| Index: components/exo/touch_stylus_delegate.h
|
| diff --git a/components/exo/touch_stylus_delegate.h b/components/exo/touch_stylus_delegate.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e917a426486fe8bf4065241db7b2f6634e593022
|
| --- /dev/null
|
| +++ b/components/exo/touch_stylus_delegate.h
|
| @@ -0,0 +1,48 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef COMPONENTS_EXO_TOUCH_STYLUS_DELEGATE_H_
|
| +#define COMPONENTS_EXO_TOUCH_STYLUS_DELEGATE_H_
|
| +
|
| +#include "base/time/time.h"
|
| +#include "ui/events/event_constants.h"
|
| +
|
| +namespace gfx {
|
| +class Vector2dF;
|
| +}
|
| +
|
| +namespace exo {
|
| +class Touch;
|
| +
|
| +// Handles stylus specific events as an extension to TouchDelegate.
|
| +class TouchStylusDelegate {
|
| + public:
|
| + // Called at the top of the touch's destructor, to give observers a
|
| + // chance to remove themselves.
|
| + virtual void OnTouchDestroying(Touch* pointer) = 0;
|
| +
|
| + // Called to set the tool type of a touch. Only called once with the down
|
| + // event. A tool type cannot change afterwards.
|
| + virtual void OnTouchTool(int touch_id, ui::EventPointerType type) = 0;
|
| +
|
| + // Called when the force (pressure) of the touch changes.
|
| + // Normalized to be [0, 1].
|
| + virtual void OnTouchForce(base::TimeTicks time_stamp,
|
| + int touch_id,
|
| + float force) = 0;
|
| +
|
| + // Called when the tilt of a pen/stylus changes. Measured from surface normal
|
| + // as plane angle in degrees, values lie in [-90,90]. A positive x is to the
|
| + // right and a positive y is towards the user.
|
| + virtual void OnTouchTilt(base::TimeTicks time_stamp,
|
| + int touch_id,
|
| + const gfx::Vector2dF& tilt) = 0;
|
| +
|
| + protected:
|
| + virtual ~TouchStylusDelegate() {}
|
| +};
|
| +
|
| +} // namespace exo
|
| +
|
| +#endif // COMPONENTS_EXO_TOUCH_STYLUS_DELEGATE_H_
|
|
|