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Side by Side Diff: ui/aura/mus/window_mus.h

Issue 2559703003: Converts WindowTreeClientTest to be in terms of aura (Closed)
Patch Set: tweak Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_MUS_WINDOW_MUS_H_ 5 #ifndef UI_AURA_MUS_WINDOW_MUS_H_
6 #define UI_AURA_MUS_WINDOW_MUS_H_ 6 #define UI_AURA_MUS_WINDOW_MUS_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <string> 10 #include <string>
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
93 // Called in the rare case when WindowTreeClient needs to change state and 93 // Called in the rare case when WindowTreeClient needs to change state and
94 // can't go through one of the SetFooFromServer() functions above. Generally 94 // can't go through one of the SetFooFromServer() functions above. Generally
95 // because it needs to call another function that as a side effect changes the 95 // because it needs to call another function that as a side effect changes the
96 // window. Once the call to the underlying window has completed the returned 96 // window. Once the call to the underlying window has completed the returned
97 // object should be destroyed. 97 // object should be destroyed.
98 virtual std::unique_ptr<WindowMusChangeData> PrepareForServerBoundsChange( 98 virtual std::unique_ptr<WindowMusChangeData> PrepareForServerBoundsChange(
99 const gfx::Rect& bounds) = 0; 99 const gfx::Rect& bounds) = 0;
100 virtual std::unique_ptr<WindowMusChangeData> PrepareForServerVisibilityChange( 100 virtual std::unique_ptr<WindowMusChangeData> PrepareForServerVisibilityChange(
101 bool value) = 0; 101 bool value) = 0;
102 102
103 // Called when the window on the server has been destroyed and the client code
104 // is going to delete the window. The client may not immediately delete the
105 // window (as compared to DestroyFromServer()).
106 virtual void PrepareForDestroy() = 0;
107
103 // See TransientWindowClientObserver::OnWillRestackTransientChildAbove() for 108 // See TransientWindowClientObserver::OnWillRestackTransientChildAbove() for
104 // details on this and OnTransientRestackDone(). 109 // details on this and OnTransientRestackDone().
105 virtual void PrepareForTransientRestack(WindowMus* window) = 0; 110 virtual void PrepareForTransientRestack(WindowMus* window) = 0;
106 virtual void OnTransientRestackDone(WindowMus* window) = 0; 111 virtual void OnTransientRestackDone(WindowMus* window) = 0;
107 112
108 virtual void NotifyEmbeddedAppDisconnected() = 0; 113 virtual void NotifyEmbeddedAppDisconnected() = 0;
109 114
110 private: 115 private:
111 // Just for set_server_id(), which other places should not call. 116 // Just for set_server_id(), which other places should not call.
112 friend class WindowTreeClient; 117 friend class WindowTreeClient;
113 118
114 void set_server_id(Id id) { server_id_ = id; } 119 void set_server_id(Id id) { server_id_ = id; }
115 120
116 Id server_id_ = kInvalidServerId; 121 Id server_id_ = kInvalidServerId;
117 const WindowMusType window_mus_type_; 122 const WindowMusType window_mus_type_;
118 }; 123 };
119 124
120 } // namespace aura 125 } // namespace aura
121 126
122 #endif // UI_AURA_MUS_WINDOW_MUS_H_ 127 #endif // UI_AURA_MUS_WINDOW_MUS_H_
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