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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the ContextState class. | 5 // This file contains the ContextState class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ | 7 #ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ |
| 8 #define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ | 8 #define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ |
| 9 | 9 |
| 10 #include <GLES3/gl3.h> | 10 #include <GLES3/gl3.h> |
| 11 #include "gles2_impl_export.h" | 11 #include "gles2_impl_export.h" |
| 12 | 12 |
| 13 namespace gpu { | 13 namespace gpu { |
| 14 namespace gles2 { | 14 namespace gles2 { |
| 15 | 15 |
| 16 struct GLES2_IMPL_EXPORT ClientContextState { | 16 struct GLES2_IMPL_EXPORT ClientContextState { |
| 17 ClientContextState(); | 17 ClientContextState(); |
| 18 ~ClientContextState(); | 18 ~ClientContextState(); |
| 19 | 19 |
| 20 // Returns true if state was cached in which case 'enabled' will be set to the | 20 // Returns true if state was cached in which case 'enabled' will be set to the |
| 21 // current state. | 21 // current state. |
| 22 bool GetEnabled(GLenum cap, bool* enabled) const; | 22 bool GetEnabled(GLenum cap, bool* enabled) const; |
| 23 | 23 |
| 24 // Sets the state of a capability. | 24 // Sets the state of a capability. |
| 25 // Returns true if the capability is one that is cached. | 25 // Returns true if the capability is one that is cached. |
| 26 // 'changed' will be true if the state was different from 'enabled. | 26 // 'changed' will be true if the state was different from 'enabled. |
| 27 bool SetCapabilityState(GLenum cap, bool enabled, bool* changed); | 27 bool SetCapabilityState(GLenum cap, bool enabled, bool* changed); |
| 28 | 28 |
| 29 // Cache the user's valid viewport. |
| 30 void SetViewport(GLint x, GLint y, GLsizei width, GLsizei height); |
| 31 |
| 29 #include "gpu/command_buffer/client/client_context_state_autogen.h" | 32 #include "gpu/command_buffer/client/client_context_state_autogen.h" |
| 30 | 33 |
| 31 EnableFlags enable_flags; | 34 EnableFlags enable_flags; |
| 35 |
| 36 GLint viewport_x = 0; |
| 37 GLint viewport_y = 0; |
| 38 GLsizei viewport_width = 0; |
| 39 GLsizei viewport_height = 0; |
| 32 }; | 40 }; |
| 33 | 41 |
| 34 } // namespace gles2 | 42 } // namespace gles2 |
| 35 } // namespace gpu | 43 } // namespace gpu |
| 36 | 44 |
| 37 #endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ | 45 #endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_ |
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