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1 # Copyright 2014 The Chromium Authors. All rights reserved. | 1 # Copyright 2014 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 from gpu_tests.gpu_test_expectations import GpuTestExpectations | 5 from gpu_tests.gpu_test_expectations import GpuTestExpectations |
6 | 6 |
7 # See the GpuTestExpectations class for documentation. | 7 # See the GpuTestExpectations class for documentation. |
8 | 8 |
9 class PixelExpectations(GpuTestExpectations): | 9 class PixelExpectations(GpuTestExpectations): |
10 def SetExpectations(self): | 10 def SetExpectations(self): |
11 # Sample Usage: | 11 # Sample Usage: |
12 # self.Fail('Pixel_Canvas2DRedBox', | 12 # self.Fail('Pixel_Canvas2DRedBox', |
13 # ['mac', 'amd', ('nvidia', 0x1234)], bug=123) | 13 # ['mac', 'amd', ('nvidia', 0x1234)], bug=123) |
14 | 14 |
15 self.Fail('Pixel_CSSFilterEffects', bug=672527) | |
f(malita)
2016/12/08 17:23:41
I'm not familiar with gpu pixel tests -- is Fail t
| |
16 | |
15 # Software compositing is not supported on Android; so we skip these tests | 17 # Software compositing is not supported on Android; so we skip these tests |
16 # that disables gpu compositing on Android platforms. | 18 # that disables gpu compositing on Android platforms. |
17 self.Skip('Pixel_OffscreenCanvasUnaccelerated2D', ['android']) | 19 self.Skip('Pixel_OffscreenCanvasUnaccelerated2D', ['android']) |
18 self.Skip('Pixel_OffscreenCanvasUnaccelerated2DWorker', ['android']) | 20 self.Skip('Pixel_OffscreenCanvasUnaccelerated2DWorker', ['android']) |
19 self.Skip('Pixel_OffscreenCanvasWebGLSoftwareCompositing', ['android']) | 21 self.Skip('Pixel_OffscreenCanvasWebGLSoftwareCompositing', ['android']) |
20 self.Skip('Pixel_OffscreenCanvasWebGLSoftwareCompositingWorker', | 22 self.Skip('Pixel_OffscreenCanvasWebGLSoftwareCompositingWorker', |
21 ['android']) | 23 ['android']) |
22 self.Skip('Pixel_CanvasDisplayLinearRGBUnaccelerated2D', ['android']) | 24 self.Skip('Pixel_CanvasDisplayLinearRGBUnaccelerated2D', ['android']) |
23 | 25 |
24 self.Fail('Pixel_ScissorTestWithPreserveDrawingBuffer', | 26 self.Fail('Pixel_ScissorTestWithPreserveDrawingBuffer', |
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37 self.Flaky('*', ['linux', 'intel', 'debug'], bug=648369) | 39 self.Flaky('*', ['linux', 'intel', 'debug'], bug=648369) |
38 | 40 |
39 # Flaky for unknown reasons only on macOS. Not planning to investigate | 41 # Flaky for unknown reasons only on macOS. Not planning to investigate |
40 # further. | 42 # further. |
41 self.Flaky('Pixel_ScissorTestWithPreserveDrawingBuffer', ['mac'], | 43 self.Flaky('Pixel_ScissorTestWithPreserveDrawingBuffer', ['mac'], |
42 bug=660461) | 44 bug=660461) |
43 | 45 |
44 # TODO(kainino): remove this once golden images are generated | 46 # TODO(kainino): remove this once golden images are generated |
45 self.Fail('Pixel_WebGLTransparentGreenTriangle_NoAlpha_ImplicitClear', | 47 self.Fail('Pixel_WebGLTransparentGreenTriangle_NoAlpha_ImplicitClear', |
46 bug=666259) | 48 bug=666259) |
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