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Created:
6 years, 7 months ago by yongha78.lee Modified:
6 years, 7 months ago CC:
chromium-reviews, cc-bugs_chromium.org Base URL:
https://chromium.googlesource.com/chromium/src.git@master Visibility:
Public. |
DescriptionThe snap ratio is wrong
Snapping which is intended to snap to existing scale during pinch
is not working. That is, because the snap ratio constant is wrong,
snapping logic do not work and might make extra tiling during pinch.
BUG=368203
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=269563
Patch Set 1 #Patch Set 2 : #
Total comments: 1
Patch Set 3 : Modified by guide #Patch Set 4 : Add Unittest for snappedTiling #Patch Set 5 : Modify bug description #Patch Set 6 : rebase #Patch Set 7 : rebase #
Messages
Total messages: 38 (0 generated)
PTAL
https://codereview.chromium.org/256343002/diff/10001/cc/layers/picture_layer_... File cc/layers/picture_layer_impl.cc (right): https://codereview.chromium.org/256343002/diff/10001/cc/layers/picture_layer_... cc/layers/picture_layer_impl.cc:1054: float snapped_ratio = kMaxScaleRatioDuringPinch; This was purposely written as a separate constant. Can you give an example of when this is doing the wrong thing?
On 2014/04/29 17:30:04, danakj wrote: > https://codereview.chromium.org/256343002/diff/10001/cc/layers/picture_layer_... > File cc/layers/picture_layer_impl.cc (right): > > https://codereview.chromium.org/256343002/diff/10001/cc/layers/picture_layer_... > cc/layers/picture_layer_impl.cc:1054: float snapped_ratio = > kMaxScaleRatioDuringPinch; > This was purposely written as a separate constant. Can you give an example of > when this is doing the wrong thing? Test case is just pinch zoom scenario. float ratio = PositiveRatio(tiling_contents_scale, scale); The ratio which is calculated by 'PositiveRatio' API is always bigger than 1. Then, because 'snapped_ratio' value is constant 0.2, it never goes into 'if' statement. if (ratio < snapped_ratio) <== it is always FALSE But if we have change the constant value bigger than 1, we can set 'raster_contents_scale_' to existing scale. For example, desired Scale = 6, existing scale=4. PositiveRatio return 1.5. Then desired scale is changed to existing scale it is already added tiling. It means that we don't need to do new AddTiling.
Maybe kSnapToExistingTileRatio should be 1.2 instead of 0.2? https://codereview.chromium.org/81453002 added this code along with some unit tests. If this code is wrong, maybe you could add some demonstrative unit tests that show how it should work?
On 2014/04/30 01:12:37, enne wrote: > Maybe kSnapToExistingTileRatio should be 1.2 instead of 0.2? > > https://codereview.chromium.org/81453002 added this code along with some unit > tests. If this code is wrong, maybe you could add some demonstrative unit tests > that show how it should work? Nice catch! Looking at it, totally it looks like it should never be < 1 and this will never take effect. This was working before, but possibly I messed it up when I changed the other logic to also snap better. Since the other logic snaps to multiples of 2, I was debating whether this was necessary. But I left it in as it can't hurt. It looks like subtracting '1' or using 1.2 is the right fix.
On 2014/05/01 17:39:31, epennerAtGoogle wrote: > On 2014/04/30 01:12:37, enne wrote: > > Maybe kSnapToExistingTileRatio should be 1.2 instead of 0.2? > > > > https://codereview.chromium.org/81453002 added this code along with some unit > > tests. If this code is wrong, maybe you could add some demonstrative unit > tests > > that show how it should work? > > Nice catch! Looking at it, totally it looks like it should never be < 1 and this > will never take effect. > > This was working before, but possibly I messed it up when I changed the other > logic to also snap better. Since the other logic snaps to multiples of 2, I was > debating whether this was necessary. But I left it in as it can't hurt. It looks > like subtracting '1' or using 1.2 is the right fix. In current logic, I could not find problem case with unit tests because raster scale is always divide by 2 or multiple by 2. Initially, I just think that the problem case(extra tiling) can be happened by the code. However, current code is working. But if current logic regarding snapping change, the code might be make tiling problem. I have changed 0.2 to 1.2.
On 2014/05/02 04:16:07, yongha78.lee wrote: > On 2014/05/01 17:39:31, epennerAtGoogle wrote: > > On 2014/04/30 01:12:37, enne wrote: > > > Maybe kSnapToExistingTileRatio should be 1.2 instead of 0.2? > > > > > > https://codereview.chromium.org/81453002 added this code along with some > unit > > > tests. If this code is wrong, maybe you could add some demonstrative unit > > tests > > > that show how it should work? > > > > Nice catch! Looking at it, totally it looks like it should never be < 1 and > this > > will never take effect. > > > > This was working before, but possibly I messed it up when I changed the other > > logic to also snap better. Since the other logic snaps to multiples of 2, I > was > > debating whether this was necessary. But I left it in as it can't hurt. It > looks > > like subtracting '1' or using 1.2 is the right fix. > > In current logic, I could not find problem case with unit tests because raster > scale is always divide by 2 or multiple by 2. Initially, I just think that the > problem case(extra tiling) can be happened by the code. However, current code is > working. But if current logic regarding snapping change, the code might be make > tiling problem. I have changed 0.2 to 1.2. I think it could still be tested, by artificially setting up a situation in which there is a tiling within 20% scale difference, and just making sure that it snaps in that cast. It's okay to create that situation artificially in the test IMO, since there is several different causes for different scales to exist, and we just need to test that it does snap in those cases.
On 2014/05/02 19:47:21, epennerAtGoogle wrote: > On 2014/05/02 04:16:07, yongha78.lee wrote: > > On 2014/05/01 17:39:31, epennerAtGoogle wrote: > > > On 2014/04/30 01:12:37, enne wrote: > > > > Maybe kSnapToExistingTileRatio should be 1.2 instead of 0.2? > > > > > > > > https://codereview.chromium.org/81453002 added this code along with some > > unit > > > > tests. If this code is wrong, maybe you could add some demonstrative unit > > > tests > > > > that show how it should work? > > > > > > Nice catch! Looking at it, totally it looks like it should never be < 1 and > > this > > > will never take effect. > > > > > > This was working before, but possibly I messed it up when I changed the > other > > > logic to also snap better. Since the other logic snaps to multiples of 2, I > > was > > > debating whether this was necessary. But I left it in as it can't hurt. It > > looks > > > like subtracting '1' or using 1.2 is the right fix. > > > > In current logic, I could not find problem case with unit tests because raster > > scale is always divide by 2 or multiple by 2. Initially, I just think that the > > problem case(extra tiling) can be happened by the code. However, current code > is > > working. But if current logic regarding snapping change, the code might be > make > > tiling problem. I have changed 0.2 to 1.2. > > I think it could still be tested, by artificially setting up a situation in > which there is a tiling within 20% scale difference, and just making sure that > it snaps in that cast. It's okay to create that situation artificially in the > test IMO, since there is several different causes for different scales to exist, > and we just need to test that it does snap in those cases. I have added unit test case. In test case, because desired scale is within 1.2 ratio of existing scale, desired scale should not add new tiling. please review these.
On 2014/05/08 05:23:05, yongha78.lee wrote: > On 2014/05/02 19:47:21, epennerAtGoogle wrote: > > On 2014/05/02 04:16:07, yongha78.lee wrote: > > > On 2014/05/01 17:39:31, epennerAtGoogle wrote: > > > > On 2014/04/30 01:12:37, enne wrote: > > > > > Maybe kSnapToExistingTileRatio should be 1.2 instead of 0.2? > > > > > > > > > > https://codereview.chromium.org/81453002 added this code along with some > > > unit > > > > > tests. If this code is wrong, maybe you could add some demonstrative > unit > > > > tests > > > > > that show how it should work? > > > > > > > > Nice catch! Looking at it, totally it looks like it should never be < 1 > and > > > this > > > > will never take effect. > > > > > > > > This was working before, but possibly I messed it up when I changed the > > other > > > > logic to also snap better. Since the other logic snaps to multiples of 2, > I > > > was > > > > debating whether this was necessary. But I left it in as it can't hurt. It > > > looks > > > > like subtracting '1' or using 1.2 is the right fix. > > > > > > In current logic, I could not find problem case with unit tests because > raster > > > scale is always divide by 2 or multiple by 2. Initially, I just think that > the > > > problem case(extra tiling) can be happened by the code. However, current > code > > is > > > working. But if current logic regarding snapping change, the code might be > > make > > > tiling problem. I have changed 0.2 to 1.2. > > > > I think it could still be tested, by artificially setting up a situation in > > which there is a tiling within 20% scale difference, and just making sure that > > it snaps in that cast. It's okay to create that situation artificially in the > > test IMO, since there is several different causes for different scales to > exist, > > and we just need to test that it does snap in those cases. > > I have added unit test case. In test case, because desired scale is within 1.2 > ratio of existing scale, desired scale should not add new tiling. please review > these. Thanks for the test! Lgtm.
Could you update the description and the title of this bug to something more...descriptive? The bug you're fixing is that snapping isn't working as intended because of a bad constant and it's creating extra tilings during pinch.
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On 2014/05/08 22:26:18, enne wrote: > Could you update the description and the title of this bug to something > more...descriptive? The bug you're fixing is that snapping isn't working as > intended because of a bad constant and it's creating extra tilings during pinch. Dear enne I have updated bug description more specifically. Could you review those?
On 2014/05/09 23:40:07, yongha78.lee wrote: > On 2014/05/08 22:26:18, enne wrote: > > Could you update the description and the title of this bug to something > > more...descriptive? The bug you're fixing is that snapping isn't working as > > intended because of a bad constant and it's creating extra tilings during > pinch. > > Dear enne > > I have updated bug description more specifically. > Could you review those? Sure. Can you wrap it to 72 columns?
On 2014/05/09 23:49:01, enne wrote: > On 2014/05/09 23:40:07, yongha78.lee wrote: > > On 2014/05/08 22:26:18, enne wrote: > > > Could you update the description and the title of this bug to something > > > more...descriptive? The bug you're fixing is that snapping isn't working as > > > intended because of a bad constant and it's creating extra tilings during > > pinch. > > > > Dear enne > > > > I have updated bug description more specifically. > > Could you review those? > > Sure. Can you wrap it to 72 columns? Dear enne I have modified description like your guide. Please review this
Thanks, lgtm.
The CQ bit was checked by yongha78.lee@samsung.com
CQ is trying da patch. Follow status at https://chromium-status.appspot.com/cq/yongha78.lee@samsung.com/256343002/110001
Message was sent while issue was closed.
Change committed as 269563 |