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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/ws/gpu_service_proxy.h" | 5 #include "services/ui/ws/gpu_service_proxy.h" |
| 6 | 6 |
| 7 #include "base/memory/shared_memory.h" | 7 #include "base/memory/shared_memory.h" |
| 8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
| 9 #include "base/run_loop.h" | 9 #include "base/run_loop.h" |
| 10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
| 11 #include "gpu/ipc/client/gpu_channel_host.h" | 11 #include "gpu/ipc/client/gpu_channel_host.h" |
| 12 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" | 12 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" |
| 13 #include "mojo/public/cpp/bindings/strong_binding.h" | 13 #include "mojo/public/cpp/bindings/strong_binding.h" |
| 14 #include "mojo/public/cpp/system/buffer.h" | 14 #include "mojo/public/cpp/system/buffer.h" |
| 15 #include "mojo/public/cpp/system/platform_handle.h" | 15 #include "mojo/public/cpp/system/platform_handle.h" |
| 16 #include "services/service_manager/public/cpp/connection.h" | 16 #include "services/service_manager/public/cpp/connection.h" |
| 17 #include "services/ui/common/mus_gpu_memory_buffer_manager.h" | 17 #include "services/ui/common/server_gpu_memory_buffer_manager.h" |
| 18 #include "services/ui/ws/gpu_service_proxy_delegate.h" | 18 #include "services/ui/ws/gpu_service_proxy_delegate.h" |
| 19 #include "ui/gfx/buffer_format_util.h" | 19 #include "ui/gfx/buffer_format_util.h" |
| 20 | 20 |
| 21 namespace ui { | 21 namespace ui { |
| 22 namespace ws { | 22 namespace ws { |
| 23 | 23 |
| 24 namespace { | 24 namespace { |
| 25 | 25 |
| 26 // The client Id 1 is reserved for the display compositor. | 26 // The client Id 1 is reserved for the display compositor. |
| 27 const int32_t kInternalGpuChannelClientId = 2; | 27 const int32_t kInternalGpuChannelClientId = 2; |
| 28 | 28 |
| 29 // The implementation that relays requests from clients to the real | 29 // The implementation that relays requests from clients to the real |
| 30 // service implementation in the GPU process over mojom.GpuServiceInternal. | 30 // service implementation in the GPU process over mojom.GpuServiceInternal. |
| 31 class GpuServiceImpl : public mojom::GpuService { | 31 class GpuServiceImpl : public mojom::GpuService { |
| 32 public: | 32 public: |
| 33 GpuServiceImpl(int client_id, | 33 GpuServiceImpl(int client_id, |
| 34 gpu::GPUInfo* gpu_info, | 34 gpu::GPUInfo* gpu_info, |
| 35 MusGpuMemoryBufferManager* gpu_memory_buffer_manager, | 35 ServerGpuMemoryBufferManager* gpu_memory_buffer_manager, |
| 36 mojom::GpuServiceInternal* gpu_service_internal) | 36 mojom::GpuServiceInternal* gpu_service_internal) |
| 37 : client_id_(client_id), | 37 : client_id_(client_id), |
| 38 gpu_info_(gpu_info), | 38 gpu_info_(gpu_info), |
| 39 gpu_memory_buffer_manager_(gpu_memory_buffer_manager), | 39 gpu_memory_buffer_manager_(gpu_memory_buffer_manager), |
| 40 gpu_service_internal_(gpu_service_internal) { | 40 gpu_service_internal_(gpu_service_internal) { |
| 41 DCHECK(gpu_memory_buffer_manager_); | 41 DCHECK(gpu_memory_buffer_manager_); |
| 42 DCHECK(gpu_service_internal_); | 42 DCHECK(gpu_service_internal_); |
| 43 } | 43 } |
| 44 ~GpuServiceImpl() override { | 44 ~GpuServiceImpl() override { |
| 45 gpu_memory_buffer_manager_->DestroyAllGpuMemoryBufferForClient(client_id_); | 45 gpu_memory_buffer_manager_->DestroyAllGpuMemoryBufferForClient(client_id_); |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 80 const gpu::SyncToken& sync_token) override { | 80 const gpu::SyncToken& sync_token) override { |
| 81 gpu_memory_buffer_manager_->DestroyGpuMemoryBuffer(id, client_id_, | 81 gpu_memory_buffer_manager_->DestroyGpuMemoryBuffer(id, client_id_, |
| 82 sync_token); | 82 sync_token); |
| 83 } | 83 } |
| 84 | 84 |
| 85 const int client_id_; | 85 const int client_id_; |
| 86 | 86 |
| 87 // The objects these pointers refer to are owned by the GpuServiceProxy | 87 // The objects these pointers refer to are owned by the GpuServiceProxy |
| 88 // object. | 88 // object. |
| 89 const gpu::GPUInfo* gpu_info_; | 89 const gpu::GPUInfo* gpu_info_; |
| 90 MusGpuMemoryBufferManager* gpu_memory_buffer_manager_; | 90 ServerGpuMemoryBufferManager* gpu_memory_buffer_manager_; |
| 91 mojom::GpuServiceInternal* gpu_service_internal_; | 91 mojom::GpuServiceInternal* gpu_service_internal_; |
| 92 | 92 |
| 93 DISALLOW_COPY_AND_ASSIGN(GpuServiceImpl); | 93 DISALLOW_COPY_AND_ASSIGN(GpuServiceImpl); |
| 94 }; | 94 }; |
| 95 | 95 |
| 96 } // namespace | 96 } // namespace |
| 97 | 97 |
| 98 GpuServiceProxy::GpuServiceProxy(GpuServiceProxyDelegate* delegate) | 98 GpuServiceProxy::GpuServiceProxy(GpuServiceProxyDelegate* delegate) |
| 99 : delegate_(delegate), | 99 : delegate_(delegate), |
| 100 next_client_id_(kInternalGpuChannelClientId + 1), | 100 next_client_id_(kInternalGpuChannelClientId + 1), |
| 101 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()) { | 101 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()) { |
| 102 gpu_main_impl_ = base::MakeUnique<GpuMain>(GetProxy(&gpu_main_)); | 102 gpu_main_impl_ = base::MakeUnique<GpuMain>(GetProxy(&gpu_main_)); |
| 103 gpu_main_impl_->OnStart(); | 103 gpu_main_impl_->OnStart(); |
| 104 // TODO(sad): Once GPU process is split, this would look like: | 104 // TODO(sad): Once GPU process is split, this would look like: |
| 105 // connector->ConnectToInterface("gpu", &gpu_main_); | 105 // connector->ConnectToInterface("gpu", &gpu_main_); |
| 106 gpu_main_->CreateGpuService( | 106 gpu_main_->CreateGpuService( |
| 107 GetProxy(&gpu_service_), | 107 GetProxy(&gpu_service_), |
| 108 base::Bind(&GpuServiceProxy::OnInitialized, base::Unretained(this))); | 108 base::Bind(&GpuServiceProxy::OnInitialized, base::Unretained(this))); |
| 109 gpu_memory_buffer_manager_ = base::MakeUnique<MusGpuMemoryBufferManager>( | 109 gpu_memory_buffer_manager_ = base::MakeUnique<ServerGpuMemoryBufferManager>( |
| 110 gpu_service_.get(), next_client_id_++); | 110 gpu_service_.get(), next_client_id_++); |
| 111 } | 111 } |
| 112 | 112 |
| 113 GpuServiceProxy::~GpuServiceProxy() { | 113 GpuServiceProxy::~GpuServiceProxy() { |
| 114 } | 114 } |
| 115 | 115 |
| 116 void GpuServiceProxy::Add(mojom::GpuServiceRequest request) { | 116 void GpuServiceProxy::Add(mojom::GpuServiceRequest request) { |
| 117 mojo::MakeStrongBinding( | 117 mojo::MakeStrongBinding( |
| 118 base::MakeUnique<GpuServiceImpl>(next_client_id_++, &gpu_info_, | 118 base::MakeUnique<GpuServiceImpl>(next_client_id_++, &gpu_info_, |
| 119 gpu_memory_buffer_manager_.get(), | 119 gpu_memory_buffer_manager_.get(), |
| 120 gpu_service_.get()), | 120 gpu_service_.get()), |
| 121 std::move(request)); | 121 std::move(request)); |
| 122 } | 122 } |
| 123 | 123 |
| 124 void GpuServiceProxy::CreateDisplayCompositor( | 124 void GpuServiceProxy::CreateDisplayCompositor( |
| 125 cc::mojom::DisplayCompositorRequest request, | 125 cc::mojom::DisplayCompositorRequest request, |
| 126 cc::mojom::DisplayCompositorClientPtr client) { | 126 cc::mojom::DisplayCompositorClientPtr client) { |
| 127 gpu_main_->CreateDisplayCompositor(std::move(request), std::move(client)); | 127 gpu_main_->CreateDisplayCompositor(std::move(request), std::move(client)); |
| 128 } | 128 } |
| 129 | 129 |
| 130 void GpuServiceProxy::OnInitialized(const gpu::GPUInfo& gpu_info) { | 130 void GpuServiceProxy::OnInitialized(const gpu::GPUInfo& gpu_info) { |
| 131 gpu_info_ = gpu_info; | 131 gpu_info_ = gpu_info; |
| 132 delegate_->OnGpuServiceInitialized(); | 132 delegate_->OnGpuServiceInitialized(); |
| 133 } | 133 } |
| 134 | 134 |
| 135 } // namespace ws | 135 } // namespace ws |
| 136 } // namespace ui | 136 } // namespace ui |
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