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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ | 5 #ifndef GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ | 
| 6 #define GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ | 6 #define GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ | 
| 7 | 7 | 
| 8 #include <stdint.h> | 8 #include <stdint.h> | 
| 9 | 9 | 
| 10 #include "gpu/gpu_export.h" | 10 #include "gpu/gpu_export.h" | 
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| 71   int max_combined_texture_image_units; | 71   int max_combined_texture_image_units; | 
| 72   int max_cube_map_texture_size; | 72   int max_cube_map_texture_size; | 
| 73   int max_fragment_uniform_vectors; | 73   int max_fragment_uniform_vectors; | 
| 74   int max_renderbuffer_size; | 74   int max_renderbuffer_size; | 
| 75   int max_texture_image_units; | 75   int max_texture_image_units; | 
| 76   int max_texture_size; | 76   int max_texture_size; | 
| 77   int max_varying_vectors; | 77   int max_varying_vectors; | 
| 78   int max_vertex_attribs; | 78   int max_vertex_attribs; | 
| 79   int max_vertex_texture_image_units; | 79   int max_vertex_texture_image_units; | 
| 80   int max_vertex_uniform_vectors; | 80   int max_vertex_uniform_vectors; | 
|  | 81   // MAX_VIEWPORT_DIMS[2] | 
|  | 82   int max_viewport_width; | 
|  | 83   int max_viewport_height; | 
| 81   int num_compressed_texture_formats; | 84   int num_compressed_texture_formats; | 
| 82   int num_shader_binary_formats; | 85   int num_shader_binary_formats; | 
| 83   int bind_generates_resource_chromium; | 86   int bind_generates_resource_chromium; | 
| 84 | 87 | 
| 85   int max_3d_texture_size; | 88   int max_3d_texture_size; | 
| 86   int max_array_texture_layers; | 89   int max_array_texture_layers; | 
| 87   int max_color_attachments; | 90   int max_color_attachments; | 
| 88   int64_t max_combined_fragment_uniform_components; | 91   int64_t max_combined_fragment_uniform_components; | 
| 89   int max_combined_uniform_blocks; | 92   int max_combined_uniform_blocks; | 
| 90   int64_t max_combined_vertex_uniform_components; | 93   int64_t max_combined_vertex_uniform_components; | 
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| 159   // work around this. See https://crbug.com/449150 for an example. | 162   // work around this. See https://crbug.com/449150 for an example. | 
| 160   bool emulate_rgb_buffer_with_rgba; | 163   bool emulate_rgb_buffer_with_rgba; | 
| 161 | 164 | 
| 162   int major_version; | 165   int major_version; | 
| 163   int minor_version; | 166   int minor_version; | 
| 164 }; | 167 }; | 
| 165 | 168 | 
| 166 }  // namespace gpu | 169 }  // namespace gpu | 
| 167 | 170 | 
| 168 #endif  // GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ | 171 #endif  // GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ | 
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