| Index: src/effects/gradients/SkGradientShader.cpp
|
| diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
|
| index 74355b8a0b8a7faee3938585e41c3acf6b1f9402..04a2391bc4c498f3856472fb4375b26aa4b5e568 100644
|
| --- a/src/effects/gradients/SkGradientShader.cpp
|
| +++ b/src/effects/gradients/SkGradientShader.cpp
|
| @@ -935,7 +935,7 @@ void GrGLGradientEffect::emitColor(GrGLShaderBuilder* builder,
|
| EffectKey key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| - const GrGLShaderBuilder::TextureSamplerArray& samplers) {
|
| + const TextureSamplerArray& samplers) {
|
| if (GrGradientEffect::kTwo_ColorType == ColorTypeFromKey(key)){
|
| builder->fsCodeAppendf("\tvec4 colorTemp = mix(%s, %s, clamp(%s, 0.0, 1.0));\n",
|
| builder->getUniformVariable(fColorStartUni).c_str(),
|
|
|