Chromium Code Reviews| Index: media/filters/audio_clock_unittest.cc |
| diff --git a/media/filters/audio_clock_unittest.cc b/media/filters/audio_clock_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..2f280d161cff63aa0e6097c6fe1a04407940fc9c |
| --- /dev/null |
| +++ b/media/filters/audio_clock_unittest.cc |
| @@ -0,0 +1,177 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "media/base/audio_timestamp_helper.h" |
| +#include "media/base/buffers.h" |
| +#include "media/filters/audio_clock.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| + |
| +namespace media { |
| + |
| +class AudioClockTest : public testing::Test { |
| + public: |
| + AudioClockTest() |
| + : sample_rate_(10), |
| + timestamp_helper_(sample_rate_), |
| + clock_(sample_rate_) { |
| + timestamp_helper_.SetBaseTimestamp(base::TimeDelta()); |
| + } |
| + |
| + virtual ~AudioClockTest() {} |
| + |
| + void WroteAudio(int frames, int delay_frames, float playback_rate) { |
| + timestamp_helper_.AddFrames(static_cast<int>(frames * playback_rate)); |
| + clock_.WroteAudio( |
| + frames, delay_frames, playback_rate, timestamp_helper_.GetTimestamp()); |
| + } |
| + |
| + void WroteSilence(int frames, int delay_frames) { |
| + clock_.WroteSilence(frames, delay_frames); |
| + } |
| + |
| + int CurrentMediaTimestampInMilliseconds() { |
| + return clock_.CurrentMediaTimestamp().InMilliseconds(); |
| + } |
| + |
| + int LastEndpointTimestampInMilliseconds() { |
| + return clock_.LastEndpointTimestamp().InMilliseconds(); |
| + } |
| + |
| + const int sample_rate_; |
| + AudioTimestampHelper timestamp_helper_; |
| + AudioClock clock_; |
| + |
| + private: |
| + DISALLOW_COPY_AND_ASSIGN(AudioClockTest); |
| +}; |
| + |
| +TEST_F(AudioClockTest, TimestampsStartAtNoTimestamp) { |
| + EXPECT_EQ(kNoTimestamp(), clock_.CurrentMediaTimestamp()); |
| + EXPECT_EQ(kNoTimestamp(), clock_.LastEndpointTimestamp()); |
| +} |
| + |
| +TEST_F(AudioClockTest, Playback) { |
| + // The first time we write data we should expect a negative time matching the |
| + // current delay. |
| + WroteAudio(10, 20, 1.0); |
| + EXPECT_EQ(-2000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(1000, LastEndpointTimestampInMilliseconds()); |
| + |
| + // The media time should keep advancing as we write data. |
| + WroteAudio(10, 20, 1.0); |
| + EXPECT_EQ(-1000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(2000, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteAudio(10, 20, 1.0); |
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteAudio(10, 20, 1.0); |
| + EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(4000, LastEndpointTimestampInMilliseconds()); |
| + |
| + // Introduce a rate change to slow down time. Current time will keep advancing |
| + // by one second until it hits the the slowed down audio. |
|
scherkus (not reviewing)
2014/04/30 19:13:58
note to self: s/the the/the/
scherkus (not reviewing)
2014/05/02 19:26:05
Done.
|
| + WroteAudio(10, 20, 0.5); |
| + EXPECT_EQ(2000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(4500, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteAudio(10, 20, 0.5); |
| + EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(5000, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteAudio(10, 20, 0.5); |
| + EXPECT_EQ(4000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(5500, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteAudio(10, 20, 0.5); |
| + EXPECT_EQ(4500, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(6000, LastEndpointTimestampInMilliseconds()); |
| + |
| + // Introduce a rate change to speed up time. Current time will keep advancing |
| + // by half a second until it hits the the sped up audio. |
| + WroteAudio(10, 20, 2); |
| + EXPECT_EQ(5000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(8000, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteAudio(10, 20, 2); |
| + EXPECT_EQ(5500, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(10000, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteAudio(10, 20, 2); |
| + EXPECT_EQ(6000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(12000, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteAudio(10, 20, 2); |
| + EXPECT_EQ(8000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds()); |
| + |
| + // Write silence to simulate reaching end of stream. |
| + WroteSilence(10, 20); |
| + EXPECT_EQ(10000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteSilence(10, 20); |
| + EXPECT_EQ(12000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteSilence(10, 20); |
| + EXPECT_EQ(14000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds()); |
| + |
| + // At this point media time should stop increasing. |
| + WroteSilence(10, 20); |
| + EXPECT_EQ(14000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds()); |
| +} |
| + |
| +TEST_F(AudioClockTest, AlternatingAudioAndSilence) { |
| + // Buffer #1: [0, 1000) |
| + WroteAudio(10, 20, 1.0); |
| + EXPECT_EQ(-2000, CurrentMediaTimestampInMilliseconds()); |
| + |
| + // Buffer #2: 1000ms of silence |
| + WroteSilence(10, 20); |
| + EXPECT_EQ(-1000, CurrentMediaTimestampInMilliseconds()); |
| + |
| + // Buffer #3: [1000, 2000), buffer #1 is at front |
| + WroteAudio(10, 20, 1.0); |
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
| + |
| + // Buffer #4: 1000ms of silence, time shouldn't advance |
| + WroteSilence(10, 20); |
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
| + |
| + // Buffer #5: [2000, 3000), buffer #3 is at front |
| + WroteAudio(10, 20, 1.0); |
| + EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds()); |
| +} |
| + |
| +TEST_F(AudioClockTest, ZeroDelay) { |
| + // The first time we write data we should expect the first timestamp |
| + // immediately. |
| + WroteAudio(10, 0, 1.0); |
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(1000, LastEndpointTimestampInMilliseconds()); |
| + |
| + // Ditto for all subsequent buffers. |
| + WroteAudio(10, 0, 1.0); |
| + EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(2000, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteAudio(10, 0, 1.0); |
| + EXPECT_EQ(2000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds()); |
| + |
| + // Ditto for silence. |
| + WroteSilence(10, 0); |
| + EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds()); |
| + |
| + WroteSilence(10, 0); |
| + EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds()); |
| + EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds()); |
| +} |
| + |
| +} // namespace media |