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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 // This file contains the ContextState class. | 5 // This file contains the ContextState class. | 
| 6 | 6 | 
| 7 #ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ | 7 #ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ | 
| 8 #define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ | 8 #define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ | 
| 9 | 9 | 
| 10 #include <GLES3/gl3.h> | 10 #include <GLES3/gl3.h> | 
| 11 #include "gles2_impl_export.h" | 11 #include "gles2_impl_export.h" | 
| 12 | 12 | 
| 13 namespace gpu { | 13 namespace gpu { | 
| 14 namespace gles2 { | 14 namespace gles2 { | 
| 15 | 15 | 
| 16 struct GLES2_IMPL_EXPORT ClientContextState { | 16 struct GLES2_IMPL_EXPORT ClientContextState { | 
| 17   ClientContextState(); | 17   ClientContextState(); | 
| 18   ~ClientContextState(); | 18   ~ClientContextState(); | 
| 19 | 19 | 
| 20   // Returns true if state was cached in which case 'enabled' will be set to the | 20   // Returns true if state was cached in which case 'enabled' will be set to the | 
| 21   // current state. | 21   // current state. | 
| 22   bool GetEnabled(GLenum cap, bool* enabled) const; | 22   bool GetEnabled(GLenum cap, bool* enabled) const; | 
| 23 | 23 | 
| 24   // Sets the state of a capability. | 24   // Sets the state of a capability. | 
| 25   // Returns true if the capability is one that is cached. | 25   // Returns true if the capability is one that is cached. | 
| 26   // 'changed' will be true if the state was different from 'enabled. | 26   // 'changed' will be true if the state was different from 'enabled. | 
| 27   bool SetCapabilityState(GLenum cap, bool enabled, bool* changed); | 27   bool SetCapabilityState(GLenum cap, bool enabled, bool* changed); | 
| 28 | 28 | 
|  | 29   // Cache the user's valid viewport. | 
|  | 30   void SetViewport(GLint x, GLint y, GLsizei width, GLsizei height); | 
|  | 31 | 
| 29   #include "gpu/command_buffer/client/client_context_state_autogen.h" | 32   #include "gpu/command_buffer/client/client_context_state_autogen.h" | 
| 30 | 33 | 
| 31   EnableFlags enable_flags; | 34   EnableFlags enable_flags; | 
|  | 35 | 
|  | 36   GLint viewport_x = 0; | 
|  | 37   GLint viewport_y = 0; | 
|  | 38   GLsizei viewport_width = 0; | 
|  | 39   GLsizei viewport_height = 0; | 
| 32 }; | 40 }; | 
| 33 | 41 | 
| 34 }  // namespace gles2 | 42 }  // namespace gles2 | 
| 35 }  // namespace gpu | 43 }  // namespace gpu | 
| 36 | 44 | 
| 37 #endif  // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ | 45 #endif  // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ | 
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