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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Flags: --validate-asm --allow-natives-syntax | 5 // Flags: --validate-asm --allow-natives-syntax |
6 | 6 |
7 function __f_97(stdlib, buffer) { | 7 function __f_97(stdlib, buffer) { |
8 "use asm"; | 8 "use asm"; |
9 var __v_30 = new stdlib.Int32Array(buffer); | 9 var __v_30 = new stdlib.Int32Array(buffer); |
10 function __f_74() { | 10 function __f_74() { |
11 var __v_27 = 4; | 11 var __v_27 = 4; |
12 __v_30[__v_27 >> __v_2] = ((__v_30[-1073741825]|-10) + 2) | 0; | 12 __v_30[__v_27 >> __v_2] = ((__v_30[-1073741825]|-10) + 2) | 0; |
13 } | 13 } |
14 } | 14 } |
15 var module = __f_97(this); | 15 var module = __f_97(this); |
16 assertTrue(%IsNotAsmWasmCode(__f_97)); | 16 assertFalse(%IsAsmWasmCode(__f_97)); |
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