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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2558043009: Remove flaky suppression of uninitialized-test-2.html. (Closed)
Patch Set: Created 4 years ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None): 9 def __init__(self, conformance_path, url_prefixes=None):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
(...skipping 26 matching lines...) Expand all
37 # Conformance expectations 37 # Conformance expectations
38 # ======================== 38 # ========================
39 39
40 # Too slow (take about one hour to run) 40 # Too slow (take about one hour to run)
41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
42 42
43 # All platforms. 43 # All platforms.
44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
46 46
47 # This next one fails reliably on Linux AMD and is flaky everywhere
48 # else. Unfortunately, this means the expectation needs to be
49 # complicated to avoid collisions (and unit test failures).
50 self.Flaky('conformance2/misc/uninitialized-test-2.html',
51 ['win', 'mac', 'chromeos', 'android'], bug=671791)
52 self.Flaky('conformance2/misc/uninitialized-test-2.html',
53 ['linux', 'intel', 'nvidia'], bug=671791)
54 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', 47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html',
55 bug=660844) # WebGL 2.0.1 48 bug=660844) # WebGL 2.0.1
56 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', 49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html',
57 bug=660844) # WebGL 2.0.1 50 bug=660844) # WebGL 2.0.1
58 self.Fail('conformance2/rendering/read-draw-when-missing-image.html', 51 self.Fail('conformance2/rendering/read-draw-when-missing-image.html',
59 bug=672719) # WebGL 2.0.1 52 bug=672719) # WebGL 2.0.1
60 self.Fail('conformance2/glsl3/float-parsing.html', 53 self.Fail('conformance2/glsl3/float-parsing.html',
61 bug=672722) # WebGL 2.0.1 54 bug=672722) # WebGL 2.0.1
62 self.Fail('conformance2/textures/misc/' + 55 self.Fail('conformance2/textures/misc/' +
63 'integer-cubemap-specification-order-bug.html', 56 'integer-cubemap-specification-order-bug.html',
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861 # self.Fail(page_name, 854 # self.Fail(page_name,
862 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 855 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
863 # self.Fail(page_name, 856 # self.Fail(page_name,
864 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 857 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
865 858
866 # Conflicts if between a generic os condition and a specific version 859 # Conflicts if between a generic os condition and a specific version
867 # self.Fail(page_name, 860 # self.Fail(page_name,
868 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 861 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
869 # self.Fail(page_name, 862 # self.Fail(page_name,
870 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 863 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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