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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_PROXIMITY_AUTH_CONNECTION_H | 5 #ifndef COMPONENTS_CRYPTAUTH_CONNECTION_H |
| 6 #define COMPONENTS_PROXIMITY_AUTH_CONNECTION_H | 6 #define COMPONENTS_CRYPTAUTH_CONNECTION_H |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
| 12 #include "base/observer_list.h" | 12 #include "base/observer_list.h" |
| 13 #include "components/cryptauth/remote_device.h" | 13 #include "components/cryptauth/remote_device.h" |
| 14 | 14 |
| 15 namespace proximity_auth { | 15 namespace cryptauth { |
| 16 | 16 |
| 17 class ConnectionObserver; | 17 class ConnectionObserver; |
| 18 class WireMessage; | 18 class WireMessage; |
| 19 | 19 |
| 20 // Base class representing a connection with a remote device, which is a | 20 // Base class representing a connection with a remote device, which is a |
| 21 // persistent bidirectional channel for sending and receiving wire messages. | 21 // persistent bidirectional channel for sending and receiving wire messages. |
| 22 class Connection { | 22 class Connection { |
| 23 public: | 23 public: |
| 24 enum Status { | 24 enum Status { |
| 25 DISCONNECTED, | 25 DISCONNECTED, |
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| 105 // A temporary buffer storing bytes received before a received message can be | 105 // A temporary buffer storing bytes received before a received message can be |
| 106 // fully constructed. | 106 // fully constructed. |
| 107 std::string received_bytes_; | 107 std::string received_bytes_; |
| 108 | 108 |
| 109 // Whether a message is currently in the process of being sent. | 109 // Whether a message is currently in the process of being sent. |
| 110 bool is_sending_message_; | 110 bool is_sending_message_; |
| 111 | 111 |
| 112 DISALLOW_COPY_AND_ASSIGN(Connection); | 112 DISALLOW_COPY_AND_ASSIGN(Connection); |
| 113 }; | 113 }; |
| 114 | 114 |
| 115 } // namespace proximity_auth | 115 } // namespace cryptauth |
| 116 | 116 |
| 117 #endif // COMPONENTS_PROXIMITY_AUTH_CONNECTION_H | 117 #endif // COMPONENTS_CRYPTAUTH_CONNECTION_H |
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