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Side by Side Diff: components/cryptauth/connection_observer.h

Issue 2561203002: Migrate weave-related classes from proximity_auth/ble to cryptauth/ble. (Closed)
Patch Set: Rebase. Created 4 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H 5 #ifndef COMPONENTS_CRYPTAUTH_CONNECTION_OBSERVER_H
6 #define COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H 6 #define COMPONENTS_CRYPTAUTH_CONNECTION_OBSERVER_H
7 7
8 #include "components/proximity_auth/connection.h" 8 #include "components/cryptauth/connection.h"
9 9
10 namespace proximity_auth { 10 namespace cryptauth {
11 11
12 class WireMessage; 12 class WireMessage;
13 13
14 // An interface for observing events that happen on a Connection. 14 // An interface for observing events that happen on a Connection.
15 class ConnectionObserver { 15 class ConnectionObserver {
16 public: 16 public:
17 virtual ~ConnectionObserver() {} 17 virtual ~ConnectionObserver() {}
18 18
19 // Called when the |connection|'s status changes from |old_status| to 19 // Called when the |connection|'s status changes from |old_status| to
20 // |new_status|. The |connectoin| is guaranteed to be non-null. 20 // |new_status|. The |connectoin| is guaranteed to be non-null.
21 virtual void OnConnectionStatusChanged(Connection* connection, 21 virtual void OnConnectionStatusChanged(Connection* connection,
22 Connection::Status old_status, 22 Connection::Status old_status,
23 Connection::Status new_status) {} 23 Connection::Status new_status) {}
24 24
25 // Called when a |message| is received from a remote device over the 25 // Called when a |message| is received from a remote device over the
26 // |connection|. 26 // |connection|.
27 virtual void OnMessageReceived(const Connection& connection, 27 virtual void OnMessageReceived(const Connection& connection,
28 const WireMessage& message) {} 28 const WireMessage& message) {}
29 29
30 // Called after a |message| is sent to the remote device over the 30 // Called after a |message| is sent to the remote device over the
31 // |connection|. |success| is |true| iff the message is sent successfully. 31 // |connection|. |success| is |true| iff the message is sent successfully.
32 virtual void OnSendCompleted(const Connection& connection, 32 virtual void OnSendCompleted(const Connection& connection,
33 const WireMessage& message, 33 const WireMessage& message,
34 bool success) {} 34 bool success) {}
35 }; 35 };
36 36
37 } // namespace proximity_auth 37 } // namespace cryptauth
38 38
39 #endif // COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H 39 #endif // COMPONENTS_CRYPTAUTH_CONNECTION_OBSERVER_H
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