| OLD | NEW |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/ws/gpu_service_proxy.h" | 5 #include "services/ui/ws/gpu_service_proxy.h" |
| 6 | 6 |
| 7 #include "base/memory/shared_memory.h" | 7 #include "base/memory/shared_memory.h" |
| 8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
| 9 #include "base/run_loop.h" | 9 #include "base/run_loop.h" |
| 10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
| (...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 91 mojom::GpuServiceInternal* gpu_service_internal_; | 91 mojom::GpuServiceInternal* gpu_service_internal_; |
| 92 | 92 |
| 93 DISALLOW_COPY_AND_ASSIGN(GpuServiceImpl); | 93 DISALLOW_COPY_AND_ASSIGN(GpuServiceImpl); |
| 94 }; | 94 }; |
| 95 | 95 |
| 96 } // namespace | 96 } // namespace |
| 97 | 97 |
| 98 GpuServiceProxy::GpuServiceProxy(GpuServiceProxyDelegate* delegate) | 98 GpuServiceProxy::GpuServiceProxy(GpuServiceProxyDelegate* delegate) |
| 99 : delegate_(delegate), | 99 : delegate_(delegate), |
| 100 next_client_id_(kInternalGpuChannelClientId + 1), | 100 next_client_id_(kInternalGpuChannelClientId + 1), |
| 101 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()) { | 101 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
| 102 gpu_host_binding_(this) { |
| 102 gpu_main_impl_ = base::MakeUnique<GpuMain>(GetProxy(&gpu_main_)); | 103 gpu_main_impl_ = base::MakeUnique<GpuMain>(GetProxy(&gpu_main_)); |
| 103 gpu_main_impl_->OnStart(); | 104 gpu_main_impl_->OnStart(); |
| 104 // TODO(sad): Once GPU process is split, this would look like: | 105 // TODO(sad): Once GPU process is split, this would look like: |
| 105 // connector->ConnectToInterface("gpu", &gpu_main_); | 106 // connector->ConnectToInterface("gpu", &gpu_main_); |
| 106 gpu_main_->CreateGpuService( | 107 gpu_main_->CreateGpuService(GetProxy(&gpu_service_), |
| 107 GetProxy(&gpu_service_), | 108 gpu_host_binding_.CreateInterfacePtrAndBind()); |
| 108 base::Bind(&GpuServiceProxy::OnInitialized, base::Unretained(this))); | |
| 109 gpu_memory_buffer_manager_ = base::MakeUnique<MusGpuMemoryBufferManager>( | 109 gpu_memory_buffer_manager_ = base::MakeUnique<MusGpuMemoryBufferManager>( |
| 110 gpu_service_.get(), next_client_id_++); | 110 gpu_service_.get(), next_client_id_++); |
| 111 } | 111 } |
| 112 | 112 |
| 113 GpuServiceProxy::~GpuServiceProxy() { | 113 GpuServiceProxy::~GpuServiceProxy() { |
| 114 } | 114 } |
| 115 | 115 |
| 116 void GpuServiceProxy::Add(mojom::GpuServiceRequest request) { | 116 void GpuServiceProxy::Add(mojom::GpuServiceRequest request) { |
| 117 mojo::MakeStrongBinding( | 117 mojo::MakeStrongBinding( |
| 118 base::MakeUnique<GpuServiceImpl>(next_client_id_++, &gpu_info_, | 118 base::MakeUnique<GpuServiceImpl>(next_client_id_++, &gpu_info_, |
| 119 gpu_memory_buffer_manager_.get(), | 119 gpu_memory_buffer_manager_.get(), |
| 120 gpu_service_.get()), | 120 gpu_service_.get()), |
| 121 std::move(request)); | 121 std::move(request)); |
| 122 } | 122 } |
| 123 | 123 |
| 124 void GpuServiceProxy::CreateDisplayCompositor( | 124 void GpuServiceProxy::CreateDisplayCompositor( |
| 125 cc::mojom::DisplayCompositorRequest request, | 125 cc::mojom::DisplayCompositorRequest request, |
| 126 cc::mojom::DisplayCompositorClientPtr client) { | 126 cc::mojom::DisplayCompositorClientPtr client) { |
| 127 gpu_main_->CreateDisplayCompositor(std::move(request), std::move(client)); | 127 gpu_main_->CreateDisplayCompositor(std::move(request), std::move(client)); |
| 128 } | 128 } |
| 129 | 129 |
| 130 void GpuServiceProxy::OnInitialized(const gpu::GPUInfo& gpu_info) { | 130 void GpuServiceProxy::DidInitialize(const gpu::GPUInfo& gpu_info) { |
| 131 gpu_info_ = gpu_info; | 131 gpu_info_ = gpu_info; |
| 132 delegate_->OnGpuServiceInitialized(); | 132 delegate_->OnGpuServiceInitialized(); |
| 133 } | 133 } |
| 134 | 134 |
| 135 void GpuServiceProxy::DidCreateOffscreenContext(const GURL& url) {} |
| 136 |
| 137 void GpuServiceProxy::DidDestroyOffscreenContext(const GURL& url) {} |
| 138 |
| 139 void GpuServiceProxy::DidDestroyChannel(int32_t client_id) {} |
| 140 |
| 141 void GpuServiceProxy::DidLoseContext(bool offscreen, |
| 142 gpu::error::ContextLostReason reason, |
| 143 const GURL& active_url) {} |
| 144 |
| 145 void GpuServiceProxy::StoreShaderToDisk(int32_t client_id, |
| 146 const std::string& key, |
| 147 const std::string& shader) {} |
| 148 |
| 135 } // namespace ws | 149 } // namespace ws |
| 136 } // namespace ui | 150 } // namespace ui |
| OLD | NEW |