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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrTBackendEffectFactory_DEFINED | 8 #ifndef GrTBackendEffectFactory_DEFINED |
| 9 #define GrTBackendEffectFactory_DEFINED | 9 #define GrTBackendEffectFactory_DEFINED |
| 10 | 10 |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 27 | 27 |
| 28 /** Returns a value that identifies the GLSL shader code generated by | 28 /** Returns a value that identifies the GLSL shader code generated by |
| 29 a GrEffect. This enables caching of generated shaders. Part of the | 29 a GrEffect. This enables caching of generated shaders. Part of the |
| 30 id identifies the GrEffect subclass. The remainder is based | 30 id identifies the GrEffect subclass. The remainder is based |
| 31 on the aspects of the GrEffect object's configuration that affect | 31 on the aspects of the GrEffect object's configuration that affect |
| 32 GLSL code generation. */ | 32 GLSL code generation. */ |
| 33 virtual EffectKey glEffectKey(const GrDrawEffect& drawEffect, | 33 virtual EffectKey glEffectKey(const GrDrawEffect& drawEffect, |
| 34 const GrGLCaps& caps) const SK_OVERRIDE { | 34 const GrGLCaps& caps) const SK_OVERRIDE { |
| 35 SkASSERT(kIllegalEffectClassID != fEffectClassID); | 35 SkASSERT(kIllegalEffectClassID != fEffectClassID); |
| 36 EffectKey effectKey = GLEffect::GenKey(drawEffect, caps); | 36 EffectKey effectKey = GLEffect::GenKey(drawEffect, caps); |
| 37 EffectKey textureKey = GLEffect::GenTextureKey(drawEffect, caps); | 37 EffectKey textureKey = GLEffect::ArrayClass::GenTextureKey(drawEffect, c aps); |
| 38 EffectKey transformKey = GLEffect::GenTransformKey(drawEffect); | 38 EffectKey transformKey = GLEffect::ArrayClass::GenTransformKey(drawEffec t); |
| 39 EffectKey attribKey = GLEffect::GenAttribKey(drawEffect); | 39 EffectKey attribKey = GLEffect::ArrayClass::GenAttribKey(drawEffect); |
|
Chris Dalton
2013/10/02 19:57:32
I'm not sure I'm a huge fan of this 'ArrayClass' a
bsalomon
2013/10/02 20:17:06
Why do we need the typedef and nested scoping anyw
Chris Dalton
2013/10/02 20:24:09
This class is a template factory for any Effect. (
Chris Dalton
2013/10/02 21:25:43
Done.
| |
| 40 #ifdef SK_DEBUG | 40 #ifdef SK_DEBUG |
| 41 static const EffectKey kIllegalEffectKeyMask = (uint16_t) (~((1U << kEff ectKeyBits) - 1)); | 41 static const EffectKey kIllegalEffectKeyMask = (uint16_t) (~((1U << kEff ectKeyBits) - 1)); |
| 42 SkASSERT(!(kIllegalEffectKeyMask & effectKey)); | 42 SkASSERT(!(kIllegalEffectKeyMask & effectKey)); |
| 43 | 43 |
| 44 static const EffectKey kIllegalTextureKeyMask = (uint16_t) (~((1U << kTe xtureKeyBits) - 1)); | 44 static const EffectKey kIllegalTextureKeyMask = (uint16_t) (~((1U << kTe xtureKeyBits) - 1)); |
| 45 SkASSERT(!(kIllegalTextureKeyMask & textureKey)); | 45 SkASSERT(!(kIllegalTextureKeyMask & textureKey)); |
| 46 | 46 |
| 47 static const EffectKey kIllegalTransformKeyMask = (uint16_t) (~((1U << k TransformKeyBits) - 1)); | 47 static const EffectKey kIllegalTransformKeyMask = (uint16_t) (~((1U << k TransformKeyBits) - 1)); |
| 48 SkASSERT(!(kIllegalTransformKeyMask & transformKey)); | 48 SkASSERT(!(kIllegalTransformKeyMask & transformKey)); |
| 49 | 49 |
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| 79 return *gInstance; | 79 return *gInstance; |
| 80 } | 80 } |
| 81 | 81 |
| 82 protected: | 82 protected: |
| 83 GrTBackendEffectFactory() { | 83 GrTBackendEffectFactory() { |
| 84 fEffectClassID = GenID(); | 84 fEffectClassID = GenID(); |
| 85 } | 85 } |
| 86 }; | 86 }; |
| 87 | 87 |
| 88 #endif | 88 #endif |
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