Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_HANDLES_H_ | 5 #ifndef V8_HANDLES_H_ |
| 6 #define V8_HANDLES_H_ | 6 #define V8_HANDLES_H_ |
| 7 | 7 |
| 8 #include "objects.h" | 8 #include "objects.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| (...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 148 } | 148 } |
| 149 | 149 |
| 150 | 150 |
| 151 // Convenience wrapper. | 151 // Convenience wrapper. |
| 152 template<class T> | 152 template<class T> |
| 153 inline Handle<T> handle(T* t) { | 153 inline Handle<T> handle(T* t) { |
| 154 return Handle<T>(t, t->GetIsolate()); | 154 return Handle<T>(t, t->GetIsolate()); |
| 155 } | 155 } |
| 156 | 156 |
| 157 | 157 |
| 158 // Key comparison function for Map handles. | |
| 159 inline bool operator<(const Handle<Map>& lhs, const Handle<Map>& rhs) { | |
| 160 // This is safe because maps don't move. | |
| 161 return *lhs < *rhs; | |
|
mvstanton
2014/05/02 06:34:16
Seems like I see MStarzinger cringe every time we
Benedikt Meurer
2014/05/02 06:39:15
Yeah... having some kind of ObjectTraits<T>::IsImm
| |
| 162 } | |
| 163 | |
| 164 | |
| 158 class DeferredHandles; | 165 class DeferredHandles; |
| 159 class HandleScopeImplementer; | 166 class HandleScopeImplementer; |
| 160 | 167 |
| 161 | 168 |
| 162 // A stack-allocated class that governs a number of local handles. | 169 // A stack-allocated class that governs a number of local handles. |
| 163 // After a handle scope has been created, all local handles will be | 170 // After a handle scope has been created, all local handles will be |
| 164 // allocated within that handle scope until either the handle scope is | 171 // allocated within that handle scope until either the handle scope is |
| 165 // deleted or another handle scope is created. If there is already a | 172 // deleted or another handle scope is created. If there is already a |
| 166 // handle scope and a new one is created, all allocations will take | 173 // handle scope and a new one is created, all allocations will take |
| 167 // place in the new handle scope until it is deleted. After that, | 174 // place in the new handle scope until it is deleted. After that, |
| (...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 281 | 288 |
| 282 void Initialize() { | 289 void Initialize() { |
| 283 next = limit = NULL; | 290 next = limit = NULL; |
| 284 level = 0; | 291 level = 0; |
| 285 } | 292 } |
| 286 }; | 293 }; |
| 287 | 294 |
| 288 } } // namespace v8::internal | 295 } } // namespace v8::internal |
| 289 | 296 |
| 290 #endif // V8_HANDLES_H_ | 297 #endif // V8_HANDLES_H_ |
| OLD | NEW |