| Index: media/filters/audio_clock_unittest.cc
|
| diff --git a/media/filters/audio_clock_unittest.cc b/media/filters/audio_clock_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..a924a24e62e78c663fcf5a35c101cd6a2f2c4f27
|
| --- /dev/null
|
| +++ b/media/filters/audio_clock_unittest.cc
|
| @@ -0,0 +1,177 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "media/base/audio_timestamp_helper.h"
|
| +#include "media/base/buffers.h"
|
| +#include "media/filters/audio_clock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +namespace media {
|
| +
|
| +class AudioClockTest : public testing::Test {
|
| + public:
|
| + AudioClockTest()
|
| + : sample_rate_(10),
|
| + timestamp_helper_(sample_rate_),
|
| + clock_(sample_rate_) {
|
| + timestamp_helper_.SetBaseTimestamp(base::TimeDelta());
|
| + }
|
| +
|
| + virtual ~AudioClockTest() {}
|
| +
|
| + void WroteAudio(int frames, int delay_frames, float playback_rate) {
|
| + timestamp_helper_.AddFrames(static_cast<int>(frames * playback_rate));
|
| + clock_.WroteAudio(
|
| + frames, delay_frames, playback_rate, timestamp_helper_.GetTimestamp());
|
| + }
|
| +
|
| + void WroteSilence(int frames, int delay_frames) {
|
| + clock_.WroteSilence(frames, delay_frames);
|
| + }
|
| +
|
| + int CurrentMediaTimestampInMilliseconds() {
|
| + return clock_.CurrentMediaTimestamp().InMilliseconds();
|
| + }
|
| +
|
| + int LastEndpointTimestampInMilliseconds() {
|
| + return clock_.last_endpoint_timestamp().InMilliseconds();
|
| + }
|
| +
|
| + const int sample_rate_;
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| + AudioTimestampHelper timestamp_helper_;
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| + AudioClock clock_;
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| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(AudioClockTest);
|
| +};
|
| +
|
| +TEST_F(AudioClockTest, TimestampsStartAtNoTimestamp) {
|
| + EXPECT_EQ(kNoTimestamp(), clock_.CurrentMediaTimestamp());
|
| + EXPECT_EQ(kNoTimestamp(), clock_.last_endpoint_timestamp());
|
| +}
|
| +
|
| +TEST_F(AudioClockTest, Playback) {
|
| + // The first time we write data we should expect a negative time matching the
|
| + // current delay.
|
| + WroteAudio(10, 20, 1.0);
|
| + EXPECT_EQ(-2000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(1000, LastEndpointTimestampInMilliseconds());
|
| +
|
| + // The media time should keep advancing as we write data.
|
| + WroteAudio(10, 20, 1.0);
|
| + EXPECT_EQ(-1000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(2000, LastEndpointTimestampInMilliseconds());
|
| +
|
| + WroteAudio(10, 20, 1.0);
|
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds());
|
| +
|
| + WroteAudio(10, 20, 1.0);
|
| + EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(4000, LastEndpointTimestampInMilliseconds());
|
| +
|
| + // Introduce a rate change to slow down time. Current time will keep advancing
|
| + // by one second until it hits the slowed down audio.
|
| + WroteAudio(10, 20, 0.5);
|
| + EXPECT_EQ(2000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(4500, LastEndpointTimestampInMilliseconds());
|
| +
|
| + WroteAudio(10, 20, 0.5);
|
| + EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(5000, LastEndpointTimestampInMilliseconds());
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| +
|
| + WroteAudio(10, 20, 0.5);
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| + EXPECT_EQ(4000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(5500, LastEndpointTimestampInMilliseconds());
|
| +
|
| + WroteAudio(10, 20, 0.5);
|
| + EXPECT_EQ(4500, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(6000, LastEndpointTimestampInMilliseconds());
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| +
|
| + // Introduce a rate change to speed up time. Current time will keep advancing
|
| + // by half a second until it hits the the sped up audio.
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| + WroteAudio(10, 20, 2);
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| + EXPECT_EQ(5000, CurrentMediaTimestampInMilliseconds());
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| + EXPECT_EQ(8000, LastEndpointTimestampInMilliseconds());
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| +
|
| + WroteAudio(10, 20, 2);
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| + EXPECT_EQ(5500, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(10000, LastEndpointTimestampInMilliseconds());
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| +
|
| + WroteAudio(10, 20, 2);
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| + EXPECT_EQ(6000, CurrentMediaTimestampInMilliseconds());
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| + EXPECT_EQ(12000, LastEndpointTimestampInMilliseconds());
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| +
|
| + WroteAudio(10, 20, 2);
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| + EXPECT_EQ(8000, CurrentMediaTimestampInMilliseconds());
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| + EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds());
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| +
|
| + // Write silence to simulate reaching end of stream.
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| + WroteSilence(10, 20);
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| + EXPECT_EQ(10000, CurrentMediaTimestampInMilliseconds());
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| + EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds());
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| +
|
| + WroteSilence(10, 20);
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| + EXPECT_EQ(12000, CurrentMediaTimestampInMilliseconds());
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| + EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds());
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| +
|
| + WroteSilence(10, 20);
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| + EXPECT_EQ(14000, CurrentMediaTimestampInMilliseconds());
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| + EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds());
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| +
|
| + // At this point media time should stop increasing.
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| + WroteSilence(10, 20);
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| + EXPECT_EQ(14000, CurrentMediaTimestampInMilliseconds());
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| + EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds());
|
| +}
|
| +
|
| +TEST_F(AudioClockTest, AlternatingAudioAndSilence) {
|
| + // Buffer #1: [0, 1000)
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| + WroteAudio(10, 20, 1.0);
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| + EXPECT_EQ(-2000, CurrentMediaTimestampInMilliseconds());
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| +
|
| + // Buffer #2: 1000ms of silence
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| + WroteSilence(10, 20);
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| + EXPECT_EQ(-1000, CurrentMediaTimestampInMilliseconds());
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| +
|
| + // Buffer #3: [1000, 2000), buffer #1 is at front
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| + WroteAudio(10, 20, 1.0);
|
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| +
|
| + // Buffer #4: 1000ms of silence, time shouldn't advance
|
| + WroteSilence(10, 20);
|
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| +
|
| + // Buffer #5: [2000, 3000), buffer #3 is at front
|
| + WroteAudio(10, 20, 1.0);
|
| + EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds());
|
| +}
|
| +
|
| +TEST_F(AudioClockTest, ZeroDelay) {
|
| + // The first time we write data we should expect the first timestamp
|
| + // immediately.
|
| + WroteAudio(10, 0, 1.0);
|
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(1000, LastEndpointTimestampInMilliseconds());
|
| +
|
| + // Ditto for all subsequent buffers.
|
| + WroteAudio(10, 0, 1.0);
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| + EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(2000, LastEndpointTimestampInMilliseconds());
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| +
|
| + WroteAudio(10, 0, 1.0);
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| + EXPECT_EQ(2000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds());
|
| +
|
| + // Ditto for silence.
|
| + WroteSilence(10, 0);
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| + EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds());
|
| +
|
| + WroteSilence(10, 0);
|
| + EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds());
|
| +}
|
| +
|
| +} // namespace media
|
|
|