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Side by Side Diff: ui/gl/android/surface_texture.h

Issue 2562733002: Implement our own GLThread for VR Shell. (Closed)
Patch Set: sigh Created 4 years ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_ANDROID_SURFACE_TEXTURE_H_ 5 #ifndef UI_GL_ANDROID_SURFACE_TEXTURE_H_
6 #define UI_GL_ANDROID_SURFACE_TEXTURE_H_ 6 #define UI_GL_ANDROID_SURFACE_TEXTURE_H_
7 7
8 #include <jni.h> 8 #include <jni.h>
9 9
10 #include "base/android/scoped_java_ref.h" 10 #include "base/android/scoped_java_ref.h"
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
55 // Creates a native render surface for this surface texture. 55 // Creates a native render surface for this surface texture.
56 // The caller must release the underlying reference when done with the handle 56 // The caller must release the underlying reference when done with the handle
57 // by calling ANativeWindow_release(). 57 // by calling ANativeWindow_release().
58 ANativeWindow* CreateSurface(); 58 ANativeWindow* CreateSurface();
59 59
60 // Release the SurfaceTexture back buffers. The SurfaceTexture is no longer 60 // Release the SurfaceTexture back buffers. The SurfaceTexture is no longer
61 // usable after calling this. Note that this is not called 'Release', like 61 // usable after calling this. Note that this is not called 'Release', like
62 // the android API, because scoped_refptr<> calls that quite a bit. 62 // the android API, because scoped_refptr<> calls that quite a bit.
63 void ReleaseSurfaceTexture(); 63 void ReleaseSurfaceTexture();
64 64
65 // Set the default buffer size for the surface texture.
66 void SetDefaultBufferSize(int width, int height);
67
65 const base::android::JavaRef<jobject>& j_surface_texture() const { 68 const base::android::JavaRef<jobject>& j_surface_texture() const {
66 return j_surface_texture_; 69 return j_surface_texture_;
67 } 70 }
68 71
69 protected: 72 protected:
70 explicit SurfaceTexture( 73 explicit SurfaceTexture(
71 const base::android::ScopedJavaLocalRef<jobject>& j_surface_texture); 74 const base::android::ScopedJavaLocalRef<jobject>& j_surface_texture);
72 75
73 private: 76 private:
74 friend class base::RefCountedThreadSafe<SurfaceTexture>; 77 friend class base::RefCountedThreadSafe<SurfaceTexture>;
75 ~SurfaceTexture(); 78 ~SurfaceTexture();
76 79
77 // Java SurfaceTexture instance. 80 // Java SurfaceTexture instance.
78 base::android::ScopedJavaGlobalRef<jobject> j_surface_texture_; 81 base::android::ScopedJavaGlobalRef<jobject> j_surface_texture_;
79 82
80 DISALLOW_COPY_AND_ASSIGN(SurfaceTexture); 83 DISALLOW_COPY_AND_ASSIGN(SurfaceTexture);
81 }; 84 };
82 85
83 } // namespace gl 86 } // namespace gl
84 87
85 #endif // UI_GL_ANDROID_SURFACE_TEXTURE_H_ 88 #endif // UI_GL_ANDROID_SURFACE_TEXTURE_H_
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