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1 /* | 1 /* |
2 * Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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65 bool usesOverlayFullscreenVideo() const override; | 65 bool usesOverlayFullscreenVideo() const override; |
66 | 66 |
67 // Statistics | 67 // Statistics |
68 unsigned webkitDecodedFrameCount() const; | 68 unsigned webkitDecodedFrameCount() const; |
69 unsigned webkitDroppedFrameCount() const; | 69 unsigned webkitDroppedFrameCount() const; |
70 | 70 |
71 // Used by canvas to gain raw pixel access | 71 // Used by canvas to gain raw pixel access |
72 void paintCurrentFrame(SkCanvas*, const IntRect&, const SkPaint*) const; | 72 void paintCurrentFrame(SkCanvas*, const IntRect&, const SkPaint*) const; |
73 | 73 |
74 // Used by WebGL to do GPU-GPU textures copy if possible. | 74 // Used by WebGL to do GPU-GPU textures copy if possible. |
| 75 // The caller is responsible for allocating the destination texture. |
75 bool copyVideoTextureToPlatformTexture(gpu::gles2::GLES2Interface*, | 76 bool copyVideoTextureToPlatformTexture(gpu::gles2::GLES2Interface*, |
76 GLuint texture, | 77 GLuint texture, |
77 GLenum internalFormat, | |
78 GLenum type, | |
79 bool premultiplyAlpha, | 78 bool premultiplyAlpha, |
80 bool flipY); | 79 bool flipY); |
81 | 80 |
82 // Used by WebGL to do CPU-GPU texture upload if possible. | 81 // Used by WebGL to do CPU-GPU texture upload if possible. |
83 bool texImageImpl(WebMediaPlayer::TexImageFunctionID, | 82 bool texImageImpl(WebMediaPlayer::TexImageFunctionID, |
84 GLenum target, | 83 GLenum target, |
85 gpu::gles2::GLES2Interface*, | 84 gpu::gles2::GLES2Interface*, |
86 GLint level, | 85 GLint level, |
87 GLint internalformat, | 86 GLint internalformat, |
88 GLenum format, | 87 GLenum format, |
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142 void setDisplayMode(DisplayMode) override; | 141 void setDisplayMode(DisplayMode) override; |
143 | 142 |
144 Member<HTMLImageLoader> m_imageLoader; | 143 Member<HTMLImageLoader> m_imageLoader; |
145 | 144 |
146 AtomicString m_defaultPosterURL; | 145 AtomicString m_defaultPosterURL; |
147 }; | 146 }; |
148 | 147 |
149 } // namespace blink | 148 } // namespace blink |
150 | 149 |
151 #endif // HTMLVideoElement_h | 150 #endif // HTMLVideoElement_h |
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