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Side by Side Diff: third_party/WebKit/Source/bindings/core/v8/V8V0CustomElementLifecycleCallbacks.cpp

Issue 2561573002: Remove ContextLifecycleObserver from V8V0CustomElementLifecycleCallbacks (Closed)
Patch Set: Created 4 years ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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97 97
98 V8V0CustomElementLifecycleCallbacks::V8V0CustomElementLifecycleCallbacks( 98 V8V0CustomElementLifecycleCallbacks::V8V0CustomElementLifecycleCallbacks(
99 ScriptState* scriptState, 99 ScriptState* scriptState,
100 v8::Local<v8::Object> prototype, 100 v8::Local<v8::Object> prototype,
101 v8::MaybeLocal<v8::Function> created, 101 v8::MaybeLocal<v8::Function> created,
102 v8::MaybeLocal<v8::Function> attached, 102 v8::MaybeLocal<v8::Function> attached,
103 v8::MaybeLocal<v8::Function> detached, 103 v8::MaybeLocal<v8::Function> detached,
104 v8::MaybeLocal<v8::Function> attributeChanged) 104 v8::MaybeLocal<v8::Function> attributeChanged)
105 : V0CustomElementLifecycleCallbacks( 105 : V0CustomElementLifecycleCallbacks(
106 flagSet(attached, detached, attributeChanged)), 106 flagSet(attached, detached, attributeChanged)),
107 ContextLifecycleObserver(scriptState->getExecutionContext()),
108 m_scriptState(scriptState), 107 m_scriptState(scriptState),
109 m_prototype(scriptState->isolate(), prototype), 108 m_prototype(scriptState->isolate(), prototype),
110 m_created(scriptState->isolate(), created), 109 m_created(scriptState->isolate(), created),
111 m_attached(scriptState->isolate(), attached), 110 m_attached(scriptState->isolate(), attached),
112 m_detached(scriptState->isolate(), detached), 111 m_detached(scriptState->isolate(), detached),
113 m_attributeChanged(scriptState->isolate(), attributeChanged) { 112 m_attributeChanged(scriptState->isolate(), attributeChanged) {
114 m_prototype.setPhantom(); 113 m_prototype.setPhantom();
115 114
116 #define MAKE_WEAK(Var, _) \ 115 #define MAKE_WEAK(Var, _) \
117 if (!m_##Var.isEmpty()) \ 116 if (!m_##Var.isEmpty()) \
118 m_##Var.setPhantom(); 117 m_##Var.setPhantom();
119 118
120 CALLBACK_LIST(MAKE_WEAK) 119 CALLBACK_LIST(MAKE_WEAK)
121 #undef MAKE_WEAK 120 #undef MAKE_WEAK
122 } 121 }
123 122
124 V8PerContextData* V8V0CustomElementLifecycleCallbacks::creationContextData() { 123 V8PerContextData* V8V0CustomElementLifecycleCallbacks::creationContextData() {
125 if (!getExecutionContext()) 124 if (!m_scriptState->contextIsValid())
126 return 0; 125 return 0;
127 126
128 v8::Local<v8::Context> context = m_scriptState->context(); 127 v8::Local<v8::Context> context = m_scriptState->context();
129 if (context.IsEmpty()) 128 if (context.IsEmpty())
130 return 0; 129 return 0;
131 130
132 return V8PerContextData::from(context); 131 return V8PerContextData::from(context);
133 } 132 }
134 133
135 V8V0CustomElementLifecycleCallbacks::~V8V0CustomElementLifecycleCallbacks() {} 134 V8V0CustomElementLifecycleCallbacks::~V8V0CustomElementLifecycleCallbacks() {}
136 135
137 bool V8V0CustomElementLifecycleCallbacks::setBinding( 136 bool V8V0CustomElementLifecycleCallbacks::setBinding(
138 std::unique_ptr<V0CustomElementBinding> binding) { 137 std::unique_ptr<V0CustomElementBinding> binding) {
139 V8PerContextData* perContextData = creationContextData(); 138 V8PerContextData* perContextData = creationContextData();
140 if (!perContextData) 139 if (!perContextData)
141 return false; 140 return false;
142 141
143 // The context is responsible for keeping the prototype 142 // The context is responsible for keeping the prototype
144 // alive. This in turn keeps callbacks alive through hidden 143 // alive. This in turn keeps callbacks alive through hidden
145 // references; see CALLBACK_LIST(SET_HIDDEN_VALUE). 144 // references; see CALLBACK_LIST(SET_HIDDEN_VALUE).
146 perContextData->addCustomElementBinding(std::move(binding)); 145 perContextData->addCustomElementBinding(std::move(binding));
147 return true; 146 return true;
148 } 147 }
149 148
150 void V8V0CustomElementLifecycleCallbacks::created(Element* element) { 149 void V8V0CustomElementLifecycleCallbacks::created(Element* element) {
151 // FIXME: callbacks while paused should be queued up for execution to 150 // FIXME: callbacks while paused should be queued up for execution to
152 // continue then be delivered in order rather than delivered immediately. 151 // continue then be delivered in order rather than delivered immediately.
153 // Bug 329665 tracks similar behavior for other synchronous events. 152 // Bug 329665 tracks similar behavior for other synchronous events.
154 if (!getExecutionContext() || getExecutionContext()->isContextDestroyed())
sof 2016/12/07 12:14:59 Can you clarify why the explicit checks here for i
haraken 2016/12/07 12:17:21 Because it's equivalent to the m_scriptState->cont
sof 2016/12/07 12:25:14 ok, if the interval between context() becoming nul
155 return;
156
157 if (!m_scriptState->contextIsValid()) 153 if (!m_scriptState->contextIsValid())
158 return; 154 return;
159 155
160 element->setV0CustomElementState(Element::V0Upgraded); 156 element->setV0CustomElementState(Element::V0Upgraded);
161 157
162 ScriptState::Scope scope(m_scriptState.get()); 158 ScriptState::Scope scope(m_scriptState.get());
163 v8::Isolate* isolate = m_scriptState->isolate(); 159 v8::Isolate* isolate = m_scriptState->isolate();
164 v8::Local<v8::Context> context = m_scriptState->context(); 160 v8::Local<v8::Context> context = m_scriptState->context();
165 v8::Local<v8::Value> receiverValue = 161 v8::Local<v8::Value> receiverValue =
166 toV8(element, context->Global(), isolate); 162 toV8(element, context->Global(), isolate);
167 if (receiverValue.IsEmpty()) 163 if (receiverValue.IsEmpty())
168 return; 164 return;
169 v8::Local<v8::Object> receiver = receiverValue.As<v8::Object>(); 165 v8::Local<v8::Object> receiver = receiverValue.As<v8::Object>();
170 166
171 // Swizzle the prototype of the wrapper. 167 // Swizzle the prototype of the wrapper.
172 v8::Local<v8::Object> prototype = m_prototype.newLocal(isolate); 168 v8::Local<v8::Object> prototype = m_prototype.newLocal(isolate);
173 if (prototype.IsEmpty()) 169 if (prototype.IsEmpty())
174 return; 170 return;
175 if (!v8CallBoolean(receiver->SetPrototype(context, prototype))) 171 if (!v8CallBoolean(receiver->SetPrototype(context, prototype)))
176 return; 172 return;
177 173
178 v8::Local<v8::Function> callback = m_created.newLocal(isolate); 174 v8::Local<v8::Function> callback = m_created.newLocal(isolate);
179 if (callback.IsEmpty()) 175 if (callback.IsEmpty())
180 return; 176 return;
181 177
182 v8::TryCatch exceptionCatcher(isolate); 178 v8::TryCatch exceptionCatcher(isolate);
183 exceptionCatcher.SetVerbose(true); 179 exceptionCatcher.SetVerbose(true);
184 V8ScriptRunner::callFunction(callback, getExecutionContext(), receiver, 0, 0, 180 V8ScriptRunner::callFunction(callback, m_scriptState->getExecutionContext(),
185 isolate); 181 receiver, 0, 0, isolate);
186 } 182 }
187 183
188 void V8V0CustomElementLifecycleCallbacks::attached(Element* element) { 184 void V8V0CustomElementLifecycleCallbacks::attached(Element* element) {
189 call(m_attached, element); 185 call(m_attached, element);
190 } 186 }
191 187
192 void V8V0CustomElementLifecycleCallbacks::detached(Element* element) { 188 void V8V0CustomElementLifecycleCallbacks::detached(Element* element) {
193 call(m_detached, element); 189 call(m_detached, element);
194 } 190 }
195 191
196 void V8V0CustomElementLifecycleCallbacks::attributeChanged( 192 void V8V0CustomElementLifecycleCallbacks::attributeChanged(
197 Element* element, 193 Element* element,
198 const AtomicString& name, 194 const AtomicString& name,
199 const AtomicString& oldValue, 195 const AtomicString& oldValue,
200 const AtomicString& newValue) { 196 const AtomicString& newValue) {
201 // FIXME: callbacks while paused should be queued up for execution to 197 // FIXME: callbacks while paused should be queued up for execution to
202 // continue then be delivered in order rather than delivered immediately. 198 // continue then be delivered in order rather than delivered immediately.
203 // Bug 329665 tracks similar behavior for other synchronous events. 199 // Bug 329665 tracks similar behavior for other synchronous events.
204 if (!getExecutionContext() || getExecutionContext()->isContextDestroyed())
205 return;
206
207 if (!m_scriptState->contextIsValid()) 200 if (!m_scriptState->contextIsValid())
208 return; 201 return;
209 ScriptState::Scope scope(m_scriptState.get()); 202 ScriptState::Scope scope(m_scriptState.get());
210 v8::Isolate* isolate = m_scriptState->isolate(); 203 v8::Isolate* isolate = m_scriptState->isolate();
211 v8::Local<v8::Context> context = m_scriptState->context(); 204 v8::Local<v8::Context> context = m_scriptState->context();
212 v8::Local<v8::Value> receiver = toV8(element, context->Global(), isolate); 205 v8::Local<v8::Value> receiver = toV8(element, context->Global(), isolate);
213 if (receiver.IsEmpty()) 206 if (receiver.IsEmpty())
214 return; 207 return;
215 208
216 v8::Local<v8::Function> callback = m_attributeChanged.newLocal(isolate); 209 v8::Local<v8::Function> callback = m_attributeChanged.newLocal(isolate);
217 if (callback.IsEmpty()) 210 if (callback.IsEmpty())
218 return; 211 return;
219 212
220 v8::Local<v8::Value> argv[] = { 213 v8::Local<v8::Value> argv[] = {
221 v8String(isolate, name), 214 v8String(isolate, name),
222 oldValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) 215 oldValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate))
223 : v8::Local<v8::Value>(v8String(isolate, oldValue)), 216 : v8::Local<v8::Value>(v8String(isolate, oldValue)),
224 newValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) 217 newValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate))
225 : v8::Local<v8::Value>(v8String(isolate, newValue))}; 218 : v8::Local<v8::Value>(v8String(isolate, newValue))};
226 219
227 v8::TryCatch exceptionCatcher(isolate); 220 v8::TryCatch exceptionCatcher(isolate);
228 exceptionCatcher.SetVerbose(true); 221 exceptionCatcher.SetVerbose(true);
229 V8ScriptRunner::callFunction(callback, getExecutionContext(), receiver, 222 V8ScriptRunner::callFunction(callback, m_scriptState->getExecutionContext(),
230 WTF_ARRAY_LENGTH(argv), argv, isolate); 223 receiver, WTF_ARRAY_LENGTH(argv), argv, isolate);
231 } 224 }
232 225
233 void V8V0CustomElementLifecycleCallbacks::call( 226 void V8V0CustomElementLifecycleCallbacks::call(
234 const ScopedPersistent<v8::Function>& weakCallback, 227 const ScopedPersistent<v8::Function>& weakCallback,
235 Element* element) { 228 Element* element) {
236 // FIXME: callbacks while paused should be queued up for execution to 229 // FIXME: callbacks while paused should be queued up for execution to
237 // continue then be delivered in order rather than delivered immediately. 230 // continue then be delivered in order rather than delivered immediately.
238 // Bug 329665 tracks similar behavior for other synchronous events. 231 // Bug 329665 tracks similar behavior for other synchronous events.
239 if (!getExecutionContext() || getExecutionContext()->isContextDestroyed())
240 return;
241
242 if (!m_scriptState->contextIsValid()) 232 if (!m_scriptState->contextIsValid())
243 return; 233 return;
244 ScriptState::Scope scope(m_scriptState.get()); 234 ScriptState::Scope scope(m_scriptState.get());
245 v8::Isolate* isolate = m_scriptState->isolate(); 235 v8::Isolate* isolate = m_scriptState->isolate();
246 v8::Local<v8::Context> context = m_scriptState->context(); 236 v8::Local<v8::Context> context = m_scriptState->context();
247 v8::Local<v8::Function> callback = weakCallback.newLocal(isolate); 237 v8::Local<v8::Function> callback = weakCallback.newLocal(isolate);
248 if (callback.IsEmpty()) 238 if (callback.IsEmpty())
249 return; 239 return;
250 240
251 v8::Local<v8::Value> receiver = toV8(element, context->Global(), isolate); 241 v8::Local<v8::Value> receiver = toV8(element, context->Global(), isolate);
252 if (receiver.IsEmpty()) 242 if (receiver.IsEmpty())
253 return; 243 return;
254 244
255 v8::TryCatch exceptionCatcher(isolate); 245 v8::TryCatch exceptionCatcher(isolate);
256 exceptionCatcher.SetVerbose(true); 246 exceptionCatcher.SetVerbose(true);
257 V8ScriptRunner::callFunction(callback, getExecutionContext(), receiver, 0, 0, 247 V8ScriptRunner::callFunction(callback, m_scriptState->getExecutionContext(),
258 isolate); 248 receiver, 0, 0, isolate);
259 } 249 }
260 250
261 DEFINE_TRACE(V8V0CustomElementLifecycleCallbacks) { 251 DEFINE_TRACE(V8V0CustomElementLifecycleCallbacks) {
262 V0CustomElementLifecycleCallbacks::trace(visitor); 252 V0CustomElementLifecycleCallbacks::trace(visitor);
263 ContextLifecycleObserver::trace(visitor);
264 } 253 }
265 254
266 } // namespace blink 255 } // namespace blink
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