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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/client/client_context_state.h" | 5 #include "gpu/command_buffer/client/client_context_state.h" |
| 6 | 6 |
| 7 #include "base/logging.h" |
| 8 |
| 7 namespace gpu { | 9 namespace gpu { |
| 8 namespace gles2 { | 10 namespace gles2 { |
| 9 | 11 |
| 10 ClientContextState::ClientContextState() { | 12 ClientContextState::ClientContextState() { |
| 11 } | 13 } |
| 12 | 14 |
| 13 ClientContextState::~ClientContextState() { | 15 ClientContextState::~ClientContextState() { |
| 14 } | 16 } |
| 15 | 17 |
| 18 void ClientContextState::SetViewport( |
| 19 GLint x, GLint y, GLsizei width, GLsizei height) { |
| 20 DCHECK_LE(0, width); |
| 21 DCHECK_LE(0, height); |
| 22 |
| 23 viewport_x = x; |
| 24 viewport_y = y; |
| 25 viewport_width = width; |
| 26 viewport_height = height; |
| 27 } |
| 28 |
| 16 // Include the auto-generated part of this file. We split this because it means | 29 // Include the auto-generated part of this file. We split this because it means |
| 17 // we can easily edit the non-auto generated parts right here in this file | 30 // we can easily edit the non-auto generated parts right here in this file |
| 18 // instead of having to edit some template or the code generator. | 31 // instead of having to edit some template or the code generator. |
| 19 #include "gpu/command_buffer/client/client_context_state_impl_autogen.h" | 32 #include "gpu/command_buffer/client/client_context_state_impl_autogen.h" |
| 20 | 33 |
| 21 } // namespace gles2 | 34 } // namespace gles2 |
| 22 } // namespace gpu | 35 } // namespace gpu |
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