| Index: components/proximity_auth/bluetooth_throttler_impl_unittest.cc
|
| diff --git a/components/proximity_auth/bluetooth_throttler_impl_unittest.cc b/components/proximity_auth/bluetooth_throttler_impl_unittest.cc
|
| deleted file mode 100644
|
| index cbf65a12adf1076e9467d0dedd7729608b68f743..0000000000000000000000000000000000000000
|
| --- a/components/proximity_auth/bluetooth_throttler_impl_unittest.cc
|
| +++ /dev/null
|
| @@ -1,101 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "components/proximity_auth/bluetooth_throttler_impl.h"
|
| -
|
| -#include <utility>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/ptr_util.h"
|
| -#include "base/test/simple_test_tick_clock.h"
|
| -#include "base/time/time.h"
|
| -#include "components/proximity_auth/fake_connection.h"
|
| -#include "components/proximity_auth/wire_message.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -
|
| -namespace proximity_auth {
|
| -namespace {
|
| -
|
| -class TestBluetoothThrottler : public BluetoothThrottlerImpl {
|
| - public:
|
| - explicit TestBluetoothThrottler(std::unique_ptr<base::TickClock> clock)
|
| - : BluetoothThrottlerImpl(std::move(clock)) {}
|
| - ~TestBluetoothThrottler() override {}
|
| -
|
| - // Increase visibility for testing.
|
| - using BluetoothThrottlerImpl::GetCooldownTimeDelta;
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(TestBluetoothThrottler);
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -class ProximityAuthBluetoothThrottlerImplTest : public testing::Test {
|
| - public:
|
| - ProximityAuthBluetoothThrottlerImplTest()
|
| - : clock_(new base::SimpleTestTickClock),
|
| - throttler_(base::WrapUnique(clock_)) {
|
| - // The throttler treats null times as special, so start with a non-null
|
| - // time.
|
| - clock_->Advance(base::TimeDelta::FromSeconds(1));
|
| - }
|
| -
|
| - void PerformConnectionStateTransition(Connection::Status old_status,
|
| - Connection::Status new_status) {
|
| - FakeConnection connection((cryptauth::RemoteDevice()));
|
| - throttler_.OnConnection(&connection);
|
| - static_cast<ConnectionObserver*>(&throttler_)
|
| - ->OnConnectionStatusChanged(&connection, old_status, new_status);
|
| - }
|
| -
|
| - protected:
|
| - // The clock is owned by the |throttler_|.
|
| - base::SimpleTestTickClock* clock_;
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| - TestBluetoothThrottler throttler_;
|
| -};
|
| -
|
| -TEST_F(ProximityAuthBluetoothThrottlerImplTest,
|
| - GetDelay_FirstConnectionIsNotThrottled) {
|
| - EXPECT_EQ(base::TimeDelta(), throttler_.GetDelay());
|
| -}
|
| -
|
| -TEST_F(ProximityAuthBluetoothThrottlerImplTest,
|
| - GetDelay_ConnectionAfterDisconnectIsThrottled) {
|
| - // Simulate a connection followed by a disconnection.
|
| - PerformConnectionStateTransition(Connection::CONNECTED,
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| - Connection::DISCONNECTED);
|
| - EXPECT_GT(throttler_.GetDelay(), base::TimeDelta());
|
| -}
|
| -
|
| -TEST_F(ProximityAuthBluetoothThrottlerImplTest,
|
| - GetDelay_ConnectionAfterIsProgressDisconnectIsThrottled) {
|
| - // Simulate an attempt to connect (in progress connection) followed by a
|
| - // disconnection.
|
| - PerformConnectionStateTransition(Connection::IN_PROGRESS,
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| - Connection::DISCONNECTED);
|
| - EXPECT_GT(throttler_.GetDelay(), base::TimeDelta());
|
| -}
|
| -
|
| -TEST_F(ProximityAuthBluetoothThrottlerImplTest,
|
| - GetDelay_DelayedConnectionAfterDisconnectIsNotThrottled) {
|
| - // Simulate a connection followed by a disconnection, then allow the cooldown
|
| - // period to elapse.
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| - PerformConnectionStateTransition(Connection::CONNECTED,
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| - Connection::DISCONNECTED);
|
| - clock_->Advance(throttler_.GetCooldownTimeDelta());
|
| - EXPECT_EQ(base::TimeDelta(), throttler_.GetDelay());
|
| -}
|
| -
|
| -TEST_F(ProximityAuthBluetoothThrottlerImplTest,
|
| - GetDelay_DelayedConnectionAfterInProgressDisconnectIsNotThrottled) {
|
| - // Simulate an attempt to connect (in progress connection) followed by a
|
| - // disconnection, then allow the cooldown period to elapse.
|
| - PerformConnectionStateTransition(Connection::IN_PROGRESS,
|
| - Connection::DISCONNECTED);
|
| - clock_->Advance(throttler_.GetCooldownTimeDelta());
|
| - EXPECT_EQ(base::TimeDelta(), throttler_.GetDelay());
|
| -}
|
| -
|
| -} // namespace proximity_auth
|
|
|