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Unified Diff: components/proximity_auth/fake_connection.cc

Issue 2561203002: Migrate weave-related classes from proximity_auth/ble to cryptauth/ble. (Closed)
Patch Set: Rebase. Created 4 years ago
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Index: components/proximity_auth/fake_connection.cc
diff --git a/components/proximity_auth/fake_connection.cc b/components/proximity_auth/fake_connection.cc
deleted file mode 100644
index c8e22fec942f0f0b4d492c8da2667999940ee23a..0000000000000000000000000000000000000000
--- a/components/proximity_auth/fake_connection.cc
+++ /dev/null
@@ -1,56 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "components/proximity_auth/fake_connection.h"
-
-#include <utility>
-
-#include "base/memory/ptr_util.h"
-#include "components/proximity_auth/wire_message.h"
-
-namespace proximity_auth {
-
-FakeConnection::FakeConnection(const cryptauth::RemoteDevice& remote_device)
- : Connection(remote_device) {
- Connect();
-}
-
-FakeConnection::~FakeConnection() {
- Disconnect();
-}
-
-void FakeConnection::Connect() {
- SetStatus(CONNECTED);
-}
-
-void FakeConnection::Disconnect() {
- SetStatus(DISCONNECTED);
-}
-
-void FakeConnection::FinishSendingMessageWithSuccess(bool success) {
- CHECK(current_message_);
- // Capture a copy of the message, as OnDidSendMessage() might reentrantly
- // call SendMessage().
- std::unique_ptr<WireMessage> sent_message = std::move(current_message_);
- OnDidSendMessage(*sent_message, success);
-}
-
-void FakeConnection::ReceiveMessageWithPayload(const std::string& payload) {
- pending_payload_ = payload;
- OnBytesReceived(std::string());
- pending_payload_.clear();
-}
-
-void FakeConnection::SendMessageImpl(std::unique_ptr<WireMessage> message) {
- CHECK(!current_message_);
- current_message_ = std::move(message);
-}
-
-std::unique_ptr<WireMessage> FakeConnection::DeserializeWireMessage(
- bool* is_incomplete_message) {
- *is_incomplete_message = false;
- return base::MakeUnique<WireMessage>(pending_payload_);
-}
-
-} // namespace proximity_auth

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