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Side by Side Diff: ui/gfx/color_transform.h

Issue 2559273002: color: general transformation -> affine transformation
Patch Set: Created 4 years ago
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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_COLOR_TRANSFORM_H_ 5 #ifndef UI_GFX_COLOR_TRANSFORM_H_
6 #define UI_GFX_COLOR_TRANSFORM_H_ 6 #define UI_GFX_COLOR_TRANSFORM_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include "build/build_config.h" 11 #include "build/build_config.h"
12 #include "ui/gfx/geometry/point3_f.h" 12 #include "ui/gfx/geometry/point3_f.h"
13 #include "ui/gfx/gfx_export.h" 13 #include "ui/gfx/gfx_export.h"
14 #include "ui/gfx/transform.h"
14 15
15 namespace gfx { 16 namespace gfx {
16 17
17 class ColorSpace; 18 class ColorSpace;
18 19
19 class GFX_EXPORT ColorTransform { 20 class GFX_EXPORT ColorTransform {
20 public: 21 public:
21 enum class Intent { INTENT_ABSOLUTE, INTENT_PERCEPTUAL }; 22 enum class Intent { INTENT_ABSOLUTE, INTENT_PERCEPTUAL };
22 23
23 // TriStimulus is a color coordinate in any color space. 24 // TriStimulus is a color coordinate in any color space.
24 // Channel order is XYZ, RGB or YUV. 25 // Channel order is XYZ, RGB or YUV.
25 typedef Point3F TriStim; 26 typedef Point3F TriStim;
26 27
27 virtual ~ColorTransform() {} 28 virtual ~ColorTransform() {}
28 29
29 // Perform transformation of colors, |colors| is both input and output. 30 // Perform transformation of colors, |colors| is both input and output.
30 virtual void transform(TriStim* colors, size_t num) = 0; 31 virtual void transform(TriStim* colors, size_t num) const = 0;
32
33 // Create an affine approximation of this transform. No guarantees
34 // are made as to how accurate the approximation is.
35 // Returns true if successful, false if there was a failure.
36 // This operation can be somewhat costly, considering caching the result
37 // if you plan to use this frequently.
38 virtual bool GetAffineApproximation(Transform* transform) const;
31 39
32 static std::unique_ptr<ColorTransform> NewColorTransform( 40 static std::unique_ptr<ColorTransform> NewColorTransform(
33 const ColorSpace& from, 41 const ColorSpace& from,
34 const ColorSpace& to, 42 const ColorSpace& to,
35 Intent intent); 43 Intent intent);
36 }; 44 };
37 } // namespace gfx 45 } // namespace gfx
38 46
39 #endif // UI_GFX_COLOR_TRANSFORM_H_ 47 #endif // UI_GFX_COLOR_TRANSFORM_H_
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