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Side by Side Diff: components/proximity_auth/remote_device_life_cycle.h

Issue 2560713002: Move RemoteDevice from //components/proximity_auth to //components/cryptauth so that it can be easi… (Closed)
Patch Set: Add cryptauth dependency. Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_PROXIMITY_AUTH_REMOTE_DEVICE_LIFE_CYCLE_H 5 #ifndef COMPONENTS_PROXIMITY_AUTH_REMOTE_DEVICE_LIFE_CYCLE_H
6 #define COMPONENTS_PROXIMITY_AUTH_REMOTE_DEVICE_LIFE_CYCLE_H 6 #define COMPONENTS_PROXIMITY_AUTH_REMOTE_DEVICE_LIFE_CYCLE_H
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "components/proximity_auth/remote_device.h" 9 #include "components/cryptauth/remote_device.h"
10 10
11 namespace proximity_auth { 11 namespace proximity_auth {
12 12
13 class Messenger; 13 class Messenger;
14 14
15 // Controls the life cycle of connecting and authenticating to a remote device. 15 // Controls the life cycle of connecting and authenticating to a remote device.
16 // After the life cycle is started, it can be in the following states: 16 // After the life cycle is started, it can be in the following states:
17 // FINDING_CONNECTION: 17 // FINDING_CONNECTION:
18 // Continuiously attempts to create a connection to the remote device. 18 // Continuiously attempts to create a connection to the remote device.
19 // After connecting, transitions to the AUTHENTICATING state. 19 // After connecting, transitions to the AUTHENTICATING state.
(...skipping 28 matching lines...) Expand all
48 // Called when the state in the life cycle changes. 48 // Called when the state in the life cycle changes.
49 virtual void OnLifeCycleStateChanged(State old_state, State new_state) = 0; 49 virtual void OnLifeCycleStateChanged(State old_state, State new_state) = 0;
50 }; 50 };
51 51
52 virtual ~RemoteDeviceLifeCycle() {} 52 virtual ~RemoteDeviceLifeCycle() {}
53 53
54 // Starts the life cycle. 54 // Starts the life cycle.
55 virtual void Start() = 0; 55 virtual void Start() = 0;
56 56
57 // Returns the RemoteDevice instance that this life cycle manages. 57 // Returns the RemoteDevice instance that this life cycle manages.
58 virtual RemoteDevice GetRemoteDevice() const = 0; 58 virtual cryptauth::RemoteDevice GetRemoteDevice() const = 0;
59 59
60 // Returns the current state of in the life cycle. 60 // Returns the current state of in the life cycle.
61 virtual State GetState() const = 0; 61 virtual State GetState() const = 0;
62 62
63 // Returns the client for sending and receiving messages. This function will 63 // Returns the client for sending and receiving messages. This function will
64 // only return an instance if the state is SECURE_CHANNEL_ESTABLISHED; 64 // only return an instance if the state is SECURE_CHANNEL_ESTABLISHED;
65 // otherwise, it will return nullptr. 65 // otherwise, it will return nullptr.
66 virtual Messenger* GetMessenger() = 0; 66 virtual Messenger* GetMessenger() = 0;
67 67
68 // Adds an observer. 68 // Adds an observer.
69 virtual void AddObserver(Observer* observer) = 0; 69 virtual void AddObserver(Observer* observer) = 0;
70 70
71 // Removes an observer. 71 // Removes an observer.
72 virtual void RemoveObserver(Observer* observer) = 0; 72 virtual void RemoveObserver(Observer* observer) = 0;
73 }; 73 };
74 74
75 } // namespace proximity_auth 75 } // namespace proximity_auth
76 76
77 #endif // COMPONENTS_PROXIMITY_AUTH_REMOTE_DEVICE_LIFE_CYCLE_H 77 #endif // COMPONENTS_PROXIMITY_AUTH_REMOTE_DEVICE_LIFE_CYCLE_H
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