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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/gamepad/gamepad_shared_buffer_impl.h" | |
| 6 | |
| 7 #include "content/common/gamepad_hardware_buffer.h" | |
| 8 | |
| 9 namespace content { | |
| 10 | |
| 11 GamepadSharedBufferImpl::GamepadSharedBufferImpl() { | |
| 12 size_t data_size = sizeof(GamepadHardwareBuffer); | |
| 13 bool res = shared_memory_.CreateAndMapAnonymous(data_size); | |
| 14 CHECK(res); | |
| 15 | |
| 16 void* mem = shared_memory_.memory(); | |
| 17 DCHECK(mem); | |
| 18 new (mem) GamepadHardwareBuffer(); | |
| 19 } | |
| 20 | |
| 21 GamepadSharedBufferImpl::~GamepadSharedBufferImpl() { | |
| 22 } | |
| 23 | |
| 24 base::SharedMemory* GamepadSharedBufferImpl::shared_memory() { | |
| 25 return &shared_memory_; | |
| 26 } | |
| 27 | |
| 28 blink::WebGamepads* GamepadSharedBufferImpl::buffer() { | |
| 29 return &(hardware_buffer()->buffer); | |
| 30 } | |
| 31 | |
| 32 GamepadHardwareBuffer* GamepadSharedBufferImpl::hardware_buffer() { | |
| 33 void* mem = shared_memory_.memory(); | |
| 34 DCHECK(mem); | |
| 35 return static_cast<GamepadHardwareBuffer*>(mem); | |
| 36 } | |
| 37 | |
| 38 void GamepadSharedBufferImpl::WriteBegin() { | |
| 39 hardware_buffer()->sequence.WriteBegin(); | |
| 40 } | |
| 41 | |
| 42 void GamepadSharedBufferImpl::WriteEnd() { | |
| 43 hardware_buffer()->sequence.WriteEnd(); | |
| 44 } | |
| 45 | |
| 46 } // namespace content | |
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