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1 # Copyright 2014 The Chromium Authors. All rights reserved. | 1 # Copyright 2014 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 component("geometry") { | 5 component("geometry") { |
6 sources = [ | 6 sources = [ |
7 "../gfx_export.h", | 7 "../gfx_export.h", |
8 "box_f.cc", | 8 "box_f.cc", |
9 "box_f.h", | 9 "box_f.h", |
10 "cubic_bezier.cc", | 10 "cubic_bezier.cc", |
11 "cubic_bezier.h", | 11 "cubic_bezier.h", |
12 "dip_util.cc", | |
13 "dip_util.h", | |
14 "insets.cc", | |
15 "insets.h", | |
16 "insets_f.cc", | |
17 "insets_f.h", | |
18 "matrix3_f.cc", | 12 "matrix3_f.cc", |
19 "matrix3_f.h", | 13 "matrix3_f.h", |
20 "point.cc", | 14 "point.cc", |
21 "point.h", | 15 "point.h", |
22 "point3_f.cc", | 16 "point3_f.cc", |
23 "point3_f.h", | 17 "point3_f.h", |
24 "point_conversions.cc", | 18 "point_conversions.cc", |
25 "point_conversions.h", | 19 "point_conversions.h", |
26 "point_f.cc", | 20 "point_f.cc", |
27 "point_f.h", | 21 "point_f.h", |
28 "quad_f.cc", | 22 "quad_f.cc", |
29 "quad_f.h", | 23 "quad_f.h", |
30 "rect.cc", | 24 "rect.cc", |
31 "rect.h", | 25 "rect.h", |
32 "rect_conversions.cc", | |
33 "rect_conversions.h", | |
34 "rect_f.cc", | 26 "rect_f.cc", |
35 "rect_f.h", | 27 "rect_f.h", |
36 "safe_integer_conversions.h", | |
37 "scroll_offset.cc", | 28 "scroll_offset.cc", |
38 "scroll_offset.h", | 29 "scroll_offset.h", |
39 "size.cc", | 30 "size.cc", |
40 "size.h", | 31 "size.h", |
41 "size_conversions.cc", | 32 "size_conversions.cc", |
42 "size_conversions.h", | 33 "size_conversions.h", |
43 "size_f.cc", | 34 "size_f.cc", |
44 "size_f.h", | 35 "size_f.h", |
45 "vector2d.cc", | 36 "vector2d.cc", |
46 "vector2d.h", | 37 "vector2d.h", |
47 "vector2d_conversions.cc", | |
48 "vector2d_conversions.h", | |
49 "vector2d_f.cc", | 38 "vector2d_f.cc", |
50 "vector2d_f.h", | 39 "vector2d_f.h", |
51 "vector3d_f.cc", | 40 "vector3d_f.cc", |
52 "vector3d_f.h", | 41 "vector3d_f.h", |
53 ] | 42 ] |
54 | 43 |
| 44 if (!is_ios) { |
| 45 sources += [ |
| 46 "dip_util.cc", |
| 47 "dip_util.h", |
| 48 "insets.cc", |
| 49 "insets.h", |
| 50 "insets_f.cc", |
| 51 "insets_f.h", |
| 52 "rect_conversions.cc", |
| 53 "rect_conversions.h", |
| 54 "safe_integer_conversions.h", |
| 55 "vector2d_conversions.cc", |
| 56 "vector2d_conversions.h", |
| 57 ] |
| 58 } |
55 defines = [ "GFX_IMPLEMENTATION" ] | 59 defines = [ "GFX_IMPLEMENTATION" ] |
56 | 60 |
57 deps = [ | 61 deps = [ |
58 "//base", | 62 "//base", |
59 "//ui/gfx:gfx_export", | 63 "//ui/gfx:gfx_export", |
60 ] | 64 ] |
61 | 65 |
62 if (is_android && !is_debug) { | 66 if (is_android && !is_debug) { |
63 configs -= [ "//build/config/compiler:default_optimization" ] | 67 configs -= [ "//build/config/compiler:default_optimization" ] |
64 configs += [ "//build/config/compiler:optimize_max" ] | 68 configs += [ "//build/config/compiler:optimize_max" ] |
65 } | 69 } |
66 } | 70 } |
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