run();
58 }
59
60 void GamepadMonitor::SetObserver(
61 device::mojom::GamepadObserverPtr gamepad_observer) {
62 gamepad_observer_ = std::move(gamepad_observer);
63 }
64
65 } // namespace content
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