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Side by Side Diff: xfa/fxfa/app/xfa_ffpushbutton.cpp

Issue 2559173002: Move xfa/fwl/core to xfa/fwl. (Closed)
Patch Set: Created 4 years ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #include "xfa/fxfa/app/xfa_ffpushbutton.h" 7 #include "xfa/fxfa/app/xfa_ffpushbutton.h"
8 8
9 #include "xfa/fwl/core/cfwl_notedriver.h" 9 #include "xfa/fwl/cfwl_notedriver.h"
10 #include "xfa/fwl/core/cfwl_pushbutton.h" 10 #include "xfa/fwl/cfwl_pushbutton.h"
11 #include "xfa/fwl/core/cfwl_widgetmgr.h" 11 #include "xfa/fwl/cfwl_widgetmgr.h"
12 #include "xfa/fxfa/app/xfa_fffield.h" 12 #include "xfa/fxfa/app/xfa_fffield.h"
13 #include "xfa/fxfa/app/xfa_ffwidgetacc.h" 13 #include "xfa/fxfa/app/xfa_ffwidgetacc.h"
14 #include "xfa/fxfa/app/xfa_textlayout.h" 14 #include "xfa/fxfa/app/xfa_textlayout.h"
15 #include "xfa/fxfa/xfa_ffapp.h" 15 #include "xfa/fxfa/xfa_ffapp.h"
16 #include "xfa/fxfa/xfa_ffpageview.h" 16 #include "xfa/fxfa/xfa_ffpageview.h"
17 #include "xfa/fxfa/xfa_ffwidget.h" 17 #include "xfa/fxfa/xfa_ffwidget.h"
18 #include "xfa/fxgraphics/cfx_color.h" 18 #include "xfa/fxgraphics/cfx_color.h"
19 #include "xfa/fxgraphics/cfx_path.h" 19 #include "xfa/fxgraphics/cfx_path.h"
20 20
21 CXFA_FFPushButton::CXFA_FFPushButton(CXFA_FFPageView* pPageView, 21 CXFA_FFPushButton::CXFA_FFPushButton(CXFA_FFPageView* pPageView,
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235 pGraphics->SetLineWidth(fLineWidth); 235 pGraphics->SetLineWidth(fLineWidth);
236 CFX_Path path; 236 CFX_Path path;
237 path.Create(); 237 path.Create();
238 238
239 CFX_RectF rect = m_pNormalWidget->GetWidgetRect(); 239 CFX_RectF rect = m_pNormalWidget->GetWidgetRect();
240 path.AddRectangle(0, 0, rect.width, rect.height); 240 path.AddRectangle(0, 0, rect.width, rect.height);
241 pGraphics->StrokePath(&path, (CFX_Matrix*)pMatrix); 241 pGraphics->StrokePath(&path, (CFX_Matrix*)pMatrix);
242 } 242 }
243 } 243 }
244 } 244 }
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