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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "services/ui/ws/gpu_service_proxy.h" | |
| 6 | |
| 7 #include "base/memory/shared_memory.h" | |
| 8 #include "base/message_loop/message_loop.h" | |
| 9 #include "base/run_loop.h" | |
| 10 #include "base/threading/thread_task_runner_handle.h" | |
| 11 #include "gpu/ipc/client/gpu_channel_host.h" | |
| 12 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" | |
| 13 #include "mojo/public/cpp/bindings/strong_binding.h" | |
| 14 #include "mojo/public/cpp/system/buffer.h" | |
| 15 #include "mojo/public/cpp/system/platform_handle.h" | |
| 16 #include "services/service_manager/public/cpp/connection.h" | |
| 17 #include "services/ui/common/server_gpu_memory_buffer_manager.h" | |
| 18 #include "services/ui/ws/gpu_service_proxy_delegate.h" | |
| 19 #include "ui/gfx/buffer_format_util.h" | |
| 20 | |
| 21 namespace ui { | |
| 22 namespace ws { | |
| 23 | |
| 24 namespace { | |
| 25 | |
| 26 // The client Id 1 is reserved for the display compositor. | |
| 27 const int32_t kInternalGpuChannelClientId = 2; | |
| 28 | |
| 29 // The implementation that relays requests from clients to the real | |
| 30 // service implementation in the GPU process over mojom.GpuServiceInternal. | |
| 31 class GpuServiceImpl : public mojom::Gpu { | |
| 32 public: | |
| 33 GpuServiceImpl(int client_id, | |
| 34 gpu::GPUInfo* gpu_info, | |
| 35 ServerGpuMemoryBufferManager* gpu_memory_buffer_manager, | |
| 36 mojom::GpuServiceInternal* gpu_service_internal) | |
| 37 : client_id_(client_id), | |
| 38 gpu_info_(gpu_info), | |
| 39 gpu_memory_buffer_manager_(gpu_memory_buffer_manager), | |
| 40 gpu_service_internal_(gpu_service_internal) { | |
| 41 DCHECK(gpu_memory_buffer_manager_); | |
| 42 DCHECK(gpu_service_internal_); | |
| 43 } | |
| 44 ~GpuServiceImpl() override { | |
| 45 gpu_memory_buffer_manager_->DestroyAllGpuMemoryBufferForClient(client_id_); | |
| 46 } | |
| 47 | |
| 48 private: | |
| 49 void OnGpuChannelEstablished(const EstablishGpuChannelCallback& callback, | |
| 50 mojo::ScopedMessagePipeHandle channel_handle) { | |
| 51 callback.Run(client_id_, std::move(channel_handle), *gpu_info_); | |
| 52 } | |
| 53 | |
| 54 // mojom::Gpu overrides: | |
| 55 void EstablishGpuChannel( | |
| 56 const EstablishGpuChannelCallback& callback) override { | |
| 57 // TODO(sad): crbug.com/617415 figure out how to generate a meaningful | |
| 58 // tracing id. | |
| 59 const uint64_t client_tracing_id = 0; | |
| 60 constexpr bool is_gpu_host = false; | |
| 61 gpu_service_internal_->EstablishGpuChannel( | |
| 62 client_id_, client_tracing_id, is_gpu_host, | |
| 63 base::Bind(&GpuServiceImpl::OnGpuChannelEstablished, | |
| 64 base::Unretained(this), callback)); | |
| 65 } | |
| 66 | |
| 67 void CreateGpuMemoryBuffer( | |
| 68 gfx::GpuMemoryBufferId id, | |
| 69 const gfx::Size& size, | |
| 70 gfx::BufferFormat format, | |
| 71 gfx::BufferUsage usage, | |
| 72 const mojom::Gpu::CreateGpuMemoryBufferCallback& callback) override { | |
| 73 auto handle = gpu_memory_buffer_manager_->CreateGpuMemoryBufferHandle( | |
| 74 id, client_id_, size, format, usage, gpu::kNullSurfaceHandle); | |
| 75 callback.Run(handle); | |
| 76 } | |
| 77 | |
| 78 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, | |
| 79 const gpu::SyncToken& sync_token) override { | |
| 80 gpu_memory_buffer_manager_->DestroyGpuMemoryBuffer(id, client_id_, | |
| 81 sync_token); | |
| 82 } | |
| 83 | |
| 84 const int client_id_; | |
| 85 | |
| 86 // The objects these pointers refer to are owned by the GpuServiceProxy | |
| 87 // object. | |
| 88 const gpu::GPUInfo* gpu_info_; | |
| 89 ServerGpuMemoryBufferManager* gpu_memory_buffer_manager_; | |
| 90 mojom::GpuServiceInternal* gpu_service_internal_; | |
| 91 | |
| 92 DISALLOW_COPY_AND_ASSIGN(GpuServiceImpl); | |
| 93 }; | |
| 94 | |
| 95 } // namespace | |
| 96 | |
| 97 GpuServiceProxy::GpuServiceProxy(GpuServiceProxyDelegate* delegate) | |
| 98 : delegate_(delegate), | |
| 99 next_client_id_(kInternalGpuChannelClientId + 1), | |
| 100 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()), | |
| 101 gpu_host_binding_(this) { | |
| 102 gpu_main_impl_ = base::MakeUnique<GpuMain>(GetProxy(&gpu_main_)); | |
| 103 gpu_main_impl_->OnStart(); | |
| 104 // TODO(sad): Once GPU process is split, this would look like: | |
| 105 // connector->ConnectToInterface("gpu", &gpu_main_); | |
| 106 gpu_main_->CreateGpuService(GetProxy(&gpu_service_), | |
| 107 gpu_host_binding_.CreateInterfacePtrAndBind()); | |
| 108 gpu_memory_buffer_manager_ = base::MakeUnique<ServerGpuMemoryBufferManager>( | |
| 109 gpu_service_.get(), next_client_id_++); | |
| 110 } | |
| 111 | |
| 112 GpuServiceProxy::~GpuServiceProxy() { | |
| 113 } | |
| 114 | |
| 115 void GpuServiceProxy::Add(mojom::GpuRequest request) { | |
| 116 mojo::MakeStrongBinding( | |
| 117 base::MakeUnique<GpuServiceImpl>(next_client_id_++, &gpu_info_, | |
| 118 gpu_memory_buffer_manager_.get(), | |
| 119 gpu_service_.get()), | |
| 120 std::move(request)); | |
| 121 } | |
| 122 | |
| 123 void GpuServiceProxy::CreateDisplayCompositor( | |
| 124 cc::mojom::DisplayCompositorRequest request, | |
| 125 cc::mojom::DisplayCompositorClientPtr client) { | |
| 126 gpu_main_->CreateDisplayCompositor(std::move(request), std::move(client)); | |
| 127 } | |
| 128 | |
| 129 void GpuServiceProxy::DidInitialize(const gpu::GPUInfo& gpu_info) { | |
| 130 gpu_info_ = gpu_info; | |
| 131 delegate_->OnGpuServiceInitialized(); | |
| 132 } | |
| 133 | |
| 134 void GpuServiceProxy::DidCreateOffscreenContext(const GURL& url) {} | |
| 135 | |
| 136 void GpuServiceProxy::DidDestroyOffscreenContext(const GURL& url) {} | |
| 137 | |
| 138 void GpuServiceProxy::DidDestroyChannel(int32_t client_id) {} | |
| 139 | |
| 140 void GpuServiceProxy::DidLoseContext(bool offscreen, | |
| 141 gpu::error::ContextLostReason reason, | |
| 142 const GURL& active_url) {} | |
| 143 | |
| 144 void GpuServiceProxy::StoreShaderToDisk(int32_t client_id, | |
| 145 const std::string& key, | |
| 146 const std::string& shader) {} | |
| 147 | |
| 148 } // namespace ws | |
| 149 } // namespace ui | |
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