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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_UI_GPU_GPU_SERVICE_INTERNAL_H_ | 5 #ifndef SERVICES_UI_GPU_GPU_SERVICE_H_ |
6 #define SERVICES_UI_GPU_GPU_SERVICE_INTERNAL_H_ | 6 #define SERVICES_UI_GPU_GPU_SERVICE_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/synchronization/waitable_event.h" | 9 #include "base/synchronization/waitable_event.h" |
10 #include "base/threading/non_thread_safe.h" | 10 #include "base/threading/non_thread_safe.h" |
11 #include "base/threading/thread.h" | 11 #include "base/threading/thread.h" |
12 #include "build/build_config.h" | 12 #include "build/build_config.h" |
13 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" | 13 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
14 #include "gpu/command_buffer/service/gpu_preferences.h" | 14 #include "gpu/command_buffer/service/gpu_preferences.h" |
15 #include "gpu/config/gpu_info.h" | 15 #include "gpu/config/gpu_info.h" |
16 #include "gpu/ipc/common/surface_handle.h" | 16 #include "gpu/ipc/common/surface_handle.h" |
17 #include "gpu/ipc/service/gpu_channel.h" | 17 #include "gpu/ipc/service/gpu_channel.h" |
18 #include "gpu/ipc/service/gpu_channel_manager.h" | 18 #include "gpu/ipc/service/gpu_channel_manager.h" |
19 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" | 19 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" |
20 #include "gpu/ipc/service/gpu_config.h" | 20 #include "gpu/ipc/service/gpu_config.h" |
21 #include "gpu/ipc/service/x_util.h" | 21 #include "gpu/ipc/service/x_util.h" |
22 #include "mojo/public/cpp/bindings/binding.h" | 22 #include "mojo/public/cpp/bindings/binding.h" |
23 #include "mojo/public/cpp/bindings/binding_set.h" | 23 #include "mojo/public/cpp/bindings/binding_set.h" |
24 #include "services/ui/gpu/interfaces/gpu_service_host.mojom.h" | 24 #include "services/ui/gpu/interfaces/gpu_host.mojom.h" |
25 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h" | 25 #include "services/ui/gpu/interfaces/gpu_service.mojom.h" |
26 #include "ui/gfx/native_widget_types.h" | 26 #include "ui/gfx/native_widget_types.h" |
27 | 27 |
28 namespace gpu { | 28 namespace gpu { |
29 class GpuMemoryBufferFactory; | 29 class GpuMemoryBufferFactory; |
30 class GpuWatchdogThread; | 30 class GpuWatchdogThread; |
31 class SyncPointManager; | 31 class SyncPointManager; |
32 } | 32 } |
33 | 33 |
34 namespace media { | 34 namespace media { |
35 class MediaGpuChannelManager; | 35 class MediaGpuChannelManager; |
36 } | 36 } |
37 | 37 |
38 namespace ui { | 38 namespace ui { |
39 | 39 |
40 class GpuMain; | 40 class GpuMain; |
41 | 41 |
42 // This runs in the GPU process, and communicates with the gpu host (which is | 42 // This runs in the GPU process, and communicates with the gpu host (which is |
43 // the window server) over the mojom APIs. This is responsible for setting up | 43 // the window server) over the mojom APIs. This is responsible for setting up |
44 // the connection to clients, allocating/free'ing gpu memory etc. | 44 // the connection to clients, allocating/free'ing gpu memory etc. |
45 class GpuServiceInternal : public gpu::GpuChannelManagerDelegate, | 45 class GpuService : public gpu::GpuChannelManagerDelegate, |
46 public mojom::GpuServiceInternal, | 46 public mojom::GpuService, |
47 public base::NonThreadSafe { | 47 public base::NonThreadSafe { |
48 public: | 48 public: |
49 GpuServiceInternal(const gpu::GPUInfo& gpu_info, | 49 GpuService(const gpu::GPUInfo& gpu_info, |
50 std::unique_ptr<gpu::GpuWatchdogThread> watchdog, | 50 std::unique_ptr<gpu::GpuWatchdogThread> watchdog, |
51 gpu::GpuMemoryBufferFactory* memory_buffer_factory, | 51 gpu::GpuMemoryBufferFactory* memory_buffer_factory, |
52 scoped_refptr<base::SingleThreadTaskRunner> io_runner); | 52 scoped_refptr<base::SingleThreadTaskRunner> io_runner); |
53 | 53 |
54 ~GpuServiceInternal() override; | 54 ~GpuService() override; |
55 | 55 |
56 void InitializeWithHost(mojom::GpuServiceHostPtr gpu_host); | 56 void InitializeWithHost(mojom::GpuHostPtr gpu_host); |
57 void Bind(mojom::GpuServiceInternalRequest request); | 57 void Bind(mojom::GpuServiceRequest request); |
58 | 58 |
59 private: | 59 private: |
60 friend class GpuMain; | 60 friend class GpuMain; |
61 | 61 |
62 gfx::GpuMemoryBufferHandle CreateGpuMemoryBufferFromeHandle( | 62 gfx::GpuMemoryBufferHandle CreateGpuMemoryBufferFromeHandle( |
63 gfx::GpuMemoryBufferHandle buffer_handle, | 63 gfx::GpuMemoryBufferHandle buffer_handle, |
64 gfx::GpuMemoryBufferId id, | 64 gfx::GpuMemoryBufferId id, |
65 const gfx::Size& size, | 65 const gfx::Size& size, |
66 gfx::BufferFormat format, | 66 gfx::BufferFormat format, |
67 int client_id); | 67 int client_id); |
(...skipping 22 matching lines...) Expand all Loading... |
90 void StoreShaderToDisk(int client_id, | 90 void StoreShaderToDisk(int client_id, |
91 const std::string& key, | 91 const std::string& key, |
92 const std::string& shader) override; | 92 const std::string& shader) override; |
93 #if defined(OS_WIN) | 93 #if defined(OS_WIN) |
94 void SendAcceleratedSurfaceCreatedChildWindow( | 94 void SendAcceleratedSurfaceCreatedChildWindow( |
95 gpu::SurfaceHandle parent_window, | 95 gpu::SurfaceHandle parent_window, |
96 gpu::SurfaceHandle child_window) override; | 96 gpu::SurfaceHandle child_window) override; |
97 #endif | 97 #endif |
98 void SetActiveURL(const GURL& url) override; | 98 void SetActiveURL(const GURL& url) override; |
99 | 99 |
100 // mojom::GpuServiceInternal: | 100 // mojom::GpuService: |
101 void EstablishGpuChannel( | 101 void EstablishGpuChannel( |
102 int32_t client_id, | 102 int32_t client_id, |
103 uint64_t client_tracing_id, | 103 uint64_t client_tracing_id, |
104 bool is_gpu_host, | 104 bool is_gpu_host, |
105 const EstablishGpuChannelCallback& callback) override; | 105 const EstablishGpuChannelCallback& callback) override; |
106 void CreateGpuMemoryBuffer( | 106 void CreateGpuMemoryBuffer( |
107 gfx::GpuMemoryBufferId id, | 107 gfx::GpuMemoryBufferId id, |
108 const gfx::Size& size, | 108 const gfx::Size& size, |
109 gfx::BufferFormat format, | 109 gfx::BufferFormat format, |
110 gfx::BufferUsage usage, | 110 gfx::BufferUsage usage, |
(...skipping 11 matching lines...) Expand all Loading... |
122 | 122 |
123 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread_; | 123 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread_; |
124 | 124 |
125 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory_; | 125 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory_; |
126 | 126 |
127 gpu::GpuPreferences gpu_preferences_; | 127 gpu::GpuPreferences gpu_preferences_; |
128 | 128 |
129 // Information about the GPU, such as device and vendor ID. | 129 // Information about the GPU, such as device and vendor ID. |
130 gpu::GPUInfo gpu_info_; | 130 gpu::GPUInfo gpu_info_; |
131 | 131 |
132 mojom::GpuServiceHostPtr gpu_host_; | 132 mojom::GpuHostPtr gpu_host_; |
133 std::unique_ptr<gpu::SyncPointManager> owned_sync_point_manager_; | 133 std::unique_ptr<gpu::SyncPointManager> owned_sync_point_manager_; |
134 std::unique_ptr<gpu::GpuChannelManager> gpu_channel_manager_; | 134 std::unique_ptr<gpu::GpuChannelManager> gpu_channel_manager_; |
135 std::unique_ptr<media::MediaGpuChannelManager> media_gpu_channel_manager_; | 135 std::unique_ptr<media::MediaGpuChannelManager> media_gpu_channel_manager_; |
136 mojo::BindingSet<mojom::GpuServiceInternal> bindings_; | 136 mojo::BindingSet<mojom::GpuService> bindings_; |
137 | 137 |
138 DISALLOW_COPY_AND_ASSIGN(GpuServiceInternal); | 138 DISALLOW_COPY_AND_ASSIGN(GpuService); |
139 }; | 139 }; |
140 | 140 |
141 } // namespace ui | 141 } // namespace ui |
142 | 142 |
143 #endif // SERVICES_UI_GPU_GPU_SERVICE_INTERNAL_H_ | 143 #endif // SERVICES_UI_GPU_GPU_SERVICE_H_ |
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